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Old 24/08/2011, 09:19 AM   #2
Wesley221
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Default Re: AttachObjectToVehicle

pawn Code:
new UnderCoverobj[3];
UnderCoverobj[0] = CreateDynamicObject(18646,0,0,0,0,0,0);
UnderCoverObj[1] = CreateDynamicObject(18646,0,0,0,0,0,0);
AttachObjectToVehicle(UnderCoverobj[0], GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
AttachObjectToVehicle(UnderCoverobj[1], GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
You have to create the object before you can attach it. And i dont think this can be done through PVars.
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