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Forum: Gamemode Scripts 22/09/2020, 07:14 AM
Replies: 169
Views: 42,727
Posted By beckzy
Re: eLg Clan's Freeroam/Roleplay

22/09/2020:

- Replicated and added the Doherty garage interior to /viewhiddenint . (requires scriptfiles/enterexit/EE116.ini)
Forum: Server Advertisements 20/09/2020, 05:46 PM
Replies: 0
Views: 120
Posted By beckzy
eLg Clan's FR/RP Official Server

http://www.game-state.com/87.98.132.123:7777/n-560x95_FFFFFF_FFFFFF_000000_000000.png (http://www.game-state.com/87.98.132.123:7777)

eLg Clan's FR/RP Official Server | 0.3.7 | 87.98.132.123:7777...
Forum: Scripting Help 17/09/2020, 06:26 PM
Replies: 9
Views: 206
Posted By beckzy
Re: DestroyDynamicPickup needs reconnect

There is an old pickupid bug where pickupids become assigned to the wrong pickups. This tends to happen after a few days on my server where different pickups have been deleted and new ones created...
Forum: Scripting Help 12/09/2020, 01:39 AM
Replies: 6
Views: 290
Posted By beckzy
Re: Fixing transparency of objects?

I discovered this with this object when mapping a custom bank interior approx 13 years ago. There is no solution the object will be see through in places unless used with interior ID 0. If you're...
Forum: Gamemode Scripts 04/09/2020, 10:01 AM
Replies: 169
Views: 42,727
Posted By beckzy
Re: eLg Clan's Freeroam/Roleplay

Search for COLOR_FREEROAM and COLOR_ROLEPLAY


/orgvid [vehicleid] . You can get the vehicleid by enabling vehicle debug labels ( /dl )
Forum: Gamemode Scripts 30/08/2020, 12:53 PM
Replies: 169
Views: 42,727
Posted By beckzy
Re: eLg Clan's Freeroam/Roleplay

You can set any usable interior as an org interior. Simply enter the interior and use /addorgint .
Forum: Gamemode Scripts 25/08/2020, 04:43 AM
Replies: 169
Views: 42,727
Posted By beckzy
Re: eLg Clan's Freeroam/Roleplay

The bike school part of the guide is DIALOG_TUTORIAL3.


ShowPlayerDialog2(playerid, DIALOG_TUTORIAL3, DIALOG_STYLE_MSGBOX, "Server Guide - Bike School",
"To be able to drive motorcycles you must...
Forum: Gamemode Scripts 25/08/2020, 04:00 AM
Replies: 169
Views: 42,727
Posted By beckzy
Re: eLg Clan's Freeroam/Roleplay

/addcctv [type 1 = org, 2 = prop] [x] [y] [z] [lookatx] [lookaty] [lookatz] [interior] [door]

type - 1 for organization CCTV, 2 for property
x, y, z - the camera position coordinates
lookatx,...
Forum: Gamemode Scripts 25/08/2020, 03:21 AM
Replies: 169
Views: 42,727
Posted By beckzy
Re: eLg Clan's Freeroam/Roleplay

/enableogate, /disableogate, /viewogate, /viewogatestop, /linkogatetoorg, /unlinkogatefromorg


Search for DIALOG_TUTORIAL1 - DIALOG_TUTORIAL15.


25/08/2020:

- Re-enabled car/bike dealer...
Forum: Gamemode Scripts 20/08/2020, 11:36 AM
Replies: 169
Views: 42,727
Posted By beckzy
Re: eLg Clan's Freeroam/Roleplay

You must set a property type for the property. Use /proptype.


Simply search for occurrences of that line in the gamemode and replace it with your preference.
Forum: Gamemode Scripts 18/08/2020, 01:52 PM
Replies: 169
Views: 42,727
Posted By beckzy
Re: eLg Clan's Freeroam/Roleplay

The minX and minY are the /pos X and Y coordinates from the south west corner of the roof area, and the maxX and maxY are the X and Y coordinates from the north east corner. The minZ and maxZ are...
Forum: Gamemode Scripts 18/08/2020, 10:28 AM
Replies: 169
Views: 42,727
Posted By beckzy
Re: eLg Clan's Freeroam/Roleplay

orgid - organization ID
slot - org pickup slot 0-3 (you can change max slots by searching for MAX_ORG_PICKUPS)
model - weapon/health/armor model ID (e.g. 1240 for health, 1242 for armor)
ammo -...
Forum: Gamemode Scripts 17/08/2020, 01:36 PM
Replies: 169
Views: 42,727
Posted By beckzy
Re: eLg Clan's Freeroam/Roleplay

