SA-MP Forums

Go Back   SA-MP Forums > Non-English > Languages > Português/Portuguese

Reply
 
Thread Tools Display Modes
Old 27/03/2020, 09:23 PM   #1
dieguinhorangel
Big Clucker
 
Join Date: Feb 2016
Posts: 65
Reputation: 0
Default Restringir player de entrar em determinadas orgs

Queria restringir a entrada dos players nas orgs, 6, 10, 20, 26, 27, 28, 29, 30, 31, 32.
Tem como eu fazer isso neste comando?

Code:
	CMD:entrarorg(playerid, params[])
	{
	    /*if(gettime() < GetPVarInt(playerid, "VarDano"))
				return SendClientMessage(playerid, COLOR_GRAD1,"Você só poderá entrar em alguma organização em 1 minuto após tomar dano de alguém !");*/

	    if(PlayerInfo[playerid][pVIP] < 2)return SendClientMessage(playerid, COLOR_GRAD2, "Você precisa ser jogador SÓCIO-Reliquia, Diamante ou PLATINA!");
	    if(GetPlayerOrg(playerid) > 0)return SendClientMessage(playerid, COLOR_GRAD2, "Você precisa estar de civil para usar este comando.");
		new org;
	    if(sscanf(params, "d", org))return SendClientMessage(playerid, COLOR_GRAD2, "USE: /entrarorg [orgid]");
		if(org < 1 || org > 34)return SendClientMessage(playerid, COLOR_GRAD2, "Orgs de 1 - 34");
		PlayerInfo[playerid][pMembro] = org;
		if(PlayerInfo[playerid][pVIP] == 5)
			{
        PlayerInfo[playerid][pCargo] = 3;
			}
		else if(PlayerInfo[playerid][pVIP] == 6)
			{
        PlayerInfo[playerid][pCargo] = 3;
			}
		else if(PlayerInfo[playerid][pVIP] == 7)
			{
        PlayerInfo[playerid][pCargo] = 4;
			}
		PlayerInfo[playerid][pOrgVIP] = org;
		new gstring[128];
		getdate(year, month, day);
		gettime(hour,minute,second);
		PlayerInfo[playerid][pDiasTO] = getdate()+(1);
		PlayerInfo[playerid][pDiaTO] = day+1;
		PlayerInfo[playerid][pMesTO] = month;
		PlayerInfo[playerid][pAnoTO] = year;
		if(PlayerInfo[playerid][pVIP] == 5)
			{
        format(gstring, sizeof gstring, "[{bb52fe}SÓCIO-Reliquia{2641FE}]: %s entrou na organização: %s.", NomePlayer(playerid), GetNomeOrg(org));
		SendClientMessageToAll(0x2641FEFF, gstring);
			}
		else if(PlayerInfo[playerid][pVIP] == 6)
			{
        format(gstring, sizeof gstring, "[{fef33c}SÓCIO-Diamante{2641FE}]: %s entrou na organização: %s.", NomePlayer(playerid), GetNomeOrg(org));
		SendClientMessageToAll(0x2641FEFF, gstring);
			}
		else if(PlayerInfo[playerid][pVIP] == 7)
			{
        format(gstring, sizeof gstring, "[{AEFFD1}SÓCIO-PLATINA{2641FE}]: %s entrou na organização: %s.", NomePlayer(playerid), GetNomeOrg(org));
		SendClientMessageToAll(0x2641FEFF, gstring);
			}

