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Old 18/11/2018, 05:04 PM   #1
gregK
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Default Converting objects model

Hello guys,
I'd like to know if it's possible to convert a vehicle 3D model to an object model.
For example, converting the model of the Tahoma to use it as an object in the map.

Sorry for my ignorance.
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Old 18/11/2018, 05:20 PM   #2
Yaozu
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Default Re: Converting objects model

Yes you can, you first need to open the .dff file in Blender or 3ds Max and then you will need to attach all of the parts of the vehicle to one object in the scene (Best to attach the objects like the doors and things to the chassis) in order to create a collision file for it to attach to. Then you can use it as an object and not as a vehicle.
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Old 18/11/2018, 05:39 PM   #3
gregK
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Default Re: Converting objects model

Quote:
Originally Posted by Yaozu View Post
Yes you can, you first need to open the .dff file in Blender or 3ds Max and then you will need to attach all of the parts of the vehicle to one object in the scene (Best to attach the objects like the doors and things to the chassis) in order to create a collision file for it to attach to. Then you can use it as an object and not as a vehicle.
It won't crash the game?
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Old 18/11/2018, 05:44 PM   #4
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Default Re: Converting objects model

No because by doing that it's just one object and not multiple.
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