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Old 24/10/2019, 01:14 AM   #7
Big Clucker
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Join Date: Feb 2013
Posts: 198
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Default Re: Move Object and reconnect (0.3.DL?)

The server also calculates the movement in order to (somewhat) accurately call OnObjectMoved. When a player joins, you can loop through all objects, see if they are moving, and inform the player of the movement with the proper RPC. I suppose you'd have to use YSF for most of this though.
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