		if(PlayerInfo[playerid][pMesTO] > 12)
			{
		 		PlayerInfo[playerid][pMesTO] -= 12;
	    		PlayerInfo[playerid][pAnoTO]++;
			}
        		switch(PlayerInfo[playerid][pMembro])
				{
				        case 1: { SetPlayerSkin(playerid, 282); }
				        case 2: { SetPlayerSkin(playerid, 285); }
				        case 3: { SetPlayerSkin(playerid, 287); }
				        case 4: { SetPlayerSkin(playerid, 274); }
				        case 5: { SetPlayerSkin(playerid, 114); }
				        case 6: { SetPlayerSkin(playerid, 121); }
				        case 7: { SetPlayerSkin(playerid, 163); }
				        case 8: { SetPlayerSkin(playerid, 127); }
				        case 9: { SetPlayerSkin(playerid, 148); }
				        case 10: { SetPlayerSkin(playerid, 253); }
                        case 11: { SetPlayerSkin(playerid, 286); }
                        case 12: { SetPlayerSkin(playerid, 272); }
                        case 13: { SetPlayerSkin(playerid, 203); }
						case 14: { SetPlayerSkin(playerid, 107); }
				        case 15: { SetPlayerSkin(playerid, 30); }
				        case 16: { SetPlayerSkin(playerid, 186); }
				        case 17: { SetPlayerSkin(playerid, 103); }
				        case 18: { SetPlayerSkin(playerid, 109); }
				        case 19: { SetPlayerSkin(playerid, 40); }
				        case 20: { SetPlayerSkin(playerid, 247); }
				        case 21: { SetPlayerSkin(playerid, 292); }
				       	case 22: { SetPlayerSkin(playerid, 118); }
                        case 23: { SetPlayerSkin(playerid, 112); }
                       	case 24: { SetPlayerSkin(playerid, 247); }
                        case 25: { SetPlayerSkin(playerid, 247); }
                        case 26: { SetPlayerSkin(playerid, 174); }
                        case 27: { SetPlayerSkin(playerid, 282); }
                        case 28: { SetPlayerSkin(playerid, 109); }
                        case 29: { SetPlayerSkin(playerid, 107); }
                        case 30: { SetPlayerSkin(playerid, 253); }
                        case 31: { SetPlayerSkin(playerid, 274); }
                        case 32: { SetPlayerSkin(playerid, 148); }
                        case 33: { SetPlayerSkin(playerid, 284); }
                        case 34: { SetPlayerSkin(playerid, 141); }
                        case 35: { SetPlayerSkin(playerid, 50); }
                        default: { SetPlayerSkin(playerid, 23); }
				}
						Controle(playerid, 0);
					    SetPlayerSpawn(playerid);
		//SpawnPlayer(playerid);
		return true;
	}
dieguinhorangel is offline   Reply With Quote
Old 27/03/2020, 10:45 PM   #2
Khivory
Huge Clucker
 
Khivory's Avatar
 
Join Date: Feb 2020
Posts: 221
Reputation: 16
Default Re: Restringir player de entrar em determinadas orgs

PHP Code:
if(IsBlockedOrg(org))
    return 
SendClientMessage(playerid, -1"Você não pode entrar nessa org!");

stock IsBlockedOrg(pOrg) {
    switch(
pOrg) {
        case 
6102026..32:
            return 
true;
    }
    return 
false;

Khivory is offline   Reply With Quote
Old 27/03/2020, 11:08 PM   #3
dieguinhorangel
Big Clucker
 
Join Date: Feb 2016
Posts: 65
Reputation: 0
Default Re: Restringir player de entrar em determinadas orgs

Quote:
Originally Posted by Khivory View Post
PHP Code:
if(IsBlockedOrg(org))
    return 
SendClientMessage(playerid, -1"Você não pode entrar nessa org!");

stock IsBlockedOrg(pOrg) {
    switch(
pOrg) {
        case 
6102026..32:
            return 
true;
    }
    return 
false;

Desculpe a burrice, to começando agora com pawno, onde coloco esse codigo?
dieguinhorangel is offline   Reply With Quote
Old 27/03/2020, 11:09 PM   #4
k2bi
Big Clucker
 
k2bi's Avatar
 
Join Date: Sep 2017
Location: Novo Horizonte - SP
Posts: 123
Reputation: 0
Default Re: Restringir player de entrar em determinadas orgs

Coloque esse no comando /entrarorg
Quote:
if(IsBlockedOrg(org))
return SendClientMessage(playerid, -1, "Você não pode entrar nessa org!");
Coloque esse no final da GM
Quote:
stock IsBlockedOrg(pOrg) {
switch(pOrg) {
case 6, 10, 20, 26..32:
return true;
}
return false;
}
k2bi is offline   Reply With Quote
Old 28/03/2020, 03:09 AM   #5
dieguinhorangel
Big Clucker
 
