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Old 19/02/2019, 10:59 AM   #6
Big Clucker
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Join Date: Jun 2016
Posts: 142
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Default Re: Nex-AC Pickup Kick Problem

Originally Posted by Pottus View Post
You can't just take any include throw it into your gamemode and expect it to work. That is the problem with AC systems particularly there is such a high potential for conflicts that you almost certainly need to build a gamemode around an AC system from scratch to avoid conflicts as they come along. Besides Nex-AC is horribly written I wouldn't even consider using it myself.

- No modules
- Horrible array referencing practices
( if(ACInfo[playerid][acACAllow][47] && ac_t != PLAYER_STATE_PASSENGER) )
- High potential for conflicts when incorporating into a gamemode
- No comments to explain what is going on
absolutely sir, i guess i'll have to create my own cheating library, thanks.
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