Thread: Auto gates ;)
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Old 23/11/2009, 05:27 PM   #1
GaGlets(R)
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Join Date: Oct 2009
Posts: 791
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Default Auto gates ;)

Hello all..

Im making my first map....


It will be autogates

My autogates wont work... I made that, if player is in any police car gate opens, if he is in right place gates open..

here is my script.... i know shame on me..

Code:
public autogates(playerid)
{
	new vehicleid = GetPlayerVehicleID(playerid);
	GetPlayerVehicleID(playerid);
	
  if(isacar(vehicleid) == 1)
	{
		if(IsPlayerInRangeOfPoint(playerid, 25, 1544.7, -1628.0, 14.0))
		{
		MoveObject(lsdpprieksa, 1544.7757568359, -1636.0593261719, 14.057502746582, 3); //vala
		}
		else if(IsPlayerInRangeOfPoint(playerid, 26, 1544.7, -1628.0, 14.0))
		{
		MoveObject(lsdpprieksa, 1544.7757568359, -1628.0593261719, 14.057502746582, 3); //ciet
		}
		else if(IsPlayerInRangeOfPoint(playerid, 25, 1588.181640625, -1637.8323974609, 15.19012260437))
		{
  		MoveObject(lsdpgaraza, 1598.181640625, -1637.8323974609, 15.19012260437, 3); //vala
  		}
  		else if(IsPlayerInRangeOfPoint(playerid, 26, 1588.181640625, -1637.8323974609, 15.19012260437))
	  	{
  	MoveObject(lsdpgaraza, 1588.181640625, -1637.8323974609, 15.19012260437, 3); //ciet
  	}
  }
  else if(isacar(vehicleid) == 0)
  {
  	SendClientMessage(playerid, COLOR_5,"Error: You need to be in any police car!");
  }
  return 0;
}

The gates wont move i have dona all this with cmds and works perfect...
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