Join Date: Feb 2016
Posts: 65
Reputation: 0
Default Re: Restringir player de entrar em determinadas orgs

Quote:
Originally Posted by k2bi View Post
Coloque esse no comando /entrarorg

Coloque esse no final da GM
Funcionou mais ou menos, ele nao é spawnado pra hq dessas orgs, mas quando dou /rg ele aparece como se estivesse na org, e se eu de /entrarorg em outra org que é autorizada, ele pede para pedir contas como se estivesse em uma org mesmo.
dieguinhorangel is offline   Reply With Quote
Old 28/03/2020, 03:10 AM   #6
Khivory
Huge Clucker
 
Khivory's Avatar
 
Join Date: Feb 2020
Posts: 221
Reputation: 16
Default Re: Restringir player de entrar em determinadas orgs

onde você colocou o if?
Khivory is offline   Reply With Quote
Old 28/03/2020, 03:13 AM   #7
dieguinhorangel
Big Clucker
 
Join Date: Feb 2016
Posts: 65
Reputation: 0
Default Re: Restringir player de entrar em determinadas orgs

PHP Code:
    CMD:entrarorg(playeridparams[])
    {
        
/*if(gettime() < GetPVarInt(playerid, "VarDano"))
                return SendClientMessage(playerid, COLOR_GRAD1,"Você só poderá entrar em alguma organização em 1 minuto após tomar dano de alguém !");*/
                
        
if(PlayerInfo[playerid][pVIP] < 2)return SendClientMessage(playeridCOLOR_GRAD2"Você precisa ser jogador SÓCIO-Reliquia, Diamante ou PLATINA!");
        if(
GetPlayerOrg(playerid) > 0)return SendClientMessage(playeridCOLOR_GRAD2"Você precisa estar de civil para usar este comando.");
        new 
org;
            
        if(
sscanf(params"d"org))return SendClientMessage(playeridCOLOR_GRAD2"USE: /entrarorg [orgid]");
        if(
org || org 34)return SendClientMessage(playeridCOLOR_GRAD2"Orgs de 1 - 34");
        
PlayerInfo[playerid][pMembro] = org;

            if(
IsBlockedOrg(org))
                return 
SendClientMessage(playerid, -1"Você não pode entrar nessa org!");

        if(
PlayerInfo[playerid][pVIP] == 5)
            {
        
PlayerInfo[playerid][pCargo] = 3;
            }
        else if(
PlayerInfo[playerid][pVIP] == 6)
            {
        
PlayerInfo[playerid][pCargo] = 3;
            }
        else if(
PlayerInfo[playerid][pVIP] == 7)
            {
        
PlayerInfo[playerid][pCargo] = 4;
            }
        
PlayerInfo[playerid][pOrgVIP] = org;
        new 
gstring[128];
        
getdate(yearmonthday);
        
gettime(hour,minute,second);
        
PlayerInfo[playerid][pDiasTO] = getdate()+(1);
        
PlayerInfo[playerid][pDiaTO] = day+1;
        
PlayerInfo[playerid][pMesTO] = month;
        
PlayerInfo[playerid][pAnoTO] = year;
        if(
PlayerInfo[playerid][pVIP] == 5)
            {
        
format(gstringsizeof gstring"[{bb52fe}SÓCIO-Reliquia{2641FE}]: %s entrou na organização: %s."NomePlayer(playerid), GetNomeOrg(org));
        
SendClientMessageToAll(0x2641FEFFgstring);
            }
        else if(
PlayerInfo[playerid][pVIP] == 6)
            {
        
format(gstringsizeof gstring"[{fef33c}SÓCIO-Diamante{2641FE}]: %s entrou na organização: %s."NomePlayer(playerid), GetNomeOrg(org));
        
