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Old 22/09/2018, 10:32 PM   #1
Flaviu11
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Default Map editor for vc2sa?

Hello. I need a map editor compatible with vcs2sa. Suggestions?
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Old 22/09/2018, 10:54 PM   #2
Lokii
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Default Re: Map editor for vc2sa?

Any in game editor
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Old 23/09/2018, 12:35 AM   #3
Promlesbian
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Default Re: Map editor for vc2sa?

http://www.mediafire.com/file/f6dsci...ditor.rar/file

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Old 23/09/2018, 11:08 PM   #4
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Default Re: Map editor for vc2sa?

Quote:
Originally Posted by Promlesbian View Post
instruction? This does not work correctly.
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Old 24/09/2018, 11:44 PM   #5
Kalcor
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Default Re: Map editor for vc2sa?

It's not a dynamic map. All the object positions are hardcoded in the pawn file.

You have to use SelectObject() (or /selobj command in test_cmds.pwn), reposition it in game, log the new position/rotation, find the line in the pawn file with the old position and paste in the new position, recompile etc.
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Old 26/09/2018, 02:22 PM   #6
Flaviu11
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Default Re: Map editor for vc2sa?

Quote:
Originally Posted by Kalcor View Post
It's not a dynamic map. All the object positions are hardcoded in the pawn file.

You have to use SelectObject() (or /selobj command in test_cmds.pwn), reposition it in game, log the new position/rotation, find the line in the pawn file with the old position and paste in the new position, recompile etc.
Thank you, man ! I will try it!
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