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Search: Posts Made By: [DOG]irinel1996
Forum: PortuguÍs/Portuguese 27/12/2017, 09:16 PM
Replies: 34
Views: 4,078
Posted By [DOG]irinel1996
Re: Nota de falecimento - s4kuL

You forget a thousand things every day, make sure this is one of them.
Forum: Includes 12/01/2017, 06:51 AM
Replies: 12
Views: 3,291
Posted By [DOG]irinel1996
Respuesta: ColAndreas Debug Line

Run while you can guys, SickAttack's comments are like a black hole. They get bigger and bigger and he won't let you escape of his endless useless text speeches. The guy is on his last legs. He's...
Forum: PortuguÍs/Portuguese 10/10/2016, 12:36 PM
Replies: 14
Views: 1,140
Posted By [DOG]irinel1996
Respuesta: Ataques nos Servidores

adri1 reported this bug also, they deleted his thread, he reported it again and he got banned. IMO the SA-MP Team handles all those issues, that means more money. Think about it.
Forum: Filterscripts 11/08/2016, 09:11 PM
Replies: 17
Views: 13,772
Posted By [DOG]irinel1996
Respuesta: Re: SetObjectMaterialText Editor

It's quiet different than my old editor actually, this one is much better. Did you help me with that old script? I left SA-MP a long time ago, I don't remember very well.
Forum: Plugin Development 26/10/2015, 02:52 PM
Replies: 6,159
Views: 2,368,974
Posted By [DOG]irinel1996
Respuesta: Re: Respuesta: [REL] MySQL Plugin (Now on github!)

Already saw it dude, explain it to me if you got it. :p
Forum: Plugin Development 26/10/2015, 02:29 PM
Replies: 6,159
Views: 2,368,974
Posted By [DOG]irinel1996
Respuesta: [REL] MySQL Plugin (Now on github!)

Oh, this plugin changed a lot from the last version I remember... what is pool_size from mysql_connect used for? I don't understand mysql_pquery neither, can you add more information to it? Thanks a...
Forum: Plugin Development 26/10/2015, 02:27 PM
Replies: 5,555
[Plugin] Streamer Plugin
Views: 3,352,281
Posted By [DOG]irinel1996
Respuesta: Streamer Plugin

EDIT: replied on wrong thread.
Forum: Scripting Help 20/10/2015, 10:37 PM
Replies: 16
Views: 1,155
Posted By [DOG]irinel1996
Respuesta: Help to fix long MYSQL

Why don't you save all these things like a text and split them with sscanf on loading? Believe me, it's easier and the query will be shorter also.
...
Forum: Scripting Help 20/10/2015, 10:28 PM
Replies: 9
Views: 1,432
Posted By [DOG]irinel1996
Respuesta: Re: Siren 0.3.7 Does not work

Such an arrogant kid... listen, don't report a SA-MP bug then if you don't know what you're talking about. :) From what I saw Crayder tried to help you friendly, be serious dude.
Forum: Maps 10/07/2015, 02:55 AM
Replies: 9
Views: 2,021
Posted By [DOG]irinel1996
Respuesta: Simple Office Area

Waiting for the updated version.
Forum: Bug Reports 06/07/2015, 09:44 AM
Replies: 9
Views: 5,309
Posted By [DOG]irinel1996
Respuesta: Re: Doherty Garage Camera

Yes, that might be a solution... my idea was remove the closed object and create the interior object instead which has the door opened, to get inside directly, without any teleport. :)
Forum: General 05/07/2015, 02:24 PM
Replies: 19
Views: 2,113
Posted By [DOG]irinel1996
Respuesta: SQLite or MySQL?

As many people said, use SQLite if you are not going to connect your gamemode to a website or something, SQLite is much better for me since it's easier to use.

But if you scripted it on MySQL,...
Forum: Bug Reports 05/07/2015, 02:21 PM
Replies: 9
Views: 5,309
Posted By [DOG]irinel1996
Respuesta: Doherty Garage Camera

Yes dude, but that place enables that shitty camere which I don't like, that's why I opened this thread. That interior is a good one, and the camera f*cks it up, what a shame.
Forum: Includes 04/07/2015, 11:10 PM
Replies: 195
Views: 59,378
Posted By [DOG]irinel1996
Respuesta: Re: rBits [supports 16, 8, 4, 2 and 1-bit arrays]

Then... it should be new Bit16:gObjects[5]<MAX_PLAYERS>; right?