SendClientMessageToAll(0x2641FEFFgstring);
            }
        else if(
PlayerInfo[playerid][pVIP] == 7)
            {
        
format(gstringsizeof gstring"[{AEFFD1}SÓCIO-PLATINA{2641FE}]: %s entrou na organização: %s."NomePlayer(playerid), GetNomeOrg(org));
        
SendClientMessageToAll(0x2641FEFFgstring);
            }

        if(
PlayerInfo[playerid][pMesTO] > 12)
            {
                 
PlayerInfo[playerid][pMesTO] -= 12;
                
PlayerInfo[playerid][pAnoTO]++;
            }
                switch(
PlayerInfo[playerid][pMembro])
                {
                        case 
1: { SetPlayerSkin(playerid282); }
                        case 
2: { SetPlayerSkin(playerid285); }
                        case 
3: { SetPlayerSkin(playerid287); }
                        case 
4: { SetPlayerSkin(playerid274); }
                        case 
5: { SetPlayerSkin(playerid114); }
                        case 
6: { SetPlayerSkin(playerid121); }
                        case 
7: { SetPlayerSkin(playerid163); }
                        case 
8: { SetPlayerSkin(playerid127); }
                        case 
9: { SetPlayerSkin(playerid148); }
                        case 
10: { SetPlayerSkin(playerid253); }
                        case 
11: { SetPlayerSkin(playerid286); }
                        case 
12: { SetPlayerSkin(playerid272); }
                        case 
13: { SetPlayerSkin(playerid204); }
                        case 
14: { SetPlayerSkin(playerid107); }
                        case 
15: { SetPlayerSkin(playerid122); }
                        case 
16: { SetPlayerSkin(playerid186); }
                        case 
17: { SetPlayerSkin(playerid103); }
                        case 
18: { SetPlayerSkin(playerid109); }
                        case 
19: { SetPlayerSkin(playerid293); }
                        case 
20: { SetPlayerSkin(playerid247); }
                        case 
21: { SetPlayerSkin(playerid6); }
                           case 
22: { SetPlayerSkin(playerid118); }
                        case 
23: { SetPlayerSkin(playerid221); }
                           case 
24: { SetPlayerSkin(playerid24); }
                        case 
25: { SetPlayerSkin(playerid247); }
                        case 
26: { SetPlayerSkin(playerid174); }
                        case 
27: { SetPlayerSkin(playerid282); }
                        case 
28: { SetPlayerSkin(playerid109); }
                        case 
29: { SetPlayerSkin(playerid107); }
                        case 
30: { SetPlayerSkin(playerid253); }
                        case 
31: { SetPlayerSkin(playerid274); }
                        case 
32: { SetPlayerSkin(playerid148); }
                        case 
33: { SetPlayerSkin(playerid284); }
                        case 
34: { SetPlayerSkin(playerid141); }
                        case 
35: { SetPlayerSkin(playerid50); }
                        default: { 
SetPlayerSkin(playerid23); }
                }
                        
Controle(playerid0);
                        
SetPlayerSpawn(playerid);
        
//SpawnPlayer(playerid);
        
return true;
    } 
Está correto?
dieguinhorangel is offline   Reply With Quote
Old 28/03/2020, 03:42 AM   #8
Khivory
Huge Clucker
 
Khivory's Avatar
 
Join Date: Feb 2020
Posts: 221
Reputation: 16
Default Re: Restringir player de entrar em determinadas orgs

Não kkkk

Você está setando a org antes de fazer a verificação se é uma org bloqueada, ou seja, está recebendo a mensagem de org bloqueada mas ela não está servindo de nada, já que ele já setou a org

Coloque a verificação acima.
Khivory is offline   Reply With Quote
Old 28/03/2020, 04:59 AM   #9
dieguinhorangel
Big Clucker
 
Join Date: Feb 2016
Posts: 65
Reputation: 0
Default Re: Restringir player de entrar em determinadas orgs

coloquei abaixo do new org, ai piorou, agora ele entra na org mesmo, da spawn e tudo

