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Search: Posts Made By: Nakash
Forum: Help Archive 16/06/2010, 09:20 PM
Replies: 8
Views: 1,313
Posted By Nakash
Re: How to make this without that the player stop walking..?

You can make a /togchatanim command easily.

new TogChatAnim[MAX_PLAYERS];


OnPlayerConnect

TogChatAnim[playerid] = 0;
Forum: Help Archive 10/06/2010, 09:31 PM
Replies: 2
Views: 630
Posted By Nakash
Re: How to convert strings to int?

Thanks, lol.
Sorry for the stupid questions :)
Forum: Help Archive 10/06/2010, 09:28 PM
Replies: 2
Views: 630
Posted By Nakash
How to convert strings to int?

I'm trying to create a dialog that will get the age when the player types it in the dialog.
The problem is that I don't know if it's possible to convert strings to int in pawn.

...
Forum: Help Archive 21/05/2010, 02:35 PM
Replies: 3
Views: 1,052
Posted By Nakash
Forum: Help Archive 21/05/2010, 02:32 PM
Replies: 3
Views: 1,052
Posted By Nakash
Will this cause lag in the mod?

I want to create a timer for 1 second that will check if the player is driving a vehicle ID 100 for example, if he does and he's not member of ID 3 he will be removed from the vehicle. I know how to...
Forum: Help Archive 20/05/2010, 01:38 PM
Replies: 4
Views: 1,055
Posted By Nakash
Re: Is there a way to jail someone for 3 days?

Can you give me an example please? I think hours is better :) thank you!
Forum: Help Archive 20/05/2010, 01:08 PM
Replies: 4
Views: 1,055
Posted By Nakash
Re: Is there a way to jail someone for 3 days?

I know, I have the pJailed already in the player's array.
I thought maybe I can make a new variable that will take the curdate and check.
Forum: Help Archive 20/05/2010, 12:47 PM
Replies: 4
Views: 1,055
Posted By Nakash
Is there a way to jail someone for 3 days?

I was thinking about jailing someone for 3 days,
but I don't want him to stay at the server the whole 3 days.
I want to jail him for 1 day.. if he comes tommorow he will be unjailed.
I was...
Forum: Help Archive 17/05/2010, 09:14 PM
Replies: 7
Views: 1,096
Posted By Nakash
Re: Is that possible to unban player ingame?

That will just unban the player who types /unban... You need to edit the text file. Doesn't godfather come with dini or similar?
[/quote]

No, I think it's dudb.
Forum: Help Archive 17/05/2010, 04:52 PM
Replies: 7
Views: 715
Posted By Nakash
Re: Looking for a object streamer

I need objects in interiors aswell.
I really need a good one, I'm currently using rStreamer (Ryder Object Streamer),
but sometimes I lose the objects, I mean there's like a bug and the objects...
Forum: Help Archive 17/05/2010, 04:50 PM
Replies: 7
Views: 1,096
Posted By Nakash
Forum: Help Archive 16/05/2010, 07:06 PM
Replies: 7
Views: 1,096
Posted By Nakash
Re: Is that possible to unban player ingame?

I'm using The Godfather gamemode, I just want to change the change this:

PlayerInfo[playerid][pLocked] = 1;

to this:
PlayerInfo[playerid][pLocked] = 0;

Using a player name.
Forum: Help Archive 16/05/2010, 06:58 PM
Replies: 7
Views: 1,096
Posted By Nakash
Is that possible to unban player ingame?

I'm using this unban command [Godfather edit]



if (strcmp(cmd, "/unban", true)==0)
{
if((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >=3)
{
tmp = strtok(cmdtext,...
Forum: Help Archive 16/05/2010, 06:32 PM
Replies: 7
Views: 715
Posted By Nakash
Re: Looking for a object streamer

Thanks, more comments ;p?
Forum: Help Archive 16/05/2010, 03:05 PM
Replies: 7
Views: 715
Posted By Nakash
Looking for a object streamer

Hello guys, I've been looking for a good object streamer.
I heard that MidoStreamer is a good one, but I couldn't find the links.
Forum: Help Archive 25/04/2010, 02:27 PM
Replies: 3
Views: 1,244
Posted By Nakash
Re: IsPlayerFacingPlayer

Oh sorry, it didn't work ;d
I edited my message.
Forum: Help Archive 25/04/2010, 01:53 PM
Replies: 3
Views: 1,244
Posted By Nakash
IsPlayerFacingPlayer

Hello, I tried to do that:


for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(IsPlayerFacingPlayer(playerid, i, 7.0))
{
...
Forum: Help Archive 24/04/2010, 02:14 PM
Replies: 6
Views: 1,902
Posted By Nakash
Re: IsPlayerFacingPlayer

BUMP, 12 hours have been passed.
[/quote]

Please guys, it's easy..
Forum: Help Archive 24/04/2010, 11:07 AM
Replies: 6
Views: 1,902
Posted By Nakash
Re: IsPlayerFacingPlayer

BUMP, 12 hours have been passed.
Forum: Help Archive 23/04/2010, 08:38 PM
Replies: 6
Views: 1,902
Posted By Nakash
Re: IsPlayerFacingPlayer

Sorry for doubleposting, I couldn't have editted my message.

for(new player2=0; player2<MAX_PLAYERS; player2++)
{
if(IsPlayerFacingPlayer(playerid, player2, 7.0))
{

}
}
Forum: Help Archive 23/04/2010, 07:58 PM
Replies: 6
Views: 1,902
Posted By Nakash
Re: IsPlayerFacingPlayer

It detects only his head :[
Forum: Help Archive 23/04/2010, 07:19 PM
Replies: 6
Views: 1,902
Posted By Nakash
IsPlayerFacingPlayer

How to check the player you are facing your crosshair to?

if(IsPlayerFacingPlayer(playerid, NEWPLAYER, 7.0))
Forum: Help Archive 23/04/2010, 10:07 AM
Replies: 5
Views: 1,012
Posted By Nakash
Re: How to check if the suspect is in the players facing angle?

I made a command,


if (strcmp(cmd, "/checkplayer", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new suspect;
for...
Forum: Help Archive 22/04/2010, 08:31 PM
Replies: 5
Views: 1,012
Posted By Nakash
Re: How to check if the suspect is in the players facing angle?

I made a command,


if (strcmp(cmd, "/checkplayer", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new suspect;
for...
Forum: Help Archive 22/04/2010, 08:10 PM
Replies: 5
Views: 1,012
Posted By Nakash
Showing results 1 to 25 of 240

 

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