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Old 13/08/2019, 07:06 PM   #1
Little Clucker
Join Date: Mar 2018
Posts: 24
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Default Camera collision

Is there a way to avoid camera noclip through default (but custom anyway) objects like roads? After editing mesh to fix something or just modify it when I drive in any vehicle my camera is flipping under the ground. Placing object outside the map it's not the solution for me considering the argument above.
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Old 25/08/2019, 05:31 PM   #2
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Default Re: Camera collision
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