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Old 27/09/2019, 07:50 PM   #11
Symon's Avatar
Join Date: Apr 2019
Location: Italy
Posts: 515
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Default Re: Los Santos Gang Graffiti

Which i did. There is a problem.

My gang system is made like you said:


Problem is if i use:

pawn Code:
Graffiti::SetGangName(mobid, 0xFFFFFFFF, GangData[gangid][gangName]);

Inside OnGraffitiTagCreated, the graffiti doesn't show on wall, but they're still taggable.

I even tried to comment that line and leave OnGraffitiTagCreated blank with just the return, but still the same problem.

Seems there is a problem with Graffiti::Init. Before you removed the auto init everything was working properly. (Apart from loading gangname on server start).

And yes gangName is valid because:

pawn Code:
Graffiti::SetGangName(mobid, ReturnGangColor(gangid), ReturnGangName(gangid));

Inside OnGraffitiTagChanged works properly.

Also the graffiti is shown after tagging it, when server start no graffiti are shown. They're visible upon tagging with new gang info.

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