Thread: [Tutorial] Detailed Mapping Guide / Tips
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Old 17/04/2018, 04:54 PM   #15
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Default Re: Detailed Mapping Guide / Tips

Originally Posted by JesterlJoker View Post
You should add how to handle collisions though, that'll also help in mapping. That might be advanced but it should be learnt alongside any mapping since we don't want maps that has non-visible(because we see a floor but we still fall in it) holes in it because the objects were not given proper collision
As far as I know, we can't edit collisions in texture studio. If you know how to, add me on discord and explain there and I'll add it here.
Also, for adding collision, I've mentioned how to place the chip objects inside them or under the main object.
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