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Old 28/04/2019, 05:17 PM   #1091
Exhibit
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Default Re: Nex-AC - Anticheat system

Can you link me the 0.3.DL version of this include?
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Old 28/04/2019, 06:20 PM   #1092
f0Re3t
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Default Re: Nex-AC - Anticheat system

Quote:
Originally Posted by MP2 View Post
Found a problem: When players enter a Caddy the game gives them a golf club which is then detected by the weapon anticheat.

I believe this used to also be an issue for other vehicles (shotgun from cop cars, health from ambulance, armor from enforcer etc.) but I think they've all been patched except this one.

You already seem to have added checks for parachutes being acquired from planes/helis so should be straightforward to modify that to include this.
delete scripts/****** because samp don't give golf club
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Old 28/04/2019, 08:42 PM   #1093
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Default Re: Nex-AC - Anticheat system

Quote:
Originally Posted by Exhibit View Post
Can you link me the 0.3.DL version of this include?
The main release supports both 0.3.7 and 0.3.DL versions.

Quote:
Originally Posted by f0Re3t View Post
delete scripts/****** because samp don't give golf club
The appearance of golf club is precisely because of the d3d9.dll file, as far as I remember.
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Last edited by OstGot; 01/05/2019 at 08:00 PM.
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Old 01/05/2019, 05:53 PM   #1094
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Default Re: Nex-AC - Anticheat system

New version v1.9.46

Changes:
* Added AntiCheatGetInterior function
* Added check of the dispatched seat in passenger sync
* Improved anti-teleport hack (unoccupied vehicles to player) and anti-teleport hack (in vehicle)
* Added configuration file for configuring anti-NOPs (nex-ac_nop_settings.cfg)
* Added "#define AUTOSAVE_SETTINGS_IN_CONFIG" to enable/disable updating configuration file settings
** If this option is enabled, any use of EnbaleAntiCheat/EnableAntiNOP will also update settings in configs
* Minor improvements and fixes

Fixes:
* Fixed a bypass in anti-health hack in vehicle, when a cheater could send the health as NaN
* Fixed anticheat bypass with shooting fake weapons from driver’s and passenger’s seats
* Fixed a bypass in anti-teleport hack into closed vehicles when a cheater replaced the seat when entering as passenger
* Fixed a bypass in anti-speedhack onfoot when a cheater could send very high speed when surfing on cars
* Fixed some problems with y_hooks

Download: GitHub
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Old 01/05/2019, 07:27 PM   #1095
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Default Re: Nex-AC - Anticheat system

Good work.
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Old 05/05/2019, 12:01 AM   #1096
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Post Re: Nex-AC - Anticheat system

do u have a way to fix this
i tried many time but nothing ....

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Old 05/05/2019, 11:08 AM   #1097
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Default Re: Nex-AC - Anticheat system

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Originally Posted by BsLOUAY View Post
do u have a way to fix this
i tried many time but nothing ....

No, since there are no any information how it can be reproduced and what code you have when the problem begins.
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Old 08/05/2019, 08:46 PM   #1098
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Default Re: Nex-AC - Anticheat system

http://prntscr.com/nm5prw


Please help !
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Old 14/05/2019, 10:01 PM   #1099
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Default Re: Nex-AC - Anticheat system

Hi. I was testing some detections and found 2 annoying problems.

