Thread: spectating
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Old 08/04/2020, 08:17 PM   #3
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Default Re: spectating

Originally Posted by Symon View Post
Probably something like this? (OnPlayerDeath)

pawn Code:
if(IsBeingSpeced[playerid] == 1)
    /* -- Loop -- */ if(spectatorid[i] == playerid) PlayerSpectatePlayer(i, playerid);
Hello, I didn't understand much, can you explain more specific?

Do I have to put the spectator variable to the one who uses the spec?
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