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Search: Posts Made By: Bolex_
Forum: Scripting Help 22/03/2019, 02:50 PM
Replies: 13
Views: 223
Posted By Bolex_
Re: OnPlayerSwitchWeapon?

@SV


new lastWeapon[MAX_PLAYERS];public OnPlayerConnect(playerid){ lastWeapon[playerid] = 0; return 1;}public OnPlayerUpdate(playerid){ new w = GetPlayerWeapon(playerid); if(w !=...
Forum: Scripting Help 21/03/2019, 03:12 PM
Replies: 5
Views: 104
Posted By Bolex_
Re: Is posible

Great, you helped him a lot.
Forum: General 16/03/2019, 12:16 PM
Replies: 10
Views: 528
Posted By Bolex_
Forum: Screenshots and Videos 15/03/2019, 03:17 PM
Replies: 18
Views: 882
Posted By Bolex_
Re: Heist: The Bank Job in SA-MP

Prevent it by not allowing killing people who's in mission maybe ?
Forum: Filterscripts 08/03/2019, 02:13 PM
Replies: 2,165
Views: 814,160
Posted By Bolex_
Re: [FS]L.A.S LuX Admin System |UPDATE: 7/03[v1.6]|Whirlpool+Many CMDS+VIP+Much More

@RatDimo

You need to open a .pwn file sometimes and check by yourself. I used this script long time ago and I suppose there is an command ahelp. You'll see some commands and instructions there.
Forum: Screenshots and Videos 25/02/2019, 04:48 PM
Replies: 105
Views: 318,023
Posted By Bolex_
Re: Where to post videos? (updated 2/2019)

I'm good with the ******** :D
Forum: Everything and Nothing 20/02/2019, 03:50 PM
Replies: 66
Views: 2,115
Posted By Bolex_
Re: Selling/Buying, Maps/Scripts? Is it legal?

*Uhm quote*

This is in the forum rules. It has no legal bearing, it's just not permitted on the forums, which is fair enough.

You can't sell it or trick people into paying for it. SA-MP is and...
Forum: Scripting Help 15/02/2019, 02:16 PM
Replies: 13
Views: 221
Posted By Bolex_
Re: Modular gamemode includes

How comes ?

Everything you need is there and first answer on your question starts with Y_Less post.
Forum: Scripting Help 15/02/2019, 02:09 PM
Replies: 13
Views: 221
Posted By Bolex_
Re: Modular gamemode includes

People already had a discussion about modular programming here: https://forum.sa-mp.com/showthread.php?t=655409&highlight=modular
Forum: Server Support 09/02/2019, 03:52 PM
Replies: 2
Views: 165
Posted By Bolex_
Re: Hosted Tab

Yes and Yes (somehow).

Even in some cases the server on the hosted tab is not a guarantee that you will have players, and in support of that you see a lot of empty servers on the list. It's...
Forum: Plugin Development 08/02/2019, 04:03 PM
Replies: 10
Views: 2,021
Posted By Bolex_
Forum: Scripting Help 07/02/2019, 07:08 PM
Replies: 35
Views: 729
Posted By Bolex_
Re: Two questions

'Faster and Easier' ?

Take a knife and stab yourself, something like this isn't even for a half-star.
Forum: Scripting Help 03/02/2019, 07:09 PM
Replies: 3
Views: 136
Posted By Bolex_
Re: [2nd] House Vehicle.

I guess you've noticed that the function that is called in this case 'HouseFile_Save' only open the existing file and write the data below.


// Open the housefile for writing
HFile = fopen(file,...
Forum: Scripting Help 03/02/2019, 07:01 PM
Replies: 5
Views: 180
Posted By Bolex_
Re: Server Crash Problem

[23:20:35] [debug] #0 00000034 in ?? (55, 56, 49, 0, 0, 0, 0, 0, 0, 38707512, ... <1 more argument>) [23:20:35] [debug] #1 00000034 in public OnPlayerCommandText ()

Post OnPlayerCommandText
Forum: Screenshots and Videos 27/01/2019, 07:32 PM
Replies: 6
Views: 824
Posted By Bolex_
Re: [TEXTDRAW - SHOWCASE] Horizon RolePlay

You are good, enjoy +rep ;)
Forum: Scripting Help 27/01/2019, 07:30 PM
Replies: 4
Views: 124
Posted By Bolex_
Re: ColAndreas IsPlayerInWater problem

This might help you as well, https://github.com/Jelly23/IsPlayerTouchingWater
Forum: Scripting Help 27/01/2019, 04:30 PM
Replies: 12
Views: 288
Posted By Bolex_
Re: Disabling cmds

public OnPlayerCommandReceived(playerid, cmd[], params[], flags)
{
if(!Player[playerid][IsLoggedIn])
return false;

return true;
}
Forum: Scripting Help 27/01/2019, 04:18 PM
Replies: 6
Views: 138
Posted By Bolex_
Re: Question: Which callback is being FIRST executed??

The main function, used once when the server loads.

main( ){ }

callback gets called when the server initializes the gamemode.

public OnGameModeInit()
Forum: Scripting Help 27/01/2019, 11:19 AM
Replies: 8
Views: 281
Posted By Bolex_
Re: Vehicles disappearing after a few seconds

A non-resident post as you have such materials so no one has made any noise and in the end it has helped you. If so category scripting help wouldn't make sense, right ?
Forum: Gamemode Scripts 24/01/2019, 02:59 PM
Replies: 9
Views: 5,006
Posted By Bolex_
Re: Escobar's DeathMatch[NEW][0.3.7-R2]

http://www.mediafire.com/file/y3asln7wlg2h024/Files.zip/file

Everything you need is here, assign the files to their right destination. (14 days left)
Forum: Scripting Help 19/01/2019, 12:50 PM
Replies: 3
Views: 122
Posted By Bolex_
Re: /kick for certain time.

Obviously, you just came here to post a nonsense code without reading what he's looking for exactly.
Forum: Scripting Help 09/01/2019, 02:57 PM
Replies: 7
Views: 229
Posted By Bolex_
Re: MySQL

If we go around this, I don't think you've created a file that needs to be in scriptfiles in case it is used.
Forum: Scripting Help 06/01/2019, 05:23 PM
Replies: 15
Views: 295
Posted By Bolex_
Re: Set different model to one map icon

I'll either go with.. (House is owned)

CreateDynamicMapIcon(x, y, z, 32, 0, 0, 0, -1, 50.0);
Forum: Everything and Nothing 31/12/2018, 02:40 PM
Replies: 33
Views: 1,612
Posted By Bolex_
Re: Happy New Year! 2019

HNY19 friend. :)
Forum: News and Updates 06/12/2018, 08:05 PM
Replies: 146
Views: 49,673
Posted By Bolex_
Re: SA-MP 0.3.7 R3 client update (optional)

What about fixing the bugs reported on it's section, you left them for the future ?
Showing results 1 to 25 of 500

 

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