View Single Post
Old 20/06/2014, 02:56 PM   #29
ikkentim's Avatar
Join Date: Jan 2010
Location: Kampen, The Netherlands
Posts: 1,047
Reputation: 205
Default Re: AW: Re: AW: SampSharp - Write gamemodes in .NET

Originally Posted by Joe_Morito View Post
Sadly it doesn't. Also when i try to use \x81 or something, the client receives something else.

Also a suggestion, maybe you can implement command groups and subgroups. I did it by my own now, but it would be a nice thing if it was implemented in your api.

Ill check what the issue is.

By command groups, what do you mean, something to check permissions? Something to group them by for a /help command?
Tim Potze

GAMEDEV | Part-time developer working on Parkitect. | Steampage
LSRES | A SA:MP server from the past, and hopefully, back in the future.
SampSharp | Plugin for writing SA:MP gamemodes in C#. | Topic Website Github
SanMap | San Andreas in G00GLE MAPS! | Topic Github Sample
ikkentim is offline   Reply With Quote