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Old 23/02/2015, 01:40 AM   #1
Wanderson_SAMP
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Cool Exterior da Prefeitura

Bom Dia || Boa Tarde || Boa Noite

Não sou bom com mapas, programar é mais fácil rs' , mais como to fazendo um GameMode RPG tive que criar alguns, vou postar esse, aí me falem oque posso melhorar nele. flw? vlw!

(sou de poucas palavras rs')



Code:
RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1405.5781, -1831.6953, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1447.1016, -1832.5000, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 4174, 1435.7656, -1823.6641, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1464.0938, -1831.8828, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 1480.0313, -1832.9141, 15.2891, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1499.0469, -1832.2734, 12.8828, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1512.9453, -1832.3516, 13.4688, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1404.9141, -1765.2656, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 4173, 1427.2734, -1756.1797, 15.0000, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1415.3125, -1748.5625, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1438.0313, -1747.9375, 13.4453, 0.25);
RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1555.6641, -1830.5938, 13.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4175, 1524.4141, -1823.8516, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1554.8203, -1816.1563, 13.4766, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1553.2578, -1764.8125, 12.7969, 0.25);
RemoveBuildingForPlayer(playerid, 4172, 1534.7656, -1756.1797, 15.0000, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1522.1641, -1748.5703, 13.0234, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1553.7031, -1747.9375, 13.4063, 0.25);
CreateDynamicObject(4825, 1480.37585, -1772.21643, 9.48280,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(4828, 1521.96948, -1801.55115, 26.52770,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(4828, 1438.60620, -1801.00537, 26.49720,   0.00000, 0.00000, 178.00000);
CreateDynamicObject(713, 1554.35986, -1747.95618, 13.15230,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 1523.50098, -1754.45496, 13.52660,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 1519.22815, -1754.28418, 13.52660,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 1527.96228, -1754.40601, 13.52660,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 1531.86304, -1754.39050, 13.52660,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(625, 1477.25952, -1788.52112, 13.02830,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(625, 1486.15552, -1788.74011, 13.02830,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1556, 1512.57361, -1823.34485, 12.54540,   0.00000, 0.00000, -18.00000);
CreateDynamicObject(1556, 1513.96826, -1823.77917, 12.54540,   0.00000, 0.00000, -17.50000);
CreateDynamicObject(4874, 1462.88306, -1815.96887, 22.40370,   0.00000, 0.00000, 180.50000);
@Edit
Novos objetos e algumas print's





