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Old 18/02/2019, 04:21 PM   #5
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Join Date: Jun 2012
Posts: 4,883
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Default Re: Nex-AC Pickup Kick Problem

You can't just take any include throw it into your gamemode and expect it to work. That is the problem with AC systems particularly there is such a high potential for conflicts that you almost certainly need to build a gamemode around an AC system from scratch to avoid conflicts as they come along. Besides Nex-AC is horribly written I wouldn't even consider using it myself.

- No modules
- Horrible array referencing practices
( if(ACInfo[playerid][acACAllow][47] && ac_t != PLAYER_STATE_PASSENGER) )
- High potential for conflicts when incorporating into a gamemode
- No comments to explain what is going on
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