PHP Code:
    CMD:entrarorg(playeridparams[])
    {
        
/*if(gettime() < GetPVarInt(playerid, "VarDano"))
                return SendClientMessage(playerid, COLOR_GRAD1,"Você só poderá entrar em alguma organização em 1 minuto após tomar dano de alguém !");*/
                
        
if(PlayerInfo[playerid][pVIP] < 2)return SendClientMessage(playeridCOLOR_GRAD2"Você precisa ser jogador SÓCIO-Reliquia, Diamante ou PLATINA!");
        if(
GetPlayerOrg(playerid) > 0)return SendClientMessage(playeridCOLOR_GRAD2"Você precisa estar de civil para usar este comando.");
        new 
org;
        
           if(
IsBlockedOrg(org))
        return 
SendClientMessage(playerid, -1"Você não pode entrar nessa org!");
            
        if(
sscanf(params"d"org))return SendClientMessage(playeridCOLOR_GRAD2"USE: /entrarorg [orgid]");
        if(
org || org 34)return SendClientMessage(playeridCOLOR_GRAD2"Orgs de 1 - 34");
        
PlayerInfo[playerid][pMembro] = org;

        if(
PlayerInfo[playerid][pVIP] == 5)
            {
        
PlayerInfo[playerid][pCargo] = 3;
            }
        else if(
PlayerInfo[playerid][pVIP] == 6)
            {
        
PlayerInfo[playerid][pCargo] = 3;
            }
        else if(
PlayerInfo[playerid][pVIP] == 7)
            {
        
PlayerInfo[playerid][pCargo] = 4;
            }
        
PlayerInfo[playerid][pOrgVIP] = org;
        new 
gstring[128];
        
getdate(yearmonthday);
        
gettime(hour,minute,second);
        
PlayerInfo[playerid][pDiasTO] = getdate()+(1);
        
PlayerInfo[playerid][pDiaTO] = day+1;
        
PlayerInfo[playerid][pMesTO] = month;
        
PlayerInfo[playerid][pAnoTO] = year;
        if(
PlayerInfo[playerid][pVIP] == 5)
            {
        
format(gstringsizeof gstring"[{bb52fe}SÓCIO-Reliquia{2641FE}]: %s entrou na organização: %s."NomePlayer(playerid), GetNomeOrg(org));
        
SendClientMessageToAll(0x2641FEFFgstring);
            }
        else if(
PlayerInfo[playerid][pVIP] == 6)
            {
        
format(gstringsizeof gstring"[{fef33c}SÓCIO-Diamante{2641FE}]: %s entrou na organização: %s."NomePlayer(playerid), GetNomeOrg(org));
        
SendClientMessageToAll(0x2641FEFFgstring);
            }
        else if(
PlayerInfo[playerid][pVIP] == 7)
            {
        
format(gstringsizeof gstring"[{AEFFD1}SÓCIO-PLATINA{2641FE}]: %s entrou na organização: %s."NomePlayer(playerid), GetNomeOrg(org));
        
SendClientMessageToAll(0x2641FEFFgstring);
            }

        if(
PlayerInfo[playerid][pMesTO] > 12)
            {
                 
PlayerInfo[playerid][pMesTO] -= 12;
                