Code:
CreateDynamicObject(1281, 1449.04761, -1754.63098, 13.52660,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 1444.65649, -1754.54163, 13.52660,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 1440.25671, -1754.49658, 13.52660,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1281, 1435.11621, -1754.49377, 13.52660,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(4826, 1479.57178, -1774.24414, 12.53630,   0.00000, 0.00000, 269.00000);
CreateDynamicObject(1280, 1483.38757, -1758.41638, 12.90000,   0.00000, 0.00000, 244.00000);
CreateDynamicObject(1280, 1486.30054, -1760.62976, 12.90000,   0.00000, 0.00000, 217.00000);
CreateDynamicObject(1280, 1479.97424, -1757.46399, 12.90000,   0.00000, 0.00000, 267.00000);
CreateDynamicObject(1280, 1476.29211, -1758.08679, 12.90000,   0.00000, 0.00000, 293.00000);
CreateDynamicObject(1280, 1473.47510, -1760.40332, 12.90000,   0.00000, 0.00000, 322.00000);
CreateDynamicObject(1280, 1471.63281, -1763.85938, 12.90000,   0.00000, 0.00000, 345.00000);
CreateDynamicObject(1280, 1471.57739, -1767.42444, 12.90000,   0.00000, 0.00000, 11.00000);
CreateDynamicObject(1280, 1472.88708, -1770.70935, 12.90000,   0.00000, 0.00000, 37.00000);
CreateDynamicObject(1280, 1475.89343, -1773.30444, 12.90000,   0.00000, 0.00000, 62.00000);
CreateDynamicObject(1280, 1479.53699, -1774.21692, 12.90000,   0.00000, 0.00000, 91.00000);
CreateDynamicObject(1280, 1483.11108, -1773.51282, 12.90000,   0.00000, 0.00000, 116.00000);
CreateDynamicObject(1280, 1486.23120, -1771.15137, 12.90000,   0.00000, 0.00000, 141.00000);
CreateDynamicObject(1280, 1487.86646, -1767.81616, 12.90000,   0.00000, 0.00000, 165.50000);
CreateDynamicObject(1280, 1487.91687, -1764.06055, 12.90000,   0.00000, 0.00000, 192.00000);
CreateDynamicObject(16770, 1554.58716, -1791.85950, 14.03500,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1226, 1478.58752, -1765.80676, 16.78109,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1226, 1479.52332, -1764.37927, 16.78110,   0.00000, 0.00000, 272.50000);
CreateDynamicObject(1226, 1479.94019, -1766.76978, 16.78110,   0.00000, 0.00000, 92.50000);
CreateDynamicObject(1226, 1480.88086, -1765.47656, 16.78110,   0.00000, 0.00000, 181.50000);
CreateDynamicObject(1232, 1479.70044, -1765.60693, 16.49316,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1232, 1480.38196, -1743.07520, 17.71270,   0.00000, 0.00000, 0.00000);
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Last edited by Wanderson_SAMP; 06/03/2015 at 10:51 PM.
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Old 23/02/2015, 01:43 AM   #2
HoTMalkovich
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Default Re: Exterior da Prefeitura

  1. Cade o código do mapa?
  2. Coloque mais prints

Por essa imagem, acho que ficou meio vazio o local...
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Old 23/02/2015, 02:45 AM   #3
WeslleyScript
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Default Re: Exterior da Prefeitura

Quote:
Originally Posted by HoTMalkovich View Post
  1. Cade o código do mapa?
  2. Coloque mais prints

Por essa imagem, acho que ficou meio vazio o local...
1° ficou boa, não ficou bem aquela quantidade de objetos que eu fazia mas ficou bem melhor.
2° o codigo ta junto com o removerbulding só ver o codigo beleza?
3° wanderson se for possivel poste mais alguns print por tras da nova prefeitura, obrigado pela atenção.
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Old 23/02/2015, 10:30 AM   #4
GabrielDias_Invision
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Default Re: Exterior da Prefeitura

Tem muito espaço sobrando ali na frente sabe? Mas eu gostei dos prédios.
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Old 23/02/2015, 12:19 PM   #5
Wanderson_SAMP
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Default Re: Exterior da Prefeitura

Eu tinha esquecido do codigo RS'

Vlw galera, to na faculdade, quando eu chegar posto a print de trás

Obs: não gosto de muita coisa, atrapalha a jogabilidade, talvez coloque algo ae na frente.
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Old 23/02/2015, 03:54 PM   #6
ClaudioF
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Default Re: Exterior da Prefeitura

Ficou bom Só acho que deveria colocar objetos pequenos em maiores quantidades, mais Parabéns !
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Old 23/02/2015, 10:57 PM   #7
Wanderson_SAMP
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Default Re: Exterior da Prefeitura

É ClaudioF , melhorei um pouco o visual.

Cabe á quem for usar colocar mais de acordo com o gosto.

Obs: tá tudo alinhado certinho rs'
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Old 26/02/2015, 03:53 PM   #8
kauanmota
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Default Re: Exterior da Prefeitura

Capricha mais um pouquinho bota vagas de estacionamento, algumas grades.
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Old 26/02/2015, 04:10 PM   #9
PT
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Default Re: Exterior da Prefeitura

O W ali é so para dizer que foi vc que fez?

Bem acho que pode ser melhorado, mas nao ta mau.
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Old 26/02/2015, 04:13 PM   #10
RebeloX
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Default Re: Exterior da Prefeitura

Na minha opinião não gostei muito, de qualquer forma bom trabalho.
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