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Old 28/01/2011, 11:10 PM   #21
PuNNToX
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Default Respuesta: Drop Gun

Pretty nice work, Nice script man, I have one question, How do I change the command? Say, I want to Command Spanish language, I speak Spanish now use ****** translator xD, Thanks!
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Old 29/01/2011, 01:17 AM   #22
Shadow™
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Default Re: Drop Gun

command(pickupgun,playerid,params[]);
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Old 29/01/2011, 02:03 AM   #23
[FeK]Knife
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Default Re: Drop Gun

Nice Work !
Good Job !
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Old 29/01/2011, 02:07 AM   #24
PuNNToX
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Default Respuesta: Drop Gun

Thanks, I served Shadow!

Sorry if the English is bad, ****** translator does not translate well xD
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Old 29/01/2011, 03:15 AM   #25
Shadow™
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Default Re: Drop Gun

It's fine don't worry about it
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Old 29/01/2011, 03:19 AM   #26
A.Bowers
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Default Re: Drop Gun

Very Cool Script. I may add this one to mine. Very cool idea
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Old 30/01/2011, 10:31 AM   #27
jasonnw666
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Default Re: Drop Gun

hi,

weapons dropped are saved?
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Old 30/01/2011, 12:45 PM   #28
VoViNaToR
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Default Re: Drop Gun

after server rr they will be deleted
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Old 20/02/2011, 09:01 AM   #29
GobL1N
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Default Re: Drop Gun

Code:
(108) : error 025: function heading differs from prototype
(108 -- 123) : error 021: symbol already defined: "command"
(163) : warning 203: symbol is never used: "command"
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


2 Errors.
Help.
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Old 31/08/2011, 02:27 PM   #30
Da' J'
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Default Re: Drop Gun

Extremely great! But why i can't use /pickitem? (I have modded the command in /pickitem, hehe)
The gun model appears in the ground, but when i type /pickitem, it's not coming in my hand? O.o
It's not about "serversided gun system", tried ****** guns, they don't work as well as serversided don't.

Help fast!
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