PlayerInfo[playerid][pAnoTO]++;
            }
                switch(
PlayerInfo[playerid][pMembro])
                {
                        case 
1: { SetPlayerSkin(playerid282); }
                        case 
2: { SetPlayerSkin(playerid285); }
                        case 
3: { SetPlayerSkin(playerid287); }
                        case 
4: { SetPlayerSkin(playerid274); }
                        case 
5: { SetPlayerSkin(playerid114); }
                        case 
6: { SetPlayerSkin(playerid121); }
                        case 
7: { SetPlayerSkin(playerid163); }
                        case 
8: { SetPlayerSkin(playerid127); }
                        case 
9: { SetPlayerSkin(playerid148); }
                        case 
10: { SetPlayerSkin(playerid253); }
                        case 
11: { SetPlayerSkin(playerid286); }
                        case 
12: { SetPlayerSkin(playerid272); }
                        case 
13: { SetPlayerSkin(playerid204); }
                        case 
14: { SetPlayerSkin(playerid107); }
                        case 
15: { SetPlayerSkin(playerid122); }
                        case 
16: { SetPlayerSkin(playerid186); }
                        case 
17: { SetPlayerSkin(playerid103); }
                        case 
18: { SetPlayerSkin(playerid109); }
                        case 
19: { SetPlayerSkin(playerid293); }
                        case 
20: { SetPlayerSkin(playerid247); }
                        case 
21: { SetPlayerSkin(playerid6); }
                           case 
22: { SetPlayerSkin(playerid118); }
                        case 
23: { SetPlayerSkin(playerid221); }
                           case 
24: { SetPlayerSkin(playerid24); }
                        case 
25: { SetPlayerSkin(playerid247); }
                        case 
26: { SetPlayerSkin(playerid174); }
                        case 
27: { SetPlayerSkin(playerid282); }
                        case 
28: { SetPlayerSkin(playerid109); }
                        case 
29: { SetPlayerSkin(playerid107); }
                        case 
30: { SetPlayerSkin(playerid253); }
                        case 
31: { SetPlayerSkin(playerid274); }
                        case 
32: { SetPlayerSkin(playerid148); }
                        case 
33: { SetPlayerSkin(playerid284); }
                        case 
34: { SetPlayerSkin(playerid141); }
                        case 
35: { SetPlayerSkin(playerid50); }
                        default: { 
SetPlayerSkin(playerid23); }
                }
                        
Controle(playerid0);
                        
SetPlayerSpawn(playerid);
        
//SpawnPlayer(playerid);
        
return true;
    } 
dieguinhorangel is offline   Reply With Quote
Old 28/03/2020, 12:49 PM   #10
k2bi
Big Clucker
 
k2bi's Avatar
 
Join Date: Sep 2017
Location: Novo Horizonte - SP
Posts: 123
Reputation: 0
Default Re: Restringir player de entrar em determinadas orgs

Tente esse
Quote:
CMD:entrarorg(playerid, params[])
{
/*if(gettime() < GetPVarInt(playerid, "VarDano"))
return SendClientMessage(playerid, COLOR_GRAD1,"Você só poderá entrar em alguma organização em 1 minuto após tomar dano de alguém !");*/

if(PlayerInfo[playerid][pVIP] < 2)return SendClientMessage(playerid, COLOR_GRAD2, "Você precisa ser jogador SÓCIO-Reliquia, Diamante ou PLATINA!");
if(GetPlayerOrg(playerid) != 0)return SendClientMessage(playerid, COLOR_GRAD2, "Você precisa estar de cívil para usar este comando.");
new org;
if(sscanf(params, "d", org))return SendClientMessage(playerid, COLOR_GRAD2, "USE: /entrarorg [orgid]");
if(org < 1 || org > 34)return SendClientMessage(playerid, COLOR_GRAD2, "Orgs de 1 - 34");
if(IsBlockedOrg(org))
return SendClientMessage(playerid, -1, "Você não pode entrar nessa org!");

PlayerInfo[playerid][pMembro] = org;

if(PlayerInfo[playerid][pVIP] == 5)
{
PlayerInfo[playerid][pCargo] = 3;
}
else if(PlayerInfo[playerid][pVIP] == 6)
{
PlayerInfo[playerid][pCargo] = 3;
}
else if(PlayerInfo[playerid][pVIP] == 7)
{
PlayerInfo[playerid][pCargo] = 4;
}
PlayerInfo[playerid][pOrgVIP] = org;
new gstring[128];
getdate(year, month, day);
gettime(hour,minute,second);
PlayerInfo[playerid][pDiasTO] = getdate()+(1);
PlayerInfo[playerid][pDiaTO] = day+1;
PlayerInfo[playerid][pMesTO] = month;
PlayerInfo[playerid][pAnoTO] = year;
if(PlayerInfo[playerid][pVIP] == 5)
format(gstring, sizeof gstring, "[{bb52fe}SÓCIO-Reliquia{2641FE}]: %s entrou na organização: %s.", NomePlayer(playerid), GetNomeOrg(org));
if(PlayerInfo[playerid][pVIP] == 6)
format(gstring, sizeof gstring, "[{fef33c}SÓCIO-Diamante{2641FE}]: %s entrou na organização: %s.", NomePlayer(playerid), GetNomeOrg(org));
if(PlayerInfo[playerid][pVIP] == 7)
format(gstring, sizeof gstring, "[{AEFFD1}SÓCIO-PLATINA{2641FE}]: %s entrou na organização: %s.", NomePlayer(playerid), GetNomeOrg(org));

