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Old 09/09/2018, 01:49 PM   #3061
Psyco
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Default Re: Suggestions for future SA:MP updates

Good Stuff For An Update
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Old 10/09/2018, 06:44 AM   #3062
Kah
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Default Re: Suggestions for future SA:MP updates

Quote:
Originally Posted by Kah View Post
1- Please make it possible to watch YouTu** (and why not Twitch ?) videos or movies on all the TVs / small and big screens so we could do things like that : watch?v=uu6As8LGXLc !!!!! It should have been done long ago
2- Add some cutscene animations for Roleplay servers, like holding hands etc or/and the add of custom animations
3- Barber script for peds
4- Tattoos script for peds
5- Make possible to listen to two (or more) mp3 stream at the same time
6- Add dirt on cars (like in GTA SA singleplayer) that we can wash
7- Better NPC IA ? Like reacting to shot fired and to run away, waiting for the intersection light to be red in order to cross the road, better driving and reaction to road trafic (stop at red fire intersection, press horn when x y z etc)

That would be great, especially the number 1 for Roleplay servers...

up this
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Old 15/09/2018, 07:13 PM   #3063
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Default Re: Suggestions for future SA:MP updates

Hello my suggestion is to make an update, thank you.

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Originally Posted by MpK View Post
Something happens with object 3886 when it submerges

You can fix it in 0.3.DL by changing object flags to 0
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Old 08/10/2018, 10:22 AM   #3064
GospodinX
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Default Re: Suggestions for future SA:MP updates

I suggest to add Virtual World and Interior parameters in SetSpawnInfo.I think that it will be useful.

Quote:
SetSpawnInfo(playerid, team, skin, Float, Float:y, Float:z, Float:rotation, Virtual World,Interior, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo)
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Old 08/10/2018, 10:47 AM   #3065
Gforcez
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Default Re: Suggestions for future SA:MP updates

Quote:
Originally Posted by GospodinX View Post
I suggest to add Virtual World and Interior parameters in SetSpawnInfo.I think that it will be useful.
...?

Code:
 SetPlayerVirtualWorld(playerid, worldid);
 SetPlayerInterior(playerid, interiorid);
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Old 08/10/2018, 11:38 AM   #3066
GospodinX
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Default Re: Suggestions for future SA:MP updates

Quote:
Originally Posted by Gforcez1337 View Post
...?

Code:
 SetPlayerVirtualWorld(playerid, worldid);
 SetPlayerInterior(playerid, interiorid);


So why we have SetSpawnInfo? We have:
https://wiki.sa-mp.com/wiki/SetPlayerPos
https://wiki.sa-mp.com/wiki/SetPlayerTeam
https://wiki.sa-mp.com/wiki/GivePlayerWeapon

It will be easier with Virtual World and Interior parameters.
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Old 09/10/2018, 03:58 PM   #3067
Gforcez
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Default Re: Suggestions for future SA:MP updates

Quote:
Originally Posted by GospodinX View Post
So why we have SetSpawnInfo? We have:
https://wiki.sa-mp.com/wiki/SetPlayerPos
https://wiki.sa-mp.com/wiki/SetPlayerTeam
https://wiki.sa-mp.com/wiki/GivePlayerWeapon

It will be easier with Virtual World and Interior parameters.
Just set it in OnPlayerSpawn? I don't see the problem. You're right tho with the spawninfo, it's a bit useless now.
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Old 17/10/2018, 03:24 AM   #3068
Ashgard
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Default Re: Suggestions for future SA:MP updates

Duplicate the draw distance in game of all native objects and samp.
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Old 28/12/2018, 07:15 AM   #3069
bookknp
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Default Re: Suggestions for future SA:MP updates

Hi, duplicate limit of players and vehicles, cause it is too short... (1000 / 2000 players) (2000/4000 vehicles)
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