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Old 14/06/2019, 01:32 PM   #11
SiaReyes
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Default Re: Maps issue

Instead of using hooks, You can do this

In Map1.pwn, Map2.pwn and vice versa, use a function that contain maps and then call them in main.pwn under OnGamemodeInit()

Example:

In Map1.pwn
Code:
CreateServerObjects1()
{
   // maps
}
So, like Map2.pwn CreateServerObjects2()

In main.pwn
Code:
public OnGamemodeInit()
{
  // So, as main.pwn is using streamer!
 CreateServerObjects1();
 CreateServerObjects2();
}
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Old 14/06/2019, 03:23 PM   #12
Henson
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Default Re: Maps issue

Resolved, thank's SiaReyes
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