SendClientMessageToAll(0x2641FEFF, gstring);
if(PlayerInfo[playerid][pMesTO] > 12)
{
PlayerInfo[playerid][pMesTO] -= 12;
PlayerInfo[playerid][pAnoTO]++;
}
switch(PlayerInfo[playerid][pMembro])
{
case 1: { SetPlayerSkin(playerid, 282); }
case 2: { SetPlayerSkin(playerid, 285); }
case 3: { SetPlayerSkin(playerid, 287); }
case 4: { SetPlayerSkin(playerid, 274); }
case 5: { SetPlayerSkin(playerid, 114); }
case 6: { SetPlayerSkin(playerid, 121); }
case 7: { SetPlayerSkin(playerid, 163); }
case 8: { SetPlayerSkin(playerid, 127); }
case 9: { SetPlayerSkin(playerid, 14; }
case 10: { SetPlayerSkin(playerid, 253); }
case 11: { SetPlayerSkin(playerid, 286); }
case 12: { SetPlayerSkin(playerid, 272); }
case 13: { SetPlayerSkin(playerid, 204); }
case 14: { SetPlayerSkin(playerid, 107); }
case 15: { SetPlayerSkin(playerid, 122); }
case 16: { SetPlayerSkin(playerid, 186); }
case 17: { SetPlayerSkin(playerid, 103); }
case 18: { SetPlayerSkin(playerid, 109); }
case 19: { SetPlayerSkin(playerid, 293); }
case 20: { SetPlayerSkin(playerid, 247); }
case 21: { SetPlayerSkin(playerid, 6); }
case 22: { SetPlayerSkin(playerid, 11; }
case 23: { SetPlayerSkin(playerid, 221); }
case 24: { SetPlayerSkin(playerid, 24); }
case 25: { SetPlayerSkin(playerid, 247); }
case 26: { SetPlayerSkin(playerid, 174); }
case 27: { SetPlayerSkin(playerid, 282); }
case 28: { SetPlayerSkin(playerid, 109); }
case 29: { SetPlayerSkin(playerid, 107); }
case 30: { SetPlayerSkin(playerid, 253); }
case 31: { SetPlayerSkin(playerid, 274); }
case 32: { SetPlayerSkin(playerid, 14; }
case 33: { SetPlayerSkin(playerid, 284); }
case 34: { SetPlayerSkin(playerid, 141); }
case 35: { SetPlayerSkin(playerid, 50); }
default: { SetPlayerSkin(playerid, 23); }
}
Controle(playerid, 0);
SetPlayerSpawn(playerid);
//SpawnPlayer(playerid);
return true;
}
k2bi is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
[Ajuda] /orgs mostrando 1 player em todas as orgs Canema Português/Portuguese 3 26/10/2014 05:10 PM
[Ajuda] Bloquear player entrar em carro Spectral Português/Portuguese 4 16/08/2014 05:20 PM
[Ajuda] RemoveBuildingForPlayer - Como descobrir o raio do objeto que está nas coordenadas determinadas? GustavoDeitos Português/Portuguese 2 01/09/2013 05:06 AM
[Ajuda] pro player ja entrar no servidor com colete Lucas-Fc Português/Portuguese 3 12/09/2012 10:07 PM
[Ajuda] Restringir carro - orgs '-' Felipe_Freeze Português/Portuguese 15 30/01/2012 04:52 PM


All times are GMT. The time now is 11:22 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.