First: Player id 2 was using some car troller on Player id 0 and AntiCheat kicked them both.
Log:
Code:
[22:49:01] [Nex-AC debug] Entered veh: 0, veh: 331, entered seat: -1, seat: 0, veh model: 462, enter time: 1328212
[22:49:01] [Nex-AC] Suspicious Player ID 2. Reason: 004 (1)
[22:49:01] [Nex-AC debug] Speed: 1345, old speed: 0, veh model: 462
[22:49:01] [Nex-AC] Suspicious Player ID 2. Reason: 010 (3)
[22:49:01] [Nex-AC debug] Entered veh: 0, veh: 332, entered seat: -1, seat: 0, veh model: 462, enter time: 1328265
[22:49:01] [Nex-AC] Suspicious Player ID 2. Reason: 004 (1)
[22:49:01] [Nex-AC debug] Speed: 1345, old speed: 0, veh model: 462
[22:49:01] [Nex-AC] Suspicious Player ID 2. Reason: 010 (3)
[22:49:01] [Nex-AC debug] Entered veh: 0, veh: 333, entered seat: -1, seat: 0, veh model: 462, enter time: 1328359
[22:49:01] [Nex-AC] Suspicious Player ID 2. Reason: 004 (1)
[22:49:01] [Nex-AC debug] Speed: 1345, old speed: 0, veh model: 462
[22:49:01] [Nex-AC] Suspicious Player ID 2. Reason: 010 (3)
[22:49:01] [Nex-AC debug] Entered veh: 0, veh: 334, entered seat: -1, seat: 0, veh model: 462, enter time: 1328413
[22:49:01] [Nex-AC] Suspicious Player ID 2. Reason: 004 (1)
[22:49:01] [Nex-AC debug] Speed: 1345, old speed: 0, veh model: 462
[22:49:01] [Nex-AC] Suspicious Player ID 2. Reason: 010 (3)
[22:49:01] [part] Cheater has left the server (2:2)
[22:49:01] [Nex-AC debug] Dist: 43.170921, old pos diff: 0.000000, old pos z: 13.254825, veh: 331, playerid: 0
[22:49:01] [Nex-AC] Suspicious Player ID 0. Reason: 005 (1)
[22:49:01] [Nex-AC debug] Dist: 57.261394, old pos diff: 0.000000, old pos z: 13.173422, veh: 332, playerid: 0
[22:49:01] [Nex-AC] Suspicious Player ID 0. Reason: 005 (1)
[22:49:01] [Nex-AC debug] Dist: 46.572731, old pos diff: 0.000000, old pos z: 12.778323, veh: 333, playerid: 0
[22:49:01] [Nex-AC] Suspicious Player ID 0. Reason: 005 (1)
[22:49:01] [part] Victim has left the server (0:2)
Second: Player id 2 was using some onfoot troller on Player id 1 and AC warned both players.
Log:
Code:
[22:14:19] [Nex-AC debug] Dist: 171.146469, dist set: 25000.000000, speed: 8964, old pos x, y, z: 1642.178100, -2398.736816, 13.554687
[22:14:19] [Nex-AC] Suspicious Player ID 2. Reason: 002 (2)
[22:14:19] [Nex-AC debug] Speed: 8964, old speed: 0
[22:14:19] [Nex-AC] Suspicious Player ID 2. Reason: 009 (1)
[22:14:19] [Nex-AC debug] Dist: 167.701538, dist set: 25000.000000, speed: 0, old pos x, y, z: 1478.874511, -2436.624755, 18.054687
[22:14:19] [Nex-AC] Suspicious Player ID 2. Reason: 002 (2)
[22:14:19] [Nex-AC debug] Dist: 171.289459, dist set: 25000.000000, speed: 8964, old pos x, y, z: 1642.178100, -2398.736816, 13.554687
[22:14:19] [Nex-AC] Suspicious Player ID 2. Reason: 002 (2)
[22:14:19] [Nex-AC debug] Speed: 8964, old speed: 0
[22:14:19] [Nex-AC] Suspicious Player ID 2. Reason: 009 (1)
[22:14:19] [Nex-AC debug] Speed: 558, old speed: 0
[22:14:19] [Nex-AC] Suspicious Player ID 1. Reason: 009 (1)
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Old 16/05/2019, 09:49 AM   #1100
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Default Re: Nex-AC - Anticheat system

Quote:
Originally Posted by Djumza View Post
As you use something from YSI, include <YSI\y_hooks> before the anticheat.

Quote:
Originally Posted by OptimusBloodHunter View Post
Hi. I was testing some detections and found 2 annoying problems.

First: Player id 2 was using some car troller on Player id 0 and AntiCheat kicked them both.

Second: Player id 2 was using some onfoot troller on Player id 1 and AC warned both players.
You should kick cheaters via AntiCheatKickWithDesync function so that he won't harm other players during kick delay.
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