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Old 08/10/2014, 10:14 PM   #1
LOCS
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Join Date: Jun 2014
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Talking [MAP]Small House at the beach

I know that it's so little but we can use it in some RP servers








More Pictures : ==> http://imgur.com/Jxp2jMO&0HlcjSf&zxi...eDJwOw&RuFvW3t

Code:
CreateObject(19452, 240.95090, -1829.69946, 3.40700,   0.00000, 0.00000, 0.00000);
CreateObject(19452, 236.04500, -1824.98755, 3.40700,   0.00000, 0.00000, 90.00000);
CreateObject(19452, 231.16000, -1829.72070, 3.40700,   0.00000, 0.00000, 0.00000);
CreateObject(19433, 240.15570, -1834.44495, 3.40700,   0.00000, 0.00000, 90.00000);
CreateObject(19433, 237.13840, -1834.44495, 3.40700,   0.00000, 0.00000, 90.00000);
CreateObject(19433, 233.95700, -1834.44495, 3.40700,   0.00000, 0.00000, 90.00000);
CreateObject(19433, 235.53239, -1834.44495, 3.40700,   0.00000, 0.00000, 90.00000);
CreateObject(19433, 232.38850, -1834.44495, 3.40700,   0.00000, 0.00000, 90.00000);
CreateObject(19433, 231.88850, -1834.44495, 3.40700,   -180.00000, 0.00000, -90.00000);
CreateObject(1649, 233.36250, -1834.48999, 6.49740,   0.00000, 0.00000, 0.00000);
CreateObject(19433, 236.19839, -1834.44495, 6.40700,   0.00000, 0.00000, 90.00000);
CreateObject(1649, 238.80251, -1834.48999, 6.49740,   0.00000, 0.00000, 0.00000);
CreateObject(19452, 231.16000, -1829.72070, 6.38700,   0.00000, 0.00000, 0.00000);
CreateObject(19452, 236.04500, -1824.98755, 6.40700,   0.00000, 0.00000, 90.00000);
CreateObject(19355, 239.27541, -1826.51001, 8.08620,   0.00000, 90.00000, 0.00000);
CreateObject(19452, 240.95020, -1829.70496, 6.40700,   0.00000, 0.00000, 0.00000);
CreateObject(19355, 239.27541, -1829.72998, 8.08620,   0.00000, 90.00000, 0.00000);
CreateObject(19355, 239.27541, -1832.93005, 8.08620,   0.00000, 90.00000, 0.00000);
CreateObject(19355, 235.78909, -1829.72998, 8.08620,   0.00000, 90.00000, 0.00000);
CreateObject(19355, 232.82910, -1832.93005, 8.08620,   0.00000, 90.00000, 0.00000);
CreateObject(19355, 235.78909, -1826.51001, 8.08620,   0.00000, 90.00000, 0.00000);
CreateObject(19355, 235.78909, -1832.93005, 8.08620,   0.00000, 90.00000, 0.00000);
CreateObject(19355, 232.83000, -1826.51001, 8.08620,   0.00000, 90.00000, 0.00000);
CreateObject(19355, 232.82910, -1829.72998, 8.08620,   0.00000, 90.00000, 0.00000);
CreateObject(2298, 231.20621, -1828.98511, 2.32490,   0.00000, 0.00000, 0.00000);
CreateObject(2331, 233.90421, -1825.50903, 3.15820,   0.00000, 0.00000, 0.00000);
CreateObject(2331, 233.90421, -1826.00903, 3.15820,   0.00000, 0.00000, 0.00000);
CreateObject(2816, 233.93773, -1826.00500, 3.58230,   0.00000, 0.00000, 0.00000);
CreateObject(2852, 233.88695, -1825.62244, 3.59908,   0.00000, 0.00000, 0.00000);
CreateObject(2853, 234.55522, -1825.91687, 3.61553,   0.00000, 0.00000, 0.00000);
CreateObject(2331, 234.52420, -1826.00903, 3.15820,   0.00000, 0.00000, 0.00000);
CreateObject(2331, 234.52420, -1825.50903, 3.15820,   0.00000, 0.00000, 0.00000);
CreateObject(2844, 238.37242, -1829.18848, 2.81780,   0.00000, 0.00000, 0.00000);
CreateObject(2843, 238.92110, -1828.62341, 2.85030,   0.00000, 0.00000, 0.00000);
CreateObject(2819, 239.44180, -1828.05225, 2.84050,   0.00000, 0.00000, 0.00000);
CreateObject(2371, 240.20486, -1828.38904, 2.90420,   0.00000, 0.00000, 0.00000);
CreateObject(2394, 240.25644, -1827.86060, 3.66190,   0.00000, 0.00000, 90.00000);