17/08/2020:

- Fixed /asetmember admin message displaying "Admin Note" instead of "Admin Log" and printing [setmember] instead of [asetmember]
- /asetmember also displayed the account name...
Forum: Scripting Help 11/08/2020, 11:20 AM
Replies: 4
Views: 170
Posted By beckzy
Re: Random things on the car

Yes unfortunately vehicle variants aren't synced and can't be controlled.
Forum: Gamemode Scripts 07/08/2020, 01:54 PM
Replies: 169
Views: 42,727
Posted By beckzy
Re: eLg Clan's Freeroam/Roleplay

Casinos shouldn't be enabled as the script uses server-side money (hence scripted mod shops & ammunation). The only game money scripts that can be used are Pay N Spray, fast food, and vending...
Forum: Scripting Help 03/08/2020, 10:17 AM
Replies: 1
Views: 114
Posted By beckzy
Re: Trains problem

SetVehicleToRespawn works on trains. If the respawn delay in AddStaticVehicleEx doesn't work you could set a timer when the vehicle becomes unoccupied then use SetVehicleToRespawn.
Forum: Scripting Help 09/07/2020, 04:05 AM
Replies: 6
Views: 159
Posted By beckzy
Re: Problem with BanEx

Replace targetid with whatever represents the player ID you want to ban.
Forum: Scripting Help 09/07/2020, 02:43 AM
Replies: 2
Views: 119
Posted By beckzy
Re: ground weapons system

Use the math float functions to get the position 1ft-2ft away from the player in various directions according to how many weapons the player has. E.g.


new weap, ammo, wlist[13], wcount = 0;
for...
Forum: Gamemode Scripts 07/07/2020, 11:54 AM
Replies: 169
Views: 42,727
Posted By beckzy
Re: eLg Clan's Freeroam/Roleplay

07/07/2020 - some important fixes:

- Fixed /acceptoffer not giving/deducting the correct amount of money for business offers
- Fixed /acceptoffer messing up the business owner list when the buyer...
Forum: Scripting Help 27/06/2020, 02:27 PM
Replies: 2
Views: 86
Posted By beckzy
Re: enter command works only for the first house

Something like this maybe:


ocmd:enter(playerid)
{
new found = 0;
for (new i = 0; i < sizeof(hInfo); i++)
{
if (IsPlayerInRangeOfPoint(playerid, 5, hInfo[i][h_x], hInfo[i][h_y],...
Forum: Gamemode Scripts 04/06/2020, 07:12 PM
Replies: 169
Views: 42,727
Posted By beckzy
Re: eLg Clan's Freeroam/Roleplay

Use /viewogate [gateid] to view an organisation gate, then you can use left and right buttons to switch through each gate. There's also /enableogate and /disableogate. To link a gate to an org use...
Forum: Gamemode Scripts 24/05/2020, 01:50 PM
Replies: 169
Views: 42,727
Posted By beckzy
Re: eLg Clan's Freeroam/Roleplay

24/05/2020 - The script now uses IllidanS4's version of YSF:

- frename replaces DINI_frenametextfile
- SetVehicleDead is used on vehicles in OnVehicleDeath to fix the spawn at Blueberry bug
-...
Forum: Gamemode Scripts 17/05/2020, 01:56 PM
Replies: 169
Views: 42,727
Posted By beckzy
Re: eLg Clan's Freeroam/Roleplay

What server version do you have Kursed? 0.3.7 R2 is required.
Forum: Scripting Help 16/05/2020, 05:49 PM
Replies: 3
Views: 99
Posted By beckzy
Re: GameTextForPlayer not showing

new strz[20];


Size needs to be bigger. Try:


new strz[64];
Forum: Scripting Help 16/05/2020, 05:35 PM
Replies: 3
Views: 165
Posted By beckzy
Re: How to disable casino and slot.

Using RemoveBuildingForPlayer to remove the original objects disables the game scripts. Then you can re-create them with CreateObject so the casinos don't look empty.

Edit - Copied and pasted the...
Showing results 1 to 25 of 500

 

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