Thread: Auto gates ;)
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Old 23/11/2009, 07:57 PM   #4
GaGlets(R)'s Avatar
Join Date: Oct 2009
Posts: 791
Reputation: 5
Default Re: Auto gates ;)

hehe u need to do like new object1; and then object1=CreateObject X Y Z then ifplayerrangetopoint Move object1 to X Y Z else X Y Z

i have this all already...

I used timer for gates witch using cmd's

For these autogates i dont..
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