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Old 14/08/2012, 05:23 PM   #2
[KHK]Khalid
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Join Date: Jan 2012
Location: Alexandria, Egypt
Posts: 854
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Default Re: A few errors I cannot see what I have done wrong. - Dialogs and Dialogs I guess...

pawn Code:
House[playerid][hLock] == 0;
(4922)  SendClientMessage(playerid, COLOR_GREY, "You have set the {FF8000}lock{808080} level to {FF8000}0{808080}.";

Should be
pawn Code:
House[playerid][hLock] = 0;
(4922)  SendClientMessage(playerid, COLOR_GREY, "You have set the {FF8000}lock{808080} level to {FF8000}0{808080}.");

Do the same for the other lines. This will get rid of all these errors:

pawn Code:
(4921) : warning 215: expression has no effect
(4922) : error 001: expected token: ",", but found ";"
(4926) : warning 215: expression has no effect
(4927) : error 001: expected token: ",", but found ";"
(4931) : warning 215: expression has no effect
(4932) : error 001: expected token: ",", but found ";"
(4936) : warning 215: expression has no effect
(4937) : error 001: expected token: ",", but found ";"
(4941) : warning 215: expression has no effect
(4942) : error 001: expected token: ",", but found ";"
(4954) : warning 215: expression has no effect
(4955) : error 001: expected token: ",", but found ";"
(4959) : warning 215: expression has no effect
(4960) : error 001: expected token: ",", but found ";"
(4964) : warning 215: expression has no effect
(4965) : error 001: expected token: ",", but found ";"
(4969) : warning 215: expression has no effect
(4970) : error 001: expected token: ",", but found ";"
(4974) : warning 215: expression has no effect
(4975) : error 001: expected token: ",", but found ";"

And for these errors:
pawn Code:
(5000) : error 027: invalid character constant
(5000) : error 017: undefined symbol "d"
(5000) : warning 215: expression has no effect
(5000) : error 001: expected token: ";", but found "-identifier-"
(5000) : fatal error 107: too many error messages on one line

It's because of this line:
pawn Code:
House[playerid][hRooms] == '%d', inputtext);

I dunno what you are trying to do, but I think you meant to do it like this:
pawn Code:
House[playerid][hRooms] = rooms; // Aren't you storing the number of rooms?
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