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Old 06/04/2009, 08:15 PM   #1
Castle
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Default [FS] Area 51 Gates & Lift V2.0 - Castle aka Jack Sparrow

After making the previous Filter Script that was messy, I decided to Rewrite it and add something new.
Made it more organized, and more easy to understand for you guys.
(Old Filter Script: http://forum.sa-mp.com/index.php?topic=71962.0)

♠ Commands:
  • Works only if you are in Soldier Skin!
  • /gate - Opens the main Entrance gate & the garage shutter.
  • /lift - activates the Elevator.
  • Also there is a new feature I have added you can Now open the gates by pressing the CTRL or RMB.
  • Also Added a timer of 5 seconds for each object to close instead doing the cmd twice.

♠ Screenies:










♠ Download:

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PS: There is a CMD /area51 I made while testing this version, it Teleport you infront of the Main Entrance Gate.
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Old 06/04/2009, 08:19 PM   #2
Rks25
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Default Re: [FS] Area 51 Gates & Lift V2.0 - Castle aka Jack Sparrow

two times same topic?
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Old 06/04/2009, 08:20 PM   #3
Castle
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Default Re: [FS] Area 51 Gates & Lift V2.0 - Castle aka Jack Sparrow

Damn internet made me double post.
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Old 06/04/2009, 09:11 PM   #4
Weirdosport
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Default Re: [FS] Area 51 Gates & Lift V2.0 - Castle aka Jack Sparrow

You could have modified your old topic...
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Old 24/04/2009, 01:56 PM   #5
Trane
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Default Re: [FS] Area 51 Gates & Lift V2.0 - Castle aka Jack Sparrow

Is MAP 0_0 there are onlly 3 object -_-
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Old 24/04/2009, 01:59 PM   #6
Trooper[Y]
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Default Re: [FS] Area 51 Gates & Lift V2.0 - Castle aka Jack Sparrow

Theres a difference between what you need and what you don`t need....
He got the things your want and need, dont want to bust your gamemode....

Useful
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Old 25/04/2009, 07:51 AM   #7
hk_shade
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Default Re: [FS] Area 51 Gates & Lift V2.0 - Castle aka Jack Sparrow

A good script,Castle.It will be easier to drive huge vehicles(e.g. rhino) between the outer and inner part of area 51.
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Old 20/05/2009, 10:22 AM   #8
Castle
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Default Re: [FS] Area 51 Gates & Lift V2.0 - Castle aka Jack Sparrow

Thanks, its a newer version of the old one here I added the Option to use Buttons & Commands
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Old 04/08/2009, 07:18 PM   #9
_Vortex
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Default Re: [FS] Area 51 Gates & Lift V2.0 - Castle aka Jack Sparrow

Impressive, I may use this.
(ill give credits )
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Old 09/08/2009, 10:00 PM   #10
Dan_Stracci/Cortez
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Default Re: [FS] Area 51 Gates & Lift V2.0 - Castle aka Jack Sparrow

How can I add more skin ID's to the script, so more skins can use the gates and lift??

Nice script BTW

EDIT: When I use this FS, and I put it in my server.cfg I cant use my normal GM commands.
The only commands I can use are from my other FilterScripts, this one and my /RCON commands.
Why can't I use my commands from GM?
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