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Old 21/09/2018, 02:21 PM   #7
Little Clucker
Join Date: Sep 2016
Posts: 31
Reputation: 5
Default Re: NPC chase the nearest player

Originally Posted by NaS View Post
Could you post the related code? Otherwise we have to guess what could be the cause
Sorry about that, you are right

for(new i=0; i < MAX_PLAYERS; i++){
	    new Float:xp, Float: yp, Float: zp;
	    GetPlayerPos(playerid, xp, yp, zp);
        for(new iz = 0; iz < WaveZombies; iz++){
		        if(IsPlayerInRangeOfPoint(Zombies[iz], 10, xp, yp, zp)){
		             FCNPC_GoToPlayer(Zombies[iz], playerid, FCNPC_MOVE_TYPE_RUN, FCNPC_MOVE_SPEED_RUN, false, 0.0, true, 0.0, 1.5, 250);
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