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Old 02/10/2017, 02:21 PM   #1371
ThiagoMikael
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Default Re: Audio Plugin

alguém me ensina como usa
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Old 05/10/2017, 12:46 PM   #1372
ToiletDuck
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Default Re: Audio Plugin

Not quite how I understand this plugin this question may sounds stupid. Does this plugins can play audio inside of scriptfiles folder and play it in-game? or only url?
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Old 05/10/2017, 02:45 PM   #1373
Dayvison_
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Default Re: Audio Plugin

Can play in áudio folder.
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Old 13/02/2019, 06:55 PM   #1374
Volumen
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Default Re: Audio Plugin

I am creating a game mode in which I want the music and sounds to be played immediately to all the players at the same time when the code is executed. 'PlayAudioStreamForPlayer' plays the music depending on how your internet is.

Summarized: can this plugin make the sounds play immediately as in the 1.6 CS online?
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Old 14/02/2019, 11:59 PM   #1375
Volumen
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Default Re: Audio Plugin

Someone who can answer my question? I want to know if it's what I'm looking for.
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Old 23/03/2019, 09:34 PM   #1376
Sasino97
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Default Re: Audio Plugin

Quote:
Originally Posted by Volumen View Post
I am creating a game mode in which I want the music and sounds to be played immediately to all the players at the same time when the code is executed. 'PlayAudioStreamForPlayer' plays the music depending on how your internet is.

Summarized: can this plugin make the sounds play immediately as in the 1.6 CS online?
This plugin is deprecated because of the PlayAudioStreamForPlayer method which does exactly the same thing and is integrated into SA-MP. If you use this plug-in, your players will need to download the client-side plugin in order to hear the streams. Using this plug-in gives you almost no advantage to using the PlayAudioStreamForPlayer method.
As far as I know, there's no way to make a stream play immediately if your Internet connection is bad...
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Old 29/08/2019, 02:05 PM   #1377
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very good Congratulations
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