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Old 27/04/2019, 09:01 PM   #11
REYO
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Default Re: ROBOT IN SAMP!?

Hey, here's something less object consuming and more compact into one:


https://forum.sa-mp.com/showthread.p...73#post4096773
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Old 29/04/2019, 08:57 PM   #12
FireCat
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Default Re: ROBOT IN SAMP!?

Quote:
Originally Posted by aristoffky View Post
You're using 60 objects for something that could be done in 4-5. Objects cause people to crash, so you shouldn't waste this many on something simple. Using a custom model is better.
This must have been the worst argument I've seen in the history of SA-MP
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Old 29/04/2019, 09:06 PM   #13
DTV
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Default Re: ROBOT IN SAMP!?

Quote:
Originally Posted by FireCat View Post
This must have been the worst argument I've seen in the history of SA-MP
How? Using 4-5 objects (or 1 custom object) instead of 60 is objectively better.
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Old 30/04/2019, 08:32 AM   #14
SytonicX
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Default Re: ROBOT IN SAMP!?

Reyo fixed the problem here by making a custom object which looks more lively and professional. You have to understand that using such number of objects for something like that is indeed a waste of objects... 60 objects is way too much for such a thing, real mappers try their best to make house interiors with less than that number of objects….
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Old 02/05/2019, 09:34 PM   #15
Marko43
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Default Re: ROBOT IN SAMP!?

cool robot
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