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Old 16/05/2013, 12:11 PM   #1
Vasilis200
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Default Unity Station MAP

Simple Unity MAP made by me..I hope you like it..























CreateObject CODE

Code:
RemoveBuildingForPlayer(playerid, 634, 1712.9297, -1868.2109, 12.1328, 0.25);
RemoveBuildingForPlayer(playerid, 634, 1721.0234, -1868.2109, 12.1328, 0.25);
RemoveBuildingForPlayer(playerid, 5024, 1748.8438, -1883.0313, 14.1875, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1808.1250, -1859.5391, 16.3516, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1762.8281, -1846.7109, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1778.4766, -1846.7109, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1794.1172, -1846.7109, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1809.7656, -1846.7109, 10.8047, 0.25);
CreateObject(1226, 1802.79004, -1859.51001, 16.35000,   0.00000, 0.00000, -90.00000);
CreateObject(1350, 1811.63000, -1860.44995, 12.55000,   0.00000, 0.00000, -90.00000);
CreateObject(19425, 1811.93005, -1852.45996, 12.40000,   0.00000, 0.00000, 90.00000);
CreateObject(19425, 1811.90002, -1857.34998, 12.40000,   0.00000, 0.00000, 90.00000);
CreateObject(632, 1809.17004, -1862.80005, 12.95000,   0.00000, 0.00000, 0.00000);
CreateObject(1256, 1804.31006, -1862.78003, 13.20000,   0.00000, 0.00000, -90.00000);
CreateObject(632, 1798.68005, -1862.83997, 12.95000,   0.00000, 0.00000, 0.00000);
CreateObject(1256, 1791.81995, -1862.81006, 13.20000,   0.00000, 0.00000, -90.00000);
CreateObject(632, 1787.58997, -1862.89001, 12.95000,   0.00000, 0.00000, 0.00000);
CreateObject(1256, 1779.89001, -1862.84998, 13.20000,   0.00000, 0.00000, -90.00000);
CreateObject(632, 1772.60999, -1862.89001, 12.95000,   0.00000, 0.00000, 0.00000);
CreateObject(1256, 1765.08997, -1862.90002, 13.20000,   0.00000, 0.00000, -90.00000);
CreateObject(632, 1759.77002, -1862.89001, 12.95000,   0.00000, 0.00000, 0.00000);
CreateObject(1256, 1753.39001, -1862.92004, 13.20000,   0.00000, 0.00000, -90.00000);
CreateObject(1233, 1811.68005, -1849.93005, 14.10000,   0.00000, 0.00000, 0.00000);
CreateObject(2942, 1736.47998, -1863.56006, 13.20000,   0.00000, 0.00000, 180.00000);
CreateObject(1257, 1813.89001, -1870.92004, 13.80000,   0.00000, 0.00000, 180.00000);
CreateObject(1229, 1814.87000, -1868.00000, 14.13000,   0.00000, 0.00000, 180.00000);
CreateObject(1290, 1719.03003, -1869.56006, 15.75000,   0.00000, 0.00000, 0.00000);
CreateObject(1290, 1710.93005, -1869.25000, 15.75000,   0.00000, 0.00000, 0.00000);
CreateObject(1616, 1750.64001, -1863.44995, 20.70000,   0.00000, 0.00000, -90.00000);
CreateObject(1616, 1734.41003, -1864.23999, 20.56000,   0.00000, 0.00000, 0.00000);
CreateObject(1616, 1789.18994, -1868.33997, 20.57000,   0.00000, 0.00000, -150.00000);
CreateObject(1444, 1739.13000, -1863.58997, 13.40000,   0.00000, 0.00000, 0.00000);
CreateObject(1216, 1734.16003, -1866.28003, 13.26000,   0.00000, 0.00000, 180.00000);
CreateObject(1216, 1732.01001, -1866.25000, 13.26000,   0.00000, 0.00000, 180.00000);
CreateObject(1216, 1730.10999, -1866.26001, 13.26000,   0.00000, 0.00000, 180.00000);
CreateObject(1216, 1734.58997, -1864.12000, 13.24000,   0.00000, 0.00000, -90.00000);
CreateObject(996, 1700.50000, -1862.07996, 13.10000,   0.00000, 0.00000, 90.00000);
CreateObject(996, 1700.50000, -1870.15002, 13.10000,   0.00000, 0.00000, 90.00000);
CreateObject(996, 1700.50000, -1846.89001, 13.10000,   0.00000, 0.00000, 90.00000);
CreateObject(996, 1700.50000, -1838.39001, 13.10000,   0.00000, 0.00000, 90.00000);
CreateObject(996, 1715.69995, -1935.31995, 13.10000,   0.00000, 0.00000, 0.00000);
CreateObject(996, 1763.83997, -1942.97998, 13.10000,   0.00000, 0.00000, 0.00000);
CreateObject(996, 1771.92004, -1942.94995, 13.10000,   0.00000, 0.00000, 0.00000);
CreateObject(996, 1779.97998, -1942.93005, 13.10000,   0.00000, 0.00000, 0.00000);
CreateObject(1290, 1714.98999, -1912.12000, 18.30000,   0.00000, 0.00000, 0.00000);
CreateObject(1300, 1805.10999, -1865.93005, 12.90000,   0.00000, 0.00000, 0.00000);
