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Old 25/10/2019, 03:13 PM   #151
Kalcor
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Default Re: Is it still worth it?

I never authorized any project on Android. You can disrespect peoples work, but then don't be surprised when they go away.
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Old 25/10/2019, 03:16 PM   #152
TommyB
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Default Re: Is it still worth it?

I'm not gonna come in here begging for features or anything like that, but I do think SA-MP should be reunited before you really throw in the towel. Less and less people are coming to 0.3.DL and my server is seeing far less fresh eyes as a result. If I wanted to move back to 0.3.7 for more exposure, I'd have to remove hundreds of custom assets we've made, basically downgrading the server in every way. It's an unfortunate reality that my server, and possibly others, are stuck in because we chose to be early adopters of a version that was sent out to die.
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Old 25/10/2019, 03:18 PM   #153
adri1
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Default Re: Is it still worth it?

Quote:
Originally Posted by niCe View Post
I still don't understand how someone can enjoy playing games on 5 inch screen with touch controls. Isn't PC better?
I don't like play games on mobile too (uncomfortable and lost battery) but I think you can connect a gamepad and play good.
But I just see Call Of Duty Mobile (there are more games) and really amazed me what a mobile can do.
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Old 25/10/2019, 03:25 PM   #154
anayks
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Default Re: Is it still worth it?

Quote:
Originally Posted by Kalcor View Post
I never authorized any project on Android. You can disrespect peoples work, but then don't be surprised when they go away.
All of community want infinity life for this multiplayer.
All want to help you with your multiplayer.
But you just ignore this every post.

Albert1995 said that he can you help with money or anything.
But you just ignore this side of message.
NarutoUA said that he can help you to fix simple bugs of load game and other bugs.
But you just ignore this.
Now 35000+ players are playing in your multiplayer.
But you just ignore this.

If you want help, motivation or support, just say about that.
You have the strong community, but a weak character.
You're searching reasons to do nothing in every message for you.
Can you be more easier as person?

So much developers just want to help you.
You see too many enemies. But there are only friends.
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Old 25/10/2019, 03:26 PM   #155
IllidanS4
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Default Re: Is it still worth it?

Quote:
Originally Posted by Kalcor View Post
Those things will never be added to samp officially, I just develop samp how I wanted it. But if that's what your community wants, go ahead and add it.
Nobody demands you to add things like voice chat (not very useful in my opinion anyway), that is indeed a large feature to implement, with many caveats and issues that would need to be considered along the way. Something the community would be better at doing. But there are some minor things, like client bugs, server bugs, some visual features etc. which (to my knowledge) wouldn't be so hard to implement. Any step in the development is always appreciated (as evident from the views this has gathered when you said 0.3.9), no matter how small it may seem.

I was surprised when I found out SA-MP 0.1 allowed colored player markers/arrows above their heads. Why not colored objective markers above players/vehicles/actors, colored checkpoints etc. I know you may not necessarily want them or find a use for such a minor feature like this, but somewhere someone would, and there is no harm in allowing them to do so. They would still look better than the enex objects added by SA-MP.

Quote:
Originally Posted by Kalcor View Post
Players want to be where other players are. The features, scripts are all secondary considerations.
That may be a necessity when running an already established server, but when you want to promote your new server (and people still do launch new servers regardless of what you believe), you have to have distinct features. A new (especially visual or functional) feature in SA-MP helps that a lot, as your server will then look more updated and fresh than the others.

One thing we haven't yet discussed, which is common to both topics of version reunting and anticheat, is SendClientCheck. On 0.3.DL, you can use it to calculate hashes from client-side memory ranges, which has led many servers to discover better means to protect against prohibited software. Why should this feature be restricted to 0.3.DL only, if you want to give better anticheat protection to server owners?
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Old 25/10/2019, 03:37 PM   #156
Kalcor
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Default Re: Is it still worth it?

Quote:
Originally Posted by anayks View Post
All of community want infinity life for this multiplayer.
All want to help you with your multiplayer. But you just ignore this every post.
I dedicated 17 years of my life to GTA multiplayer mods. I posted a screenshot earlier from 2003. I've done a stint twice as long as anyone else. What more can you ask?

Quote:
Originally Posted by anayks View Post
Albert1995 said that he can you help with money or anything. But you just ignore this side of message.
I don't know how to answer this. If some Russian community decided to buy samp, should I sell it to them? Would I not be stabbing everyone else here in the back? Perhaps you shouldn't question my loyalty to this community.

Quote:
Originally Posted by anayks View Post
NarutoUA said that he can help you to fix simple bugs of load game and other bugs.But you just ignore this.
Then he admitted updating a cheat tool.
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Old 25/10/2019, 03:37 PM   #157
LocMax
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Default Re: Is it still worth it?

Well I think we should not be bombarding the thread with feature requests but rather just requesting a simple move which does not require Kalcor to do a ton of work due to the fact Kalcor was clear about not intending on creating any major new features due to him being detached from the project.

I think majority of us here on the thread agreed that the most viable move would be to make DL version an official release, finally merging it with the 0.3.7 and thereby removing the division in player base between the two versions, and consequently a lot more servers will be making more use of DL features as they would not have the issues of decreasing player base and trouble settling up, as they have in the current independent DL version. Considering RC-RP and LS-RP have these issues, and they're two most notable servers in SA-MP (in terms of English driven communities), you must understand the concern people have behind not choosing to step into DL in the current state.
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Old 25/10/2019, 03:49 PM   #158
anayks
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Default Re: Is it still worth it?

Quote:
Originally Posted by Kalcor View Post
Then he admitted updating a cheat tool.
Are you living in 2017 or now?

Mod-****** is dead.
In 2016 every second player did used this cheat.
But now every AC can block every NOP, packet spoofing and other critical problems.

All cheaters now works on the anticheats to destroy last part of cheaters community.
If you really want to gain respect, just PM to Albert1995.

Quote:
Originally Posted by Kalcor View Post
If some Russian community decided to buy samp
They just want to pay salary for your work as donate. It's substitution of concepts.
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Old 25/10/2019, 03:49 PM   #159
Kalen
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Default Re: Is it still worth it?

Quote:
Originally Posted by NarutoUA View Post
I disagree coz leaked code helped me to figure out some client-side performance issues and fix some bugs but the problem is you don't listen to community so people have no chance to improve samp but hurt it. I've tried to report you issues I found (some of them improve client performance dramatically without huge changes in codebase) but no feedback from you. It's not only about me, I know few people with the same intention and they didn't succeed too.
You're just another guy developing cheats for sa-mp
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Old 25/10/2019, 03:51 PM   #160
anayks
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Default Re: Is it still worth it?

Quote:
Originally Posted by Kalen View Post
You're just another guy developing cheats for sa-mp
This guy did more than you, pawn-kiddy.
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