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Old 21/01/2015, 02:27 PM   #461
Nicow
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Default Re : SA-MP 0.3.7 in development (RC soon)

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Connection cookie system to prevent spoofed connection flooding.
Finally, thanks a lot !


And what about the query mechanism ?
The opcodes c & d are throttled to 100 and that's a bit awkward for the servers with 100+ players.

You should let server owners decide whether or not modify that value (10 to 500 for example) in the server.cfg (but it would be their own responsibility if they set a high value and get "query-attacked")
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Old 21/01/2015, 02:29 PM   #462
samiras
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Default Re: SA-MP 0.3.7 in development (RC soon)

Good but shame for new features... it's not enough for one year of no-feature release
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Old 21/01/2015, 02:31 PM   #463
Admigo
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Default Re: SA-MP 0.3.7 in development (RC soon)

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Good but shame for new features... it's not enough for one year of no-feature release
Code:
... and much more. Coming soon.
I hope you can read. Also wait before the RC versions coming out.
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Old 21/01/2015, 02:35 PM   #464
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Default Re: SA-MP 0.3.7 in development (RC soon)

The best features are usually revealed in RCs
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Old 21/01/2015, 02:58 PM   #465
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Default Re: SA-MP 0.3.7 in development (RC soon)

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The best features are usually revealed in RCs
So true ...its okay waiting for some features but i realy want to know if there will be NPC improvement this time.
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Old 21/01/2015, 03:41 PM   #466
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Default Re: SA-MP 0.3.7 in development (RC soon)

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So true ...its okay waiting for some features but i realy want to know if there will be NPC improvement this time.
NPC improvement? what kind of improvement?
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Old 21/01/2015, 03:55 PM   #467
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Default Re: SA-MP 0.3.7 in development (RC soon)

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NPC improvement? what kind of improvement?
Well theres alot of answers to that question. If you ever scripted with NPC's before then im sure
you would have had moments like...ahh..if the NPC could only do this or that...

Regular NPC's are now just like moving objects to me. I could use any npc plugin but still i think its best
sa-mp developers work on that themselves.
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Old 21/01/2015, 04:44 PM   #468
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Default Re: SA-MP 0.3.7 in development (RC soon)

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NPC improvement? what kind of improvement?
Anything. Currently they are more or less useless. The only thing they are usable for is moving vehicles around (on scripted path and with godmode on).
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Old 21/01/2015, 04:56 PM   #469
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Default Re: SA-MP 0.3.7 in development (RC soon)

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You obviously don't know what am I talking about xD
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Code:
C:\Users\Administrator\Downloads\Viet-RP\gamemodes\3mien.pwn(112016) : fatal error 101: cannot write to file: "disk full"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


1 Error.
Help me! How to fix error
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Old 21/01/2015, 06:20 PM   #470
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Default Re: SA-MP 0.3.7 in development (RC soon)

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You obviously don't know what am I talking about xD
Yeah, suggestions go into that thread.
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