CreateObject(1300, 1794.83997, -1865.93994, 12.90000,   0.00000, 0.00000, 0.00000);
CreateObject(1290, 1700.53003, -1850.84998, 18.20000,   0.00000, 0.00000, 90.00000);
CreateObject(1226, 1817.56006, -1875.28003, 16.30000,   0.00000, 0.00000, 180.00000);
CreateObject(1635, 1776.42004, -1867.15002, 20.00000,   0.00000, 0.00000, -90.00000);
CreateObject(1635, 1763.84998, -1867.06006, 20.00000,   0.00000, 0.00000, -90.00000);
CreateObject(1697, 1724.29004, -1875.38000, 23.00000,   0.00000, 0.00000, 0.00000);
CreateObject(1697, 1719.81006, -1875.37000, 23.00000,   0.00000, 0.00000, 0.00000);
CreateObject(1697, 1715.35999, -1875.33997, 23.00000,   0.00000, 0.00000, 0.00000);
CreateObject(1697, 1710.89001, -1875.34998, 23.00000,   0.00000, 0.00000, 0.00000);
CreateObject(1697, 1706.42004, -1875.32996, 23.00000,   0.00000, 0.00000, 0.00000);
CreateObject(2614, 1743.07996, -1864.78003, 20.00000,   0.00000, 0.00000, 180.00000);
CreateObject(1300, 1719.05005, -1867.41003, 12.94000,   0.00000, 0.00000, 0.00000);
CreateObject(1300, 1711.18005, -1867.38000, 12.94000,   0.00000, 0.00000, 0.00000);
CreateObject(1300, 1709.93994, -1914.35999, 12.94000,   0.00000, 0.00000, 90.00000);
CreateObject(1300, 1709.93994, -1909.76001, 12.94000,   0.00000, 0.00000, 90.00000);
CreateObject(1300, 1720.20996, -1914.38000, 12.94000,   0.00000, 0.00000, 90.00000);
CreateObject(1300, 1720.22998, -1909.77002, 12.94000,   0.00000, 0.00000, 90.00000);
CreateObject(955, 1737.73999, -1863.46997, 12.98000,   0.00000, 0.00000, 180.00000);
CreateObject(1597, 1755.09998, -1845.20996, 15.08000,   0.00000, 0.00000, 90.00000);
CreateObject(1597, 1767.51001, -1845.21997, 15.08000,   0.00000, 0.00000, 90.00000);
CreateObject(1597, 1780.18994, -1845.21997, 15.08000,   0.00000, 0.00000, 90.00000);
CreateObject(1597, 1793.62000, -1845.21997, 15.08000,   0.00000, 0.00000, 90.00000);
CreateObject(1597, 1805.93005, -1845.21997, 15.08000,   0.00000, 0.00000, 90.00000);
CreateObject(1285, 1750.40002, -1863.67004, 13.12000,   0.00000, 0.00000, 0.00000);
CreateObject(1286, 1749.80005, -1863.67004, 13.12000,   0.00000, 0.00000, 0.00000);
CreateObject(1287, 1749.15002, -1863.67004, 13.12000,   0.00000, 0.00000, 0.00000);
CreateObject(1288, 1748.52002, -1863.67004, 13.12000,   0.00000, 0.00000, 0.00000);
CreateObject(1289, 1747.81995, -1863.67004, 13.12000,   0.00000, 0.00000, 0.00000);
CreateObject(1367, 1747.00000, -1863.65002, 13.10000,   0.00000, 0.00000, 180.00000);
CreateObject(996, 1700.50000, -1854.01001, 13.10000,   0.00000, 0.00000, 90.00000);
CreateObject(1290, 1700.53003, -1863.33997, 18.20000,   0.00000, 0.00000, 90.00000);
CreateObject(1697, 1701.94995, -1875.32996, 23.00000,   0.00000, 0.00000, 0.00000);
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Old 16/05/2013, 12:15 PM   #2
toXioneer
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Default Re: Unity Station MAP

It looks kind of same to me... good job anyways.
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Old 19/05/2013, 03:01 PM   #3
Vasilis200
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Join Date: Jun 2012
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Default Re: Unity Station MAP

Thanks
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Old 19/05/2013, 03:22 PM   #4
Junkyard145
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Default Re: Unity Station MAP

1/10
Looks like barely anything was done....
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My Projects
[Map]Bayside Fire Department

I map for $$ Message me for deals!
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Old 19/05/2013, 03:23 PM   #5
PockerFace
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Default Re: Unity Station MAP

Little Good, Don't good for a Rep. 3/10
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ayy this is old lol
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Old 19/05/2013, 08:26 PM   #6
xser12
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Default Re: Unity Station MAP

Basic.
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