CreateObject(2390, 240.39191, -1825.15833, 3.42900,   0.00000, 0.00000, 0.00000);
CreateObject(2372, 240.18781, -1824.89771, 2.80350,   0.00000, 0.00000, 90.00000);
CreateObject(1738, 231.30045, -1826.40613, 3.51050,   0.00000, 0.00000, 90.00000);
CreateObject(2048, 232.66541, -1825.07031, 3.82820,   0.00000, 0.00000, 0.00000);
CreateObject(2755, 237.76559, -1826.56494, 4.60380,   0.00000, 0.00000, 90.00000);
CreateObject(2390, 239.83189, -1825.15833, 3.42900,   0.00000, 0.00000, 0.00000);
CreateObject(2390, 239.25191, -1825.15833, 3.42900,   0.00000, 0.00000, 0.00000);
CreateObject(2390, 238.71190, -1825.15833, 3.42900,   0.00000, 0.00000, 0.00000);
CreateObject(2755, 237.76570, -1829.88477, 4.60380,   0.00000, 0.00000, 90.00000);
CreateObject(1998, 236.30890, -1826.40991, 2.93080,   0.00000, 0.00000, 0.00000);
CreateObject(1714, 237.04410, -1826.67114, 2.88370,   0.00000, 0.00000, 180.00000);
CreateObject(2258, 233.94051, -1825.09265, 6.27490,   0.00000, 0.00000, 0.00000);
CreateObject(2257, 235.79980, -1825.08936, 5.70640,   0.00000, 0.00000, 0.00000);
CreateObject(2256, 232.51280, -1825.08203, 4.96640,   0.00000, 0.00000, 0.00000);
CreateObject(2254, 234.08910, -1825.08203, 4.93660,   0.00000, 0.00000, 0.00000);
CreateObject(2255, 232.74300, -1825.55823, 5.92190,   0.00000, 0.00000, 0.00000);
CreateObject(919, 239.34160, -1829.03784, 8.55780,   0.00000, 0.00000, 0.00000);
CreateObject(919, 238.16060, -1829.03784, 8.55780,   0.00000, 0.00000, 0.00000);
CreateObject(919, 237.03600, -1829.03784, 8.55780,   0.00000, 0.00000, 0.00000);
CreateObject(1617, 231.18358, -1828.61340, 7.57143,   0.00000, 0.00000, 0.00000);
CreateObject(2842, 238.21280, -1835.67676, 2.65080,   0.00000, 0.00000, 0.00000);
CreateObject(1492, 237.84940, -1834.44495, 2.57720,   0.00000, 0.00000, 0.00000);
CreateObject(19433, 240.23250, -1829.73218, 6.40700,   0.00000, 90.00000, 90.00000);
CreateObject(2602, 240.44864, -1833.56372, 3.23160,   0.00000, 0.00000, -90.00000);
CreateObject(1829, 235.29610, -1825.73083, 3.39750,   0.00000, 0.00000, 0.00000);
CreateObject(1598, 233.92241, -1835.25476, 2.82140,   0.00000, 0.00000, 0.00000);
CreateObject(1825, 232.63300, -1835.88171, 2.58560,   0.00000, 0.00000, 0.00000);
CreateObject(1704, 231.74710, -1831.70020, 2.77270,   0.00000, 0.00000, 90.00000);
CreateObject(642, 232.48940, -1835.90906, 3.91430,   0.00000, 0.00000, 0.00000);
CreateObject(632, 238.31744, -1835.47546, 2.92788,   0.00000, 0.00000, 0.00000);
CreateObject(632, 240.97134, -1835.55750, 2.93845,   0.00000, 0.00000, 0.00000);
CreateObject(627, 241.03397, -1835.75842, 4.45920,   0.00000, 0.00000, 0.00000);
CreateObject(627, 236.66740, -1835.70325, 4.45920,   0.00000, 0.00000, 0.00000);
CreateObject(1574, 239.44130, -1824.59277, 2.97370,   0.00000, 0.00000, 0.00000);
CreateObject(1265, 238.65770, -1824.60376, 3.41170,   0.00000, 0.00000, 0.00000);
CreateObject(1264, 240.19220, -1824.62097, 3.37290,   0.00000, 0.00000, 0.00000);
CreateObject(1264, 240.05788, -1824.11816, 3.37290,   0.00000, 0.00000, 0.00000);
CreateObject(1265, 239.25301, -1824.07861, 3.41170,   0.00000, 0.00000, 0.00000);
CreateObject(1706, 232.64568, -1830.09448, 2.82210,   0.00000, 0.00000, 0.00000);
CreateObject(1429, 233.56250, -1833.98242, 3.59780,   0.00000, 0.00000, 180.00000);
CreateObject(2331, 233.19035, -1833.98401, 2.94010,   0.00000, 0.00000, 0.00000);
CreateObject(2331, 233.81039, -1833.98401, 2.94010,   0.00000, 0.00000, 0.00000);
Attached Files
File Type: pwn beach_house.pwn (6.5 KB, 18 views)

