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Old 16/01/2016, 08:53 AM   #11
Ss4gogeta0
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Default Re: SA-MP Playerbase?

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Originally Posted by SickAttack View Post
At the start you will need to pay around $30 and $35 USD for the initial release. Then you'll be paying $25-28 every month. You won't receive any donations for a while neither (perhaps after some months or a year of its opening), so yeah, everything would be coming out of your pockets.

People seem to be more interested in playing on edits and repetitive servers than on new arrivals which were built from the ground up - all in regards to new servers.

And that being said, I wouldn't recommend that you open a server, unless you got extra money to spend and you're willing to deal with all these edits that come and go and are everywhere.

About the amount of players, yeah, there are still a quite a lot of peps roaming around. Most of them write in Engrish, though.
We have been trying to install a decent playerbase in our GTA United:MP server with mixed results. we do have 34 people registered on the forum but around 10 or so online at a time... would be nice if there was a better way to get more people on our server, seeing as how its rather unique in that it replaces the SA map with those of Liberty City and Vice City respectively...
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Old 16/01/2016, 08:13 PM   #12
yugecin
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Default Re: SA-MP Playerbase?

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Originally Posted by Mauzen View Post
Then theres http://mauzen.org/samp/ with data since june 2015, so a little bit less than a year gap.
I've also been collecting some data by scraping samp's homepage since the end of April 2015, so I can give you a month more of stats. The only problem might be that it is less accurate, as I thought it was a good idea to use a cron job that only gets the data at 10am and 10pm (CET), which means only 2 readings per day.
If you wish to include the data, I've put it on pastebin: http://pastebin.com/zVnrkxrG

edit: whoops, I swapped the order in the first row; it should be #servers@10am #players@10am #servers@10pm #players@10pm
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Old 16/01/2016, 08:14 PM   #13
vassilis
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Default Re: SA-MP Playerbase?

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Originally Posted by Ss4gogeta0 View Post
We have been trying to install a decent playerbase in our GTA United:MP server with mixed results. we do have 34 people registered on the forum but around 10 or so online at a time... would be nice if there was a better way to get more people on our server, seeing as how its rather unique in that it replaces the SA map with those of Liberty City and Vice City respectively...
Just put at languages section Spanish and Russian and then the victory is waiting at the corner with a bucket of red Flowers
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Old 17/01/2016, 01:21 AM   #14
Mauzen
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Default Re: SA-MP Playerbase?

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Originally Posted by yugecin View Post
I've also been collecting some data by scraping samp's homepage since the end of April 2015, so I can give you a month more of stats. The only problem might be that it is less accurate, as I thought it was a good idea to use a cron job that only gets the data at 10am and 10pm (CET), which means only 2 readings per day.
If you wish to include the data, I've put it on pastebin: http://pastebin.com/zVnrkxrG

edit: whoops, I swapped the order in the first row; it should be #servers@10am #players@10am #servers@10pm #players@10pm
Nice, thats a good bunch of data. I almost gave up thinking that anyone else took some records. Actually its not that bad that its only data at 2 times a day. Those times both are close to the common daily average, so even though this doesnt tell much about the daily max and min, it can be used to get the average playercount for that time, which imo is the best number when comparing the overall activity over time (which probably is the main thing people use the statistics for).

Thanks for that! Ill add the data soon.
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