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Old 16/11/2017, 04:04 PM   #4
CaioTJF's Avatar
Join Date: Sep 2012
Location: Rio de Janeiro
Posts: 546
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Default Re: MenuStore (Build dynamic stores with TextDraws)

Originally Posted by Pottus View Post
You should always use global textdraws where possible there is a lot of player textdraws wasted here plus extra overhead to create them needlessly.
The include uses 53 Player Textdraws, and they are destroyed when MenuStore_Close () is called.

That is, with the menu open there are still 203 spaces of textdraws.

This will only give you trouble if you create 203 textdraws at the same time WITH the menu open. But maybe I do an update by changing that.
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