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Search: Posts Made By: CrystalMethod
Forum: Scripting Help 29/07/2020, 01:02 PM
Replies: 3
Views: 112
Posted By CrystalMethod
Re: same id in database and in game

In-game IDs aren't the same as database IDs, it's a first come first serve basis, they'll always change.
Forum: Scripting Help 06/03/2020, 04:54 AM
Replies: 16
Views: 400
Posted By CrystalMethod
Re: How to load the plugin

Post your server config again.
Forum: Scripting Help 04/03/2020, 08:39 PM
Replies: 16
Views: 400
Posted By CrystalMethod
Re: How to load the plugin

Needs to say plugins sscanf.dll
Forum: Maps 04/03/2020, 06:58 PM
Replies: 5
Views: 1,542
Posted By CrystalMethod
Re: Idlegas Car Park Map

Fits the area well, no floating objects, however I do think the arrows are a bit overkill. Otherthan that, solid map, keep it up! :)
Forum: Scripting Help 04/03/2020, 06:56 PM
Replies: 16
Views: 400
Posted By CrystalMethod
Re: How to load the plugin

Make sure it reads sscanf.dll in your server config.
Forum: Everything and Nothing 03/01/2020, 04:44 AM
Replies: 8
Views: 1,421
Posted By CrystalMethod
Re: New Year Resolutions

Stay alive, haven't broke this resolution yet lmao
Forum: Scripting Help 04/12/2019, 03:43 AM
Replies: 3
Views: 186
Posted By CrystalMethod
Formatting in dialog.

All screenshots taken at the same. We ruled out different resolutions being the issue and the version of 0.3.7 we were using. The user Naldo is the only one where the dialogs display exactly the way...
Forum: Scripting Help 04/12/2019, 03:40 AM
Replies: 3
Views: 194
Posted By CrystalMethod
Re: >>> HELP ME PLEASE <<<

Handy tool for converting objects.
https://www.convertffs.com/
Forum: Maps 01/12/2019, 04:43 AM
Replies: 17
Views: 4,091
Posted By CrystalMethod
Re: Island with a fort

Impressive level of detail, not a thing looks out of place!
Keep it up!
Forum: Everything and Nothing 13/10/2019, 07:54 PM
Replies: 319
Views: 36,768
Posted By CrystalMethod
Re: Is any of the old peeps around?

What classifies as old? lmao. Been in the samp scene since may 2011.
Forum: Server Support 12/05/2019, 06:09 PM
Replies: 4
Views: 472
Posted By CrystalMethod
Re: Server restarting

Adding updates to your gm, bugfixes, server froze, there are many reasons to restart a server.
Forum: Scripting Help 12/05/2019, 05:55 PM
Replies: 3
Views: 156
Posted By CrystalMethod
Re: Need /loc CMD

They're asking for a locate command, not a geologin.
Check out this thread OP.
https://forum.sa-mp.com/showthread.php?t=651767
Forum: Scripting Help 10/05/2019, 05:49 PM
Replies: 4
Views: 393
Posted By CrystalMethod
Re: Best Pawn compiler

I've used a few different editors and always end up coming back to pawno.
Forum: General 07/04/2019, 03:46 PM
Replies: 18
Views: 3,953
Posted By CrystalMethod
Re: (MAPPING) A new modern version of Map Construction?

What would need improving?
I use it all the time and haven't noticed anything that needs upgrading, does everything I need it to.
Forum: Server Support 24/02/2019, 07:11 AM
Replies: 1
Views: 514
Posted By CrystalMethod
Random incoming connections.

I keep the server I'm developing running 24/7, but the only people that know the IP and password are those who are helping bug test. The server is being monitored by SACNR, but few times a day I'll...
Forum: Maps 24/02/2019, 07:07 AM
Replies: 7
Views: 1,251
Posted By CrystalMethod
Re: [House Map] - My First Map

The house is floating? Also you can see underneath it, if a floating house is what you're going for, perhaps add a platform to at least make it look a little realistic?
Forum: Everything and Nothing 18/02/2019, 05:37 AM
Replies: 63
Views: 4,946
Posted By CrystalMethod
Re: Selling/Buying, Maps/Scripts? Is it legal?

IMO, a map is a script since it's spawning in objects?
I'd still say illegal.
Forum: Everything and Nothing 10/10/2018, 10:42 PM
Replies: 30
Views: 2,123
Posted By CrystalMethod
Re: new forum font?

Glad it reverted, it was seriously fucking me up lmao
Forum: Client Support 04/10/2018, 12:56 PM
Replies: 2
Views: 457
Posted By CrystalMethod
Re: Server closes connection

Sounds like a problem you should take up with that server instead of coming here for help.
Forum: Scripting Help 24/09/2018, 01:03 AM
Replies: 15
Views: 927
Posted By CrystalMethod
Re: Using ! or # as a command?

Great, thank you so much!
Forum: Scripting Help 23/09/2018, 10:28 PM
Replies: 15
Views: 927
Posted By CrystalMethod
Re: Using ! or # as a command?

if (text[0] == '#' && text[1] != EOS)
{
// Setup local variables
new Name[24], Msg[128], Message[128];

// Send the command to all admins so they can see it...
Forum: Scripting Help 23/09/2018, 10:05 PM
Replies: 15
Views: 927
Posted By CrystalMethod
Re: Using ! or # as a command?

Still sends like [ADMIN CHAT]Player: #text
:/
Forum: Scripting Help 18/09/2018, 01:41 AM
Replies: 3
Views: 289
Posted By CrystalMethod
Re: Doubt with textdraws

There are only four fonts you can choose.
http://wiki.sa-mp.com/wiki/TextDrawFont
Forum: Scripting Help 17/09/2018, 09:47 PM
Replies: 15
Views: 927
Posted By CrystalMethod
Re: Using ! or # as a command?

Alright fixed that issue, one last thing, lmao
Example: when I send #test it appears [ADMIN CHAT] Player: #test
How would I go about getting rid of that redundant #?
Forum: Scripting Help 17/09/2018, 09:38 PM
Replies: 15
Views: 927
Posted By CrystalMethod
Re: Using ! or # as a command?

oh right, my bad lmao. So its sending the admin chat but also sends it to the public chat now.
Showing results 1 to 25 of 113

 

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