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Old 24/08/2016, 05:14 AM   #1
DeeadPool
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Default Headshot system with helmet.

HEADSHOT SYSTEM
~ by DeeadPool


Here is my first filterscript.

Headshot system with helmets. If you have worn a helmet and some tries to headshot you, you won't die but after one hit your helmet will be gone and if you are with helmet, you will instantly die.

Commands:-
/wearhelmet ( to wear the helmet )
/removehelmet ( to remove the helmet )

Download link :-
http://pastebin.com/p1YEi37L
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Old 24/08/2016, 05:20 AM   #2
oSAINTo
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Default Re: Headshot system with helmet.

This is pretty cool, but I must say. Bodypart 9 isn't defined. Change:
Quote:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
if( GetPlayerTeam(issuerid) != GetPlayerTeam(playerid))
{
if(weaponid == 34 && bodypart == 9)
{
if(Helmet[playerid] == 1)
{
Helmet[playerid] = 0;
SendClientMessage(playerid, -1, "Your helmet has absorbed the sniper bullet and you have delt no damage!");
RemovePlayerAttachedObject(playerid, 1);
}
else
{
SetPlayerHealth(playerid, 0);
GameTextForPlayer(playerid, "~r~Headshot!", 5000, 2);
}
}
}
return 1;
}
TO
Quote:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
if( GetPlayerTeam(issuerid) != GetPlayerTeam(playerid))
{
if(weaponid == 34 && bodypart == BODY_PART_HEAD)
{
if(Helmet[playerid] == 1)
{
Helmet[playerid] = 0;
SendClientMessage(playerid, -1, "Your helmet has absorbed the sniper bullet and you have delt no damage!");
RemovePlayerAttachedObject(playerid, 1);
}
else
{
SetPlayerHealth(playerid, 0);
GameTextForPlayer(playerid, "~r~Headshot!", 5000, 2);
}
}
}
return 1;
}
ALSO
This is only for a sniper-rifle? If so, announce that.

Since OnFilterScriptInit & OnFilterScriptExit do nothing to the script itself, you can get rid of 16 lines of not needed code. Delete:
Quote:
#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Headshot system by Deeadpool");
print("--------------------------------------\n");
return 1;
}

public OnFilterScriptExit()
{
return 1;
}


#endif
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Old 24/08/2016, 05:23 AM   #3
DeeadPool
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Default Re: Headshot system with helmet.

Quote:
Originally Posted by oSAINTo View Post
This is pretty cool, but I must say. Bodypart 9 isn't defined. Change:

TO


ALSO
This is only for a sniper-rifle? If so, announce that.

Since OnFilterScriptInit & OnFilterScriptExit do nothing to the script itself, you can get rid of 16 lines of not needed code. Delete:
There is no need to define bodypart 9 ( head ) it does work, it's all tested.
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Old 24/08/2016, 06:04 AM   #4
Sew_Sumi
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Default Re: Headshot system with helmet.

Why do you use #DEFINE FILTERSCRIPT when you have no need to...
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Old 24/08/2016, 06:11 AM   #5
DeeadPool
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Default Re: Headshot system with helmet.

Oh, I though i removed it :P
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Old 24/08/2016, 06:14 AM   #6
oSAINTo
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Default Re: Headshot system with helmet.

Quote:
Originally Posted by Sew_Sumi View Post
Why do you use #DEFINE FILTERSCRIPT when you have no need to...
You see, as a high roller, I'd assume you'd be more lenient to people like myself and OP. Instead, you're a smartass who finds the need to correct everyone in a harsh tone and not be polite and compliment how they're at least trying. More than half of the SA:MP community lays their eyes onto anything scripting related, gets confused, and lays it off. Be more considerate.
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Old 24/08/2016, 06:26 AM   #7
Infinity
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Default Re: Headshot system with helmet.

Why so you use that (horrible) pragma?
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Quote:
Originally Posted by !damo!spiderman View Post
Stand for something that's going to help the world rather than fill it with more hate. Give someone a hug, tell someone you care... Do something, do anything but do it with love not hate.
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Old 24/08/2016, 07:49 AM   #8
Sew_Sumi
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Default Re: Headshot system with helmet.

Quote:
Originally Posted by oSAINTo View Post
You see, as a high roller, I'd assume you'd be more lenient to people like myself and OP. Instead, you're a smartass who finds the need to correct everyone in a harsh tone and not be polite and compliment how they're at least trying. More than half of the SA:MP community lays their eyes onto anything scripting related, gets confused, and lays it off. Be more considerate.
Damn son, way to go full retard huh?
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Old 24/08/2016, 08:34 AM   #9
Stinged
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Default Re: Headshot system with helmet.

Quote:
Originally Posted by Sew_Sumi View Post
Why do you use #DEFINE FILTERSCRIPT when you have no need to...
Defining FILTERSCRIPT is very important when using includes (other than a_samp)
Most includes check if FILTERSCRIPT is defined to know what callback they should hook (ex: OnFilterScriptInit or OnGameModeInit)
So actually, he should keep it (because he's using zcmd and it uses that)
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Old 24/08/2016, 09:00 AM   #10
Arastair
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Default Re: Headshot system with helmet.

Quote:
Originally Posted by oSAINTo View Post
You see, as a high roller, I'd assume you'd be more lenient to people like myself and OP. Instead, you're a smartass who finds the need to correct everyone in a harsh tone and not be polite and compliment how they're at least trying. More than half of the SA:MP community lays their eyes onto anything scripting related, gets confused, and lays it off. Be more considerate.
What?
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