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Search: Posts Made By: Pawel_Shark
Forum: Help Archive 21/06/2009, 12:19 PM
Replies: 2
Views: 689
Posted By Pawel_Shark
Re: Why Why Why ?? WTF

there must be a reason why it's not working i had it working before but i lost that map :(((
Forum: Help Archive 21/06/2009, 09:59 AM
Replies: 2
Views: 689
Posted By Pawel_Shark
Why Why Why ?? WTF

:roll: I got a gate that should open when press spacebar but this dosn't happen :((( Can any one tell me why? This is my script [public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)]

public...
Forum: Help Archive 20/06/2009, 09:43 PM
Replies: 1
Views: 626
Posted By Pawel_Shark
Bin Man?

Hi, i added 20 bins in the city my gameplay is at and i would like to know how can i make this. What i want is that when you are in the trash car and when you get to one of this red bins and hold...
Forum: Help Archive 20/06/2009, 07:55 PM
Replies: 3
Views: 901
Posted By Pawel_Shark
Re: Someone must know this ? its not that hard for you pro scripters

check out the last 8 numbers the gate ment to move down from 17 to 14
Forum: Help Archive 20/06/2009, 07:41 PM
Replies: 3
Views: 901
Posted By Pawel_Shark
Forum: Help Archive 20/06/2009, 07:15 PM
Replies: 3
Views: 901
Posted By Pawel_Shark
Someone must know this ? its not that hard for you pro scripters

how come this gate doesnt move when i press enter in the position i selected ???

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
new string[256];
new giveplayer[MAX_PLAYER_NAME];...
Forum: Help Archive 20/06/2009, 03:35 PM
Replies: 3
Views: 913
Posted By Pawel_Shark
Re: i need a quick help not a big deal just look in here :D

thx, but another problem appeared : error 017: undefined symbol "KEY_ENTER"
Forum: Help Archive 20/06/2009, 03:25 PM
Replies: 10
Views: 1,044
Posted By Pawel_Shark
Re: map problem please help

what r u on about ?
Forum: Help Archive 20/06/2009, 03:24 PM
Replies: 3
Views: 913
Posted By Pawel_Shark
i need a quick help not a big deal just look in here :D

error 017: undefined symbol "newkeys"

public OnPlayerKeyStateChange(playerid, neykeys, oldkeys)
{
new string[256];
new giveplayer[MAX_PLAYER_NAME];
new playername[MAX_PLAYER_NAME];
new...
Forum: Server Support 12/12/2008, 06:33 PM
Replies: 4
Views: 1,354
Posted By Pawel_Shark
Re: Server Info on forum

i think this would work for the Online/Offline but what about Number of players ?

<?
$ip = "ipaddress";
$port = "port";
if (! $sock = @fsockopen($ip, $port, $num, $error, 5))
echo '<B><FONT...
Forum: Server Support 12/12/2008, 06:31 PM
Replies: 4
Views: 1,354
Posted By Pawel_Shark
Re: Server Info on forum

I want to put the server status on the forum, that it gets the ip and shows Online/Offline and nuumber of players playing
Forum: Server Support 12/12/2008, 06:13 PM
Replies: 4
Views: 1,354
Posted By Pawel_Shark
Server Info on forum

hi do you know how to put server info on forum what i mean is players ?/? Online/Offline. How can i put that ?? on a forum that it will refresh and you will se the numer of players
Forum: Scripting Help 06/12/2008, 08:40 AM
Replies: 8
Views: 7,839
Posted By Pawel_Shark
1 Warrning || warning 235: public function lacks forward declaration (symbol "op

I get one warrning :/ warning 235: public function lacks forward declaration (symbol "open")

forward Open(playerid);

public OnGameModeInit()
{
SetTimer("open", 1000, 1);
return 1;
}
Forum: Help Archive 05/12/2008, 09:00 PM
Replies: 8
Views: 3,129
Posted By Pawel_Shark
Re: Press "enter" to /enter a building.

Delete The Command From OnPlayerCommandText

and put it to OnPlayerKeyStateChange

if(newkeys == KEY_ENTER)
{
if(IsPlayerConnected(playerid))
{

for (i=0; i<MAX_FAMILY; i++)
Forum: Help Archive 05/12/2008, 08:52 PM
Replies: 8
Views: 3,129
Posted By Pawel_Shark
Re: Press "enter" to /enter a building.

paste the /enter command here
Forum: Help Archive 05/12/2008, 08:49 PM
Replies: 8
Views: 3,129
Posted By Pawel_Shark
Re: Press "enter" to /enter a building.

im using this on my server

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == KEY_ENTER)
{
if(PlayerToPoint(3.9,playerid,2019.7307,1916.2554,12.3333))
{
...
Forum: Server Support 30/11/2008, 09:17 AM
Replies: 12
Views: 2,719
Posted By Pawel_Shark
Re: WINDOWS , LINUX

if they both sam so what si the point of having both of them ?? insted of jsut one
Forum: Server Support 30/11/2008, 09:12 AM
Replies: 12
Views: 2,719
Posted By Pawel_Shark
WINDOWS , LINUX

what iss the difference between lynux server and windows server, cos i got the windows one and want to find out what is the lynux one for
Forum: Help Archive 29/11/2008, 03:55 PM
Replies: 5
Views: 1,466
Posted By Pawel_Shark
Truck Driver REALLY NEEDED

any ideas how to do that when someone enters a truck and attaches a trailer, he gets an checkpoint and when he reaches he gets a checkpoint back to the place he started at. When he gets to the 2nd...
Forum: Help Archive 16/11/2008, 01:23 PM
Replies: 9
Views: 26,859
Posted By Pawel_Shark
Re: warning 202: number of arguments does not match definition

new army;

public OnGameModeInit() {
army = GangZoneCreate(755.9178, -2293.762);
return 1;
}

public OnPlayerSpawn(playerid) {
GangZoneShowForPlayer(playerid, army, 0x00800096);
...
Forum: Help Archive 16/11/2008, 01:15 PM
Replies: 4
Views: 1,959
Posted By Pawel_Shark
Re: tag mismatch

i got that new Float:string[256],Float:value,Float:distance,Float:x,Float:y,Float:z;
Forum: Help Archive 16/11/2008, 01:08 PM
Replies: 4
Views: 1,959
Posted By Pawel_Shark
tag mismatch

format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~n~~n~~r~~n~~r~Km/h: ~g~%d ",floatround(value/2200));
GameTextForPlayer(playerid,string,850,3);

D:\ServerDm\gamemodes\lvdm.pwn(670) : warning...
Forum: Filterscripts 09/11/2008, 10:55 AM
Replies: 31
Views: 17,114
Posted By Pawel_Shark
Forum: Gamemode Scripts 29/08/2008, 02:10 PM
Replies: 6,325
Views: 570,494
Posted By Pawel_Shark
Re: [GM] The Godfather

How do you make the PayDay Small, becouse payday on my server is like 13k but i want the payday to be about 200$

public PayDay()
{
new string[128];
new account,interest;
new rent = 0;...
Forum: Filterscripts 25/08/2008, 05:59 PM
Replies: 120
Views: 35,663
Posted By Pawel_Shark
Re: [FS] Starting Engine & Simple Fuel Script FIXED!

i fixed this [FS], i added better colours Did an engine off for it, Start Engine TAB engine off Right CRTL, if u exit the car and dont turn the engine off the fuel keeps runing out
Showing results 1 to 25 of 39

 

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