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Old 15/02/2012, 01:05 PM   #1
BrandyPenguin
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Join Date: Dec 2011
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Default #error doesn't appear on compile

I added to my include:
pawn Code:
#if !defined _Script_Init
    #define _Script_Init
#else  
    #error Double Include
    //#endinput
#endif
And for check it i add my GameMode:
pawn Code:
#include "Scripts/init.pwn"
#include "Scripts/init.pwn"
And i Will not get error when i compile.
What is wrong with this?
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