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Old 30/03/2020, 11:04 PM   #1
Gu57av
Little Clucker
 
Join Date: Dec 2016
Posts: 18
Reputation: 10
Default Idlewood mapping [Infront of Pizza Stacks]

I decided to randomly map in front of pizza stacks, two small parking lots and a couple of stores. pretty good for roleplay servers!

You can find my other mappings: HERE & HERE
Same as always! no need to credit me, you can take/use them as much as you want.

Screenshots: ((Sorry for the quality))




Code:
Code:
RemoveBuildingForPlayer(playerid, 5551, 2140.5156, -1735.1406, 15.8906, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2110.6953, -1742.5781, 12.7031, 0.25);
RemoveBuildingForPlayer(playerid, 5410, 2140.5156, -1735.1406, 15.8906, 0.25);
CreateObject(12946, 2131.92969, -1737.00574, 12.54270,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2110.22778, -1728.51831, 13.09980,   0.00000, 0.00000, 251.29369);
CreateObject(970, 2108.89966, -1732.45459, 13.09980,   0.00000, 0.00000, 251.29370);
CreateObject(970, 2107.58838, -1736.38513, 13.09980,   0.00000, 0.00000, 251.29370);
CreateObject(970, 2106.23706, -1740.34534, 13.09980,   0.00000, 0.00000, 251.29370);
CreateObject(970, 2107.64722, -1742.33484, 13.09980,   0.00000, 0.00000, 180.55382);
CreateObject(970, 2117.35669, -1742.28687, 13.09980,   0.00000, 0.00000, 180.15804);
CreateObject(19357, 2109.57715, -1735.47937, 10.82220,   0.00000, -0.50000, 69.24699);
CreateObject(19357, 2107.73633, -1740.68604, 10.82220,   0.00000, -0.50000, 73.05685);
CreateObject(19357, 2108.64819, -1737.99084, 10.82220,   0.00000, -0.50000, 68.92814);
CreateObject(19357, 2110.46069, -1732.92786, 10.82220,   0.00000, -0.50000, 69.24699);
CreateObject(19357, 2111.33325, -1730.36340, 10.82220,   0.00000, -0.50000, 69.24699);
CreateObject(970, 2112.83813, -1727.22668, 13.09980,   0.00000, 0.00000, 161.09993);
CreateObject(970, 2116.75195, -1728.55908, 13.09980,   0.00000, 0.00000, 161.09993);
CreateObject(970, 2119.30054, -1731.23169, 13.09980,   0.00000, 0.00000, 106.19274);
CreateObject(19357, 2112.24658, -1727.67358, 10.82220,   0.00000, -0.50000, 71.34380);
CreateObject(19357, 2117.89063, -1741.91211, 10.82220,   0.00000, -0.50000, 88.63353);
CreateObject(19357, 2117.92603, -1739.11011, 10.82220,   0.00000, -0.50000, 88.63353);
CreateObject(19357, 2117.87134, -1736.12402, 10.82220,   0.00000, -0.50000, 88.63353);
CreateObject(19357, 2117.90747, -1733.24475, 10.82220,   0.00000, -0.50000, 88.63353);
CreateObject(19126, 2115.08374, -1742.28894, 13.09830,   0.00000, 0.00000, 0.00000);
CreateObject(1318, 2112.38062, -1741.39648, 12.51940,   0.00000, 90.00000, 258.97180);
CreateObject(1318, 2113.08521, -1737.97693, 12.51940,   0.00000, 90.00000, 258.97180);
CreateObject(1318, 2113.83179, -1734.69507, 12.51940,   0.00000, 90.00000, 258.97180);
CreateObject(19126, 2109.87769, -1742.25671, 13.09830,   0.00000, 0.00000, 0.00000);
CreateObject(16396, 2170.39844, -1733.35962, 12.52815,   0.00000, 0.00000, 179.87128);
CreateObject(970, 2146.48340, -1742.28186, 13.11070,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2159.67505, -1730.43298, 13.11070,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2164.31689, -1730.44336, 13.11070,   0.00000, 0.00000, 0.00000);
CreateObject(19126, 2161.99487, -1730.44116, 13.09830,   0.00000, 0.00000, 0.00000);
CreateObject(19357, 2164.79297, -1730.81995, 10.82220,   0.00000, -0.50000, 88.63353);
CreateObject(19357, 2164.84009, -1733.40796, 10.82220,   0.00000, -0.50000, 88.63353);
CreateObject(19357, 2164.83984, -1736.12988, 10.82220,   0.00000, -0.50000, 88.63353);
CreateObject(19357, 2164.81934, -1738.77576, 10.82220,   0.00000, -0.50000, 88.63353);
CreateObject(19357, 2164.82520, -1741.16211, 10.82220,   0.00000, -0.50000, 88.63353);
CreateObject(1318, 2160.48682, -1741.51917, 12.51940,   -1.00000, 89.50000, 270.31131);
CreateObject(1318, 2160.29834, -1735.02014, 12.51940,   -1.00000, 89.50000, 270.31134);
CreateObject(19126, 2166.22900, -1742.24561, 13.09830,   0.00000, 0.00000, 0.00000);
CreateObject(19126, 2157.66333, -1742.26697, 13.09830,   0.00000, 0.00000, 0.00000);
CreateObject(1334, 2145.11646, -1740.63696, 13.40820,   0.00000, 0.00000, 268.81943);
CreateObject(1265, 2144.93726, -1738.95496, 12.94180,   0.00000, 0.00000, 0.00000);
CreateObject(3005, 2145.13208, -1736.09387, 12.58030,   0.00000, 0.00000, 0.00000);
CreateObject(2866, 2145.61011, -1738.21545, 12.53870,   0.00000, 0.00000, 0.00000);
CreateObject(2059, 2146.22314, -1740.63464, 12.57370,   0.00000, 0.00000, 0.00000);
CreateObject(1440, 2165.60840, -1728.66003, 13.08890,   0.00000, 0.00000, 269.39764);
CreateObject(1440, 2165.64990, -1725.74316, 13.08890,   0.00000, 0.00000, 269.39764);
Gu57av is offline   Reply With Quote
Old 07/04/2020, 11:36 AM   #2
TheLeech
Banned
 
Join Date: Aug 2015
Location: Under your bed
Posts: 188
Reputation: 6
Default Re: Idlewood mapping [Infront of Pizza Stacks]

Not bad.
TheLeech is offline   Reply With Quote
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