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Old 07/11/2016, 04:45 PM   #11
SilverGamingYT
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Default Re: Fusez's Map Editor (Version 2)

I have a small problem :c

Check the errors:

Code:
mapedit/variables/actor.pwn(13) : error 017: undefined symbol "MAX_ACTORS"
mapedit/hooks/object.pwn(28) : error 017: undefined symbol "GetPlayerPoolSize"
mapedit/hooks/vehicle.pwn(2) : warning 202: number of arguments does not match definition
mapedit/hooks/vehicle.pwn(1) : warning 203: symbol is never used: "addsiren"
mapedit/hooks/vehicle.pwn(25) : error 017: undefined symbol "GetPlayerPoolSize"
mapedit/hooks/actor.pwn(2) : error 017: undefined symbol "CreateActor"
mapedit/hooks/actor.pwn(3) : error 017: undefined symbol "INVALID_ACTOR_ID"
mapedit/hooks/actor.pwn(1) : warning 203: symbol is never used: "Rotation"
mapedit/hooks/actor.pwn(1) : warning 203: symbol is never used: "Z"
mapedit/hooks/actor.pwn(1) : warning 203: symbol is never used: "Y"
mapedit/hooks/actor.pwn(1) : warning 203: symbol is never used: "X"
mapedit/hooks/actor.pwn(23) : error 017: undefined symbol "DestroyActor"
mapedit/hooks/actor.pwn(25) : error 017: undefined symbol "GetPlayerPoolSize"
mapedit/hooks/actor.pwn(31) : error 017: undefined symbol "INVALID_ACTOR_ID"
mapedit/hooks/actor.pwn(36) : error 017: undefined symbol "INVALID_ACTOR_ID"
mapedit/hooks/pickup.pwn(26) : error 017: undefined symbol "GetPlayerPoolSize"
mapedit/functions/float.pwn(36) : error 017: undefined symbol "GetActorPos"
mapedit/functions/textures.pwn(11) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/textures.pwn(31) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/textures.pwn(55) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/fonts.pwn(33) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/objmodels.pwn(29) : error 017: undefined symbol "db_get_field_float"
mapedit/functions/objmodels.pwn(51) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/skins.pwn(33) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/vehmodels.pwn(33) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/objcolors.pwn(11) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/objcolors.pwn(34) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/vehcolors.pwn(11) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/vehcolors.pwn(34) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/actor.pwn(13) : error 017: undefined symbol "GetActorPos"
mapedit/functions/actor.pwn(14) : error 017: undefined symbol "GetActorFacingAngle"
mapedit/functions/actor.pwn(17) : error 017: undefined symbol "INVALID_ACTOR_ID"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.
Please help me D:, the 1st version not have a objetmodels.pwn and cant compile it, and the 2 version cand compile for this errors D:, please helpe me!. Nice job
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Old 07/11/2016, 08:15 PM   #12
Crayder
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Default Re: Fusez's Map Editor (Version 2)

Quote:
Originally Posted by SilverGamingYT View Post
I have a small problem :c

Check the errors:

Please help me D:, the 1st version not have a objetmodels.pwn and cant compile it, and the 2 version cand compile for this errors D:, please helpe me!. Nice job
Update SA-MP Server files. All of them, the executables and the includes.
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Old 07/11/2016, 09:43 PM   #13
SilverGamingYT
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Default Re: Fusez's Map Editor (Version 2)

Its update o.0
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Old 15/11/2016, 01:34 PM   #14
ATomas2016
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Default Re: Fusez's Map Editