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Old 26/08/2011, 05:59 AM   #1
DnL
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Default BlodZ RolePlay New Edition

Lack of testers BlodZ delayed the course of time.
But remember unfortunately appeared only in Romanian version but English version will appear in the maximum of four to five days.

Factions:
  1. Police Departament
  2. FBI
  3. National Guard
  4. Medics/Fireman
  5. Cuneo
  6. Corleone
  7. Mayor
  8. Hitman
  9. News Reporter
  10. Taxi Company
  11. School Instructor
  12. Brazini Family
  13. Tattaglia Family
  14. Paterno Family
  15. Tow car Company
  16. Stracci

Commands Players:

Code:
SendClientMessage(playerid, COLOR_WHITE,":: CONT :: /rules /login /stats /changepass /levelup /upgrade");
			SendClientMessage(playerid, COLOR_WHITE,":: GENERAL :: /pay /charity /time /buy /unrentcar /unrentbike /switchkey /id /drink /clothes /opendoor(/od)");
			SendClientMessage(playerid, COLOR_WHITE,":: GENERAL :: /resetupgrades(50k) /buygun /lock /skill /licenses /showlicenses(/sl) /report /askq /animlist /stopanim /fuel");
			SendClientMessage(playerid, COLOR_WHITE,":: GENERAL :: (/re)port /cancel /accept /eject /usedrugs /contract /fill /admins /licensers /mymute");
			SendClientMessage(playerid, COLOR_WHITE,":: GENERAL :: (/wi)ndows /coin /trunk (/inv)entory /knock /knockout /give /sid /smoke");
	  		SendClientMessage(playerid, COLOR_WHITE,":: CHAT :: (/p)me (/cw)hisper (/o)oc (/s)hout /low (/b) (/f)action /me /do /togooc /tognews /togfam /togpm /togphone");
			SendClientMessage(playerid, COLOR_WHITE,":: BANKA :: /balance /withdraw /deposit /wiretransfer");
			if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1)
			{
   				SendClientMessage(playerid, COLOR_WHITE, ":: PD :: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /arrest /duty /wanted (/cu)ff (/ta)zer /undercover /backup(/bk)");
				SendClientMessage(playerid, COLOR_WHITE, ":: PD :: /frisk /friskinv /take /ticket (/gov)ernment /deliver /ram /swat /authorizeswat /deauthorizeswat /drag /copuntie");
				SendClientMessage(playerid, COLOR_WHITE, ":: PD :: /backupclear(/bkc) /roadblock(/rb) /roadunblock(/rrb) /roadunblockall(/rrball) /showbadge /tracelastcall(/tlc) /weplicense");
   			}
   			if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2)
			{
   				SendClientMessage(playerid, COLOR_WHITE, ":: FBI :: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /arrest /duty /wanted (/cu)ff (/ta)zer /agent /showid /friskinv");
				SendClientMessage(playerid, COLOR_WHITE, ":: FBI :: /frisk /take /ticket (/gov)ernment /deliver /ram /drag /copuntie /authorizetactical /deauthorizetactical /tactical");
   			}
   			if(PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3)
			{
   				SendClientMessage(playerid, COLOR_WHITE, ":: Military :: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /arrest /wanted (/cu)ff (/ta)zer");
				SendClientMessage(playerid, COLOR_WHITE, ":: Military :: /frisk /friskinv /take /ticket (/gov)ernment /deliver /ram /drag /copuntie");
   			}
            if(PlayerInfo[playerid][pJob] == 1) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /find"); }
		    else if(PlayerInfo[playerid][pJob] == 2) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /free"); }
		    else if(PlayerInfo[playerid][pJob] == 3) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /sex"); }
		    else if(PlayerInfo[playerid][pJob] == 4) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /usedrugs /get drugs /selldrugs"); }
		    else if(PlayerInfo[playerid][pJob] == 5) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /dropcar"); }
		    else if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /paper /papers /live /news [text]"); }
		    else if(PlayerInfo[playerid][pJob] == 7) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /repair /refill /duty"); }
		    else if(PlayerInfo[playerid][pJob] == 8) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /guard"); }
		    else if(PlayerInfo[playerid][pJob] == 9) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /materials /sellgun"); }
		    else if(PlayerInfo[playerid][pJob] == 10) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /sellcar"); }
		    else if(PlayerInfo[playerid][pJob] == 11) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /heal"); }
		    else if(PlayerInfo[playerid][pJob] == 12) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /fight /boxstats"); }
		    else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10|| PlayerInfo[playerid][pJob] == 14) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /fare"); }
		    else if(PlayerInfo[playerid][pJob] == 15) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /papers /bring /deliver"); }
		    else if(PlayerInfo[playerid][pJob] == 16) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /buyprods /sellprods /load"); }
		    else if(PlayerInfo[playerid][pJob] == 17) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /duty /sellpizza"); }
		    else if(PlayerInfo[playerid][pJob] == 18) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /startharvest /stopharvest"); }
		    else if(PlayerInfo[playerid][pJob] == 19) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /startdrugharvest /stopdrugharvest"); }
		    else if(PlayerInfo[playerid][pJob] == 20) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /get drugs /selldrugs"); }
		    else if(PlayerInfo[playerid][pJob] == 21) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /startsweep /stopsweep"); }
		    else if(PlayerInfo[playerid][pJob] == 22) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /smugglemats"); }
		    else if(PlayerInfo[playerid][pJob] == 23) {
		    SendClientMessage(playerid,COLOR_WHITE,":: JOB :: /creategun /buymats"); }
            else if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8) {
		    SendClientMessage(playerid,COLOR_WHITE,":: HITMAN :: /portable"); }
		    if(PlayerInfo[playerid][pMember] == 16||PlayerInfo[playerid][pLeader] == 16){
		    SendClientMessage(playerid,COLOR_WHITE,"*** TCC *** /towls /towlv"); }
		    if(PlayerInfo[playerid][pMember] == 11||PlayerInfo[playerid][pLeader] == 11||PlayerInfo[playerid][pMember] == 12||PlayerInfo[playerid][pLeader] == 12){
		    SendClientMessage(playerid,COLOR_WHITE,":: LESSON :: /startlesson /stoplesson /givelicense"); }
			if (gTeam[playerid] == 1 || PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
			{
				SendClientMessage(playerid, COLOR_WHITE, ":: SAMD :: (/r)adio (/d)epartments /heal /duty /tracelastcall(/tlc)");
			}
			if (PlayerInfo[playerid][pAdmin] >= 1)
			{
				SendClientMessage(playerid, COLOR_WHITE, ":: ADMIN :: (/a)dmin (/ah)elp");
			}
			SendClientMessage(playerid, COLOR_WHITE,":: OTHER :: /cellphonehelp /househelp /notehelp /vehiclehelp /renthelp /businesshelp /leaderhelp /fishhelp /cookhelp /irchelp");
Commands Admins:

Code:
if (PlayerInfo[playerid][pAdmin] >= 1)
			{
				SendClientMessage(playerid, COLOR_WHITE, "** Trial Admin **  /Fly /Check /SetInt /Mute /SetVw /KickRes /Masked /Learn /UnFreeze /SleepList /Respawn");
				SendClientMessage(playerid, COLOR_WHITE, "** Trial Admin **  /Slap /GoTo /A(Admin Chat) /aJail /Freeze /SpecPlayer /CheckWeapons /MP /CC(ClearChat)");
			}
			if (PlayerInfo[playerid][pAdmin] >= 2)
			{
				SendClientMessage(playerid, COLOR_CIVILIAN,"** G.Tester ** /SkyDive /Noooc /Setteam /BigeArs /RespawnThisCar(/RTC) /aGiveLicense(/AGL)");
			}
			if (PlayerInfo[playerid][pAdmin] >= 3)
			{
				SendClientMessage(playerid, COLOR_BLUE,"** Advanced Admin ** /Cnnn /FourDive /GoToLS /Prison /UnPrison /aPark /FuelCars /VehSlap");
				SendClientMessage(playerid, COLOR_BLUE,"** Advanced Admin ** /GoToMark /Mark /GetHere /GoToSF /GoToLV /OldCar /GoToCar /GetCar /Kick");
				SendClientMessage(playerid, COLOR_BLUE,"** Advanced Admin ** /CountDown /RespawnAllCars /RespawnRentBikes /RespawnRentCars /FixVeh");
			}
			if (PlayerInfo[playerid][pAdmin] >= 4)
			{
			    SendClientMessage(playerid, COLOR_CIVILIAN,"** Head Admin ** /Mole /SetChamp /MK /sBizEntrance /IntrareCasa /IntrareBiz /IesireCasa /IntrareSBiz");
			    SendClientMessage(playerid, COLOR_CIVILIAN,"** Head Admin ** /DestRoyCars /SetHP /ForceSkin /SuperVehSlap /Nos /DestroyCar /GiveMats /GiveDrugs /Warn");
			}
			if (PlayerInfo[playerid][pAdmin] >= 1337)
			{
   				SendClientMessage(playerid, COLOR_RED,"** Moderator **  /WeatherAll /Weather /MakeIrcAdmin /aSellCar /SetArmor /BizEntrance /SetChamp");
   				SendClientMessage(playerid, COLOR_RED,"** Moderator **  /Money /HouseEntrance /HouseExit /Tod /StartLotto /MK /sBizEntrance /Ban");
			}
			if (PlayerInfo[playerid][pAdmin] >= 1338)
			{
				SendClientMessage(playerid, COLOR_CIVILIAN,"** Second Owner ** /JetPack /MuteAll /UnMuteAll /Ban /ArmourAll /FreezeAll /UnFreezeAll /GiveAllMoney /AGiveRank");
				SendClientMessage(playerid, COLOR_CIVILIAN,"** Second Owner ** /LevelUpToAll /LevelDownToAll /RespectToAll /SetJob /SetAge /EjectAll /UnArm /UnArmAll");
			}
			if (PlayerInfo[playerid][pAdmin] >= 6000)
			{
				SendClientMessage(playerid, COLOR_WHITE,"** BlodZ OWNER ** /MakeAdmin /MakeLeader /MakeGM /SetStat /aSellHouse /aSellBiz /aSellsBiz /GiveAllGun /PayTeam");
				SendClientMessage(playerid, COLOR_WHITE,"** BlodZ OWNER ** /ChangeName /Edit /LogoutAll /LogoutPL /Logout /UnBan /UnBanIP /StergeCont /Explode /Update");
				SendClientMessage(playerid, COLOR_WHITE,"** BlodZ OWNER ** /GiveDonateRank /Artificii1 /Artificii2 /Petarda /AdminWeapons /Restart /KillAll /KickFromFaction /KickFromJob");
			}
Commands GameMasters:

Code:
if (PlayerInfo[playerid][pGameMaster] >= 1)
			{
				SendClientMessage(playerid, COLOR_LIGHTBLUE, "[Trial GM LeveL 1] /Check /SetInt /CC(ClearCHat) /Slap /GMChat");
			}
			if (PlayerInfo[playerid][pGameMaster] >= 2)
			{
				SendClientMessage(playerid, COLOR_WHITE,"[Advanced GM LeveL 2] /GoToSF /GoToLV /GoToLS /SetVw");
				SendClientMessage(playerid, COLOR_LIGHTBLUE,"[Advanced GM LeveL 2] /GoToS /GoToM /GoToP /GoToG /GoToL");
			}
			if (PlayerInfo[playerid][pGameMaster] >= 3)
			{
				SendClientMessage(playerid, COLOR_WHITE,"[Second GM LeveL 3] /GetHere /GSay /GoTo /UnArm /UnArmAll /Respawn");
			}
			if (PlayerInfo[playerid][pGameMaster] >= 4)
			{
				SendClientMessage(playerid, COLOR_LIGHTBLUE,"[Head GM LeveL 4] /AGL(AGiveLicense) /RTC(RespawnThisCar) /SetJob /SetAge");
			}
			if (PlayerInfo[playerid][pGameMaster] >= 5)
			{
				SendClientMessage(playerid, COLOR_WHITE,"[Head GM LeveL 4] /MakeGM /GiveDrugs /Nos /FixVeh");
PS: I found the former topic and made a new one. If there are still BlodZ Roleplay topic, somewhere in the back, please delete it. Thanks.

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Old 26/08/2011, 06:25 AM   #2
arp0p
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Default Re: BlodZ RolePlay New Edition

Sux like the server's name.
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Old 26/08/2011, 07:08 AM   #3
Azzeto
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Default Re: BlodZ RolePlay New Edition

Looks nice, But I wont use it because im scripting my own, nicejob
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Old 08/09/2011, 07:56 PM   #4
wolfcock
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Default Re: BlodZ RolePlay New Edition

@arp0p - Atleast he manage to make something....., good job BlodZ (DNL)
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Quote:
Admin Base + Moving gates v1.0: http://forum.sa-mp.com/showthread.php?t=282858
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Old 08/09/2011, 08:49 PM   #5
koki4a
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Default Re: BlodZ RolePlay New Edition

what language is it will take me at least a year to translate it ....


this is english site.....
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Old 08/09/2011, 08:56 PM   #6
Cruvenx
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Default Re: BlodZ RolePlay New Edition

Uhm...
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Old 08/09/2011, 09:01 PM   #7
Darnell
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Default Re: BlodZ RolePlay New Edition

If it's not in english, then don't post it.
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Old 09/09/2011, 06:48 AM   #8
GTA-Roleplay
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Default Re: BlodZ RolePlay New Edition

nice work
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Old 09/09/2011, 07:46 AM   #9
Gabb0411
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Default Re: BlodZ RolePlay New Edition

What the fuck !?!?!
You copied the faction names from B-Zone RPG Server.
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Old 09/09/2011, 07:55 AM   #10
DnL
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Default Re: BlodZ RolePlay New Edition

@gabb0411 : Inteleg ca esti roman deci iti zic ca numele factiunilor nu-s luate de la B-Zone si dintr-un film
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