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Forum: Tutorials 05/09/2018, 05:10 PM
Replies: 5
Views: 740
Posted By Sanady
Re: AFK/BACK Simple System. [YSI]

Ooook, explain us why you used YSI here?
Forum: General 02/08/2018, 11:56 AM
Replies: 25
Views: 3,462
Posted By Sanady
Re: Forum Enhancer

Nice work
Forum: Scripting Help 28/07/2018, 10:49 AM
Replies: 4
Views: 491
Posted By Sanady
Re: Progress Bar

Hello, I don`t know what is the problem because you haven`t provided us with enough info about your code or which version of include are you using, so here is the link of progress bar, read...
Forum: SA-MP 0.3.DL 06/06/2018, 10:57 AM
Replies: 222
Views: 2,777,106
Posted By Sanady
Forum: Scripting Help 21/01/2018, 11:12 AM
Replies: 8
Views: 366
Posted By Sanady
Re: Little Help

I know that there must be reason, but still I don`t understand why is it happening, I debuged whole textdraw script but it seems ok, I will try that with timer I forget about that solution.
Forum: Scripting Help 20/01/2018, 05:47 PM
Replies: 8
Views: 366
Posted By Sanady
Re: Little Help

I tried your solution for my issue, but still same textdraw is disappearing... First textdraw, no matter if it is ID 0 or ID 1, it will disappear after first respawn... Any other solution? :(
Forum: Scripting Help 20/01/2018, 01:50 PM
Replies: 8
Views: 366
Posted By Sanady
Re: Little Help

Same bug. I checked twice but everything seems fine...
Forum: Scripting Help 20/01/2018, 01:19 PM
Replies: 8
Views: 366
Posted By Sanady
Question Little Help

Hello, my current issue is that when I spawn for the first time textdraw appears, from 0 to 31, but when I die and respawn only textdraw with ID 0 is not showed, I don`t understand why, I did debug...
Forum: Scripting Help 18/01/2018, 09:14 PM
Replies: 4
Views: 262
Posted By Sanady
Re: Little Help

I tried that too but same error
Forum: Scripting Help 18/01/2018, 09:06 PM
Replies: 4
Views: 262
Posted By Sanady
Question Little Help

Hello I have few errors but I don`t see issue, can someone take a look into?


format(TextString, sizeof(TextString), "%s", TeamClasses[GetPlayerClass(playerid)][ClassName]); //error line


...
Forum: Filterscripts 17/01/2018, 02:39 PM
Replies: 19
Views: 7,790
Posted By Sanady
Re: Phone textdraw [Only basics]

Updated with github link.
Forum: Includes 16/01/2018, 11:22 PM
Replies: 1,058
Views: 241,600
Posted By Sanady
Re: Nex-AC - Anticheat system

Does Nex-AC supports modular gamemodes?
Forum: Server Support 23/12/2017, 11:48 AM
Replies: 14,054
Views: 1,599,408
Posted By Sanady
Re: Looking for scripters/helpers? Post here!

If anyone is looking for textdraw maker or designer feel free to send me PM. Thank you.
Forum: SA-MP 0.3.DL 08/12/2017, 10:19 PM
Replies: 4
Views: 449
Posted By Sanady
Re: Object

Ahaaa ok ok, ty
Forum: SA-MP 0.3.DL 08/12/2017, 09:44 PM
Replies: 4
Views: 449
Posted By Sanady
Object

Hello guys, tonight I wanted to create one feature for my server but when I found this:
https://*********/33z_0vYdmi4

Is it because of object size or is it other problem?
Forum: SA-MP 0.3.DL 23/11/2017, 07:21 PM
Replies: 433
Views: 54,107
Posted By Sanady
Re: Suggestions for 0.3.8

Nice suggestions also it should be awesome that developers should be able to detect cursor position on screen and to detect any key on keyboard.
Forum: SA-MP 0.3.DL 20/11/2017, 01:23 PM
Replies: 889
Views: 501,141
Posted By Sanady
Re: SA-MP 0.3.8 RC2

For example is it possible in RC2 to load only textures which will replace current one which is playing using?
Forum: SA-MP 0.3.DL 15/11/2017, 12:04 PM
Replies: 3
Views: 1,096
Posted By Sanady
Re: .txd

Aha, ok thanks for info, also does anyone know how.to export animated object to .dff from blender for example?
Forum: SA-MP 0.3.DL 14/11/2017, 08:02 PM
Replies: 3
Views: 1,096
Posted By Sanady
Question .txd

Good evening guys, I need a bit of help, so when I create for example a flag inside blender, and I have .dff file, but now I need to create texture for that object and that is txd, how should I get...
Forum: Gamemode Scripts 14/11/2017, 07:08 AM
Replies: 146
Views: 62,496
Posted By Sanady
Re: San Andreas - Battlegrounds

http://forum.sa-mp.com/showthread.php?t=644449

Here is a small suggestion for this gamemode. By the way nice work.
Forum: SA-MP 0.3.DL 13/11/2017, 11:12 PM
Replies: 433
Views: 54,107
Posted By Sanady
Re: Suggestions for 0.3.8

True, it`s an old bug which should be fixed a long time ago
Forum: Server Support 12/11/2017, 09:48 PM
Replies: 14,054
Views: 1,599,408
Posted By Sanady
Re: Looking for scripters/helpers? Post here!

Looking for a guy who knows blender and he knows how to model. Pm me
Forum: SA-MP 0.3.DL 12/11/2017, 08:03 PM
Replies: 23
Views: 4,650
Posted By Sanady
Re: OnPlayerFinishedDownloading

I don`t know why developer really wanted to call that callback everytime when player change his virtual world, I don`t see why?
Forum: Model Releases 12/11/2017, 04:18 PM
Replies: 126
Views: 76,679
Posted By Sanady
Re: kdff gui (v0.1.1)

One thing I don`t understand, when I input dff and txd files into kdff program it generate collision, also I save into model folder collision file, but when I enter game object which I input into...
Forum: SA-MP 0.3.DL 12/11/2017, 11:21 AM
Replies: 433
Views: 54,107
Posted By Sanady
Re: Suggestions for 0.3.8

Hmm why? Let`s see:
https://i.imgur.com/0AS7hbj.png
On this picture you see sizes and names, so from that you can assume that what is object and what is skin, also we saw few days ago that...
Showing results 1 to 25 of 500

 

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