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Old 02/05/2008, 07:19 PM   #21
misco
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Default Re: Sound unlimited

I thought plugins are only server-side. There is not possible any client execution.
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Old 02/05/2008, 07:24 PM   #22
hansen111
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Default Re: Sound unlimited

Quote:
Originally Posted by misco
I thought plugins are only server-side. There is not possible any client execution.
Read the first post on subject..Its a standalone client communicating with a server plugin.
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Old 03/05/2008, 06:41 AM   #23
jerbob1992
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Default Re: Sound unlimited

Uhmm i can script with PAWN but i think plugins are in c++? Otherwise i'd love to help
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Old 03/05/2008, 07:28 AM   #24
Ignas1337
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Default Re: Sound unlimited

Is it possible to make your windows default voice read text?
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Old 04/05/2008, 11:14 AM   #25
hansen111
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Default Re: Sound unlimited

Some news, we tested communication between client and server yesterday and it all went very well. If things are progressing as currently, there should be an Alpha version out very soon.
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Old 04/05/2008, 01:11 PM   #26
roleplayman
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Default Re: Sound unlimited

Quote:
Originally Posted by hansen111
Some news, we tested communication between client and server yesterday and it all went very well. If things are progressing as currently, there should be an Alpha version out very soon.
Very Well!

PS:can we talk on msn please check it on your pm's
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Old 06/05/2008, 03:01 PM   #27
b00m
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Default Re: Sound unlimited

Nice hansen
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Old 07/05/2008, 01:46 PM   #28
Ignas1337
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Default Re: Sound unlimited

great work!~
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Old 25/05/2008, 01:49 PM   #29
djnitro
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Default Re: Sound unlimited

great work! How far are you? I'm really interested in this
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Old 27/05/2008, 02:55 PM   #30
hansen111
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Default Re: Sound unlimited

Quote:
Originally Posted by djnitro
great work! How far are you? I'm really interested in this
On the server side plugin:
- Multithreaded server done tested with 100's clients connect/disconnects through sockets
- basic communication tests with connected client coded by DragSta

On the client application i cant tell you much as im not the one doing this.

Im currently coding a huge rp mod in c++ so im not giving this full time yet, but will defently later.
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