Last edited by LOCS; 08/10/2014 at 10:22 PM. Reason: attachment added
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Old 08/10/2014, 10:42 PM   #2
Zeddclarity
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Default Re: [MAP]Small House at the beach

Small and nice
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Old 08/10/2014, 10:52 PM   #3
LOCS
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Default Re : Re: [MAP]Small House at the beach

Quote:
Originally Posted by Zeddclarity View Post
Small and nice
<3 So sweet
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Old 09/10/2014, 12:50 PM   #4
Bryant99
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Default Re: [MAP]Small House at the beach

Nice
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Old 09/10/2014, 01:15 PM   #5
iFiras
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Default Re: [MAP]Small House at the beach

Well done, I like it.
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Old 09/10/2014, 01:34 PM   #6
LOCS
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Default Re : Re: [MAP]Small House at the beach

Quote:
Originally Posted by iFiras View Post
Well done, I like it.
thanks
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-My Mapping :
[Map] Small House at the beach
[Map] Mechanic HeadQuarter (Docks)
-My Filterscripts:
[Filterscript]Dynamic Business System V1
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Old 09/10/2014, 05:24 PM   #7
dv20
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Default Re: [MAP]Small House at the beach

Awesome Map (small but nice).
Good Job!
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Old 19/10/2014, 05:46 PM   #8
LOCS
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Thumbs up Re: [MAP]Small House at the beach

Quote:
Originally Posted by dv20 View Post
Awesome Map (small but nice).
Good Job!
Thanks buddy, you are making me share more things
__________________
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-My Mapping :
[Map] Small House at the beach
[Map] Mechanic HeadQuarter (Docks)
-My Filterscripts:
[Filterscript]Dynamic Business System V1
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Old 23/03/2015, 11:49 AM   #9
Mokless
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Default Re: [MAP]Small House at the beach

Good job !
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Old 19/08/2015, 09:00 PM   #10
KingPlayer
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Default Re: [MAP]Small House at the beach

I like it. Very good mate! I just started mapping today, so wish me some good luck!

PS. A computer on a beach? :S
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