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Old 27/05/2020, 02:47 PM   #1
jasperschellekens's Avatar
Join Date: Dec 2016
Location: Holland
Posts: 1,080
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Default Pamdex Pathfinder and streamer(objects)

Hi everyone,

I finally got Pamdex's pathfinder to work with my NPC system.
It works perfect for samp default objects but it does not for custom placed objects.
Note: I do not know if this applies for dynamic one's only as I don't use statics but my assumption is that it doesn't work with streamer objects because they aren't static.

Does anyone know a work around for this? To make the pathfinder also calculate paths around streamed objects?

My code:
pawn Code:
//Chase player , playerid is zombie playerid
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
PathFinder_FindWay(playerid, x, y, pos[0], pos[1]);  // Pos[] holds the value of the victim's position

public OnPathCalculated(routeid, success, Float:nodesX[], Float:nodesY[], Float:nodesZ[], nodesSize)
        for(new i; i < nodesSize; i++)
            RNPC_AddMovement(nodesX[i], nodesY[i], nodesZ[i]+0.3, nodesX[i+1], nodesY[i+1], nodesZ[i+1]+0.3, RNPC_SPEED_WALK);
    return 1;
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