Because I want to do this

Bit16_Set(pObjects[0], playerid, objectid1);
Bit16_Set(pObjects[1], playerid, objectid2);
Forum: Includes 04/07/2015, 03:08 PM
Replies: 195
Views: 59,378
Posted By [DOG]irinel1996
Respuesta: rBits [supports 16, 8, 4, 2 and 1-bit arrays]

Can be this done with rBits?

new PlayerObjects[MAX_PLAYERS][5];

/* With rBits, not sure if it's correct */
new Bit16:PlayerObjects<MAX_PLAYERS><5>;

:s

Gret include by the way, it helped...
Forum: Filterscripts 04/07/2015, 04:30 AM
Replies: 14
Views: 8,977
Posted By [DOG]irinel1996
Respuesta: C_ACTOR (Advanced Actor System)

This might help beginners, the "advanced" thing is quite relative. Nice design by the way. :)
Forum: Everything and Nothing 04/07/2015, 03:11 AM
Replies: 21
Views: 3,918
Posted By [DOG]irinel1996
Respuesta: GTAMap.net - Grand Theft Auto interactive map

Would be nice to connect to my own database and read some coords (x, y, map_icon_id) and show icons over my custom map like houses, car shops, etc.

God job there. ;)
Forum: Filterscripts 03/07/2015, 09:44 PM
Replies: 1,170
Sticky: Useful Snippets
Views: 605,523
Posted By [DOG]irinel1996
Respuesta: AW: Respuesta: Useful Snippets

True, I didn't think about it, lol.

Thanks for pointing this out.
Forum: Maps 03/07/2015, 08:44 PM
Replies: 59
Views: 21,544
Posted By [DOG]irinel1996
Respuesta: Paul Walker Memorial

Beautiful, I've always been a huge fan of Paul Walker and F&F saga. Thanks for sharing this, respect. I'm scripting a racing server, I'll add this map somewhere (probably resized).

race in...
Forum: Plugin Development 03/07/2015, 04:01 PM
Replies: 135
Views: 50,981
Posted By [DOG]irinel1996
Respuesta: samp.js - JavaScript for SA-MP

Nice job there, may you convert The Godfather to .js for me? :-[

Great work, seriously, seems easier.

Regards.

"My Mum - vaginal support" ...? You're sick, definetly.
Forum: Filterscripts 03/07/2015, 03:16 PM
Replies: 1,170
Sticky: Useful Snippets
Views: 605,523
Posted By [DOG]irinel1996
Respuesta: Useful Snippets

Hi, I share this function with you in case of you need it for anything. It returns the first free virtual world, it might help in some cases (I use it in some of my scripts).

GetFreeVirtualWorld()...
Forum: Bug Reports 03/07/2015, 04:54 AM
Replies: 9
Views: 5,309
Posted By [DOG]irinel1996
Respuesta: Doherty Garage Camera

Oh, I understand, thank you. Since this interior cannot be used in the single player maybe the SA-MP team fix it for SA-MP if it's possible.

Regards.
Forum: Tutorials 03/07/2015, 12:54 AM
Replies: 57
[Tutorial] Clickable textdraws
Views: 57,382
Posted By [DOG]irinel1996
Respuesta: Clickable textdraws

I'm sorry for bumping, but do you know if I have to use CancelSelectTextDraw before showing a dialog or it cancels automatically? Thanks.

EDIT: doubt solved. If you don't cancel the selection you...
Forum: Scripting Help 02/07/2015, 05:20 PM
Replies: 4,152
Views: 643,240
Posted By [DOG]irinel1996
Respuesta: Little coding questions - For general minor queries 5

Does anyone have an animation like "keyboard writing"? I saw some peds in single player using computers and they had animations.

EDIT: found it.

ApplyAnimation(playerid, "INT_OFFICE",...
Forum: Bug Reports 02/07/2015, 03:29 PM
Replies: 9
Views: 5,309
Posted By [DOG]irinel1996
Doherty Garage Camera

Hello guys, I was making some mapping tests with adri1 and we found this (http://embed.gyazo.com/2da7543a2617ad57ad7af65b7a8c2a0a.gif) annoying camera inside an interior. We removed all default...
Showing results 1 to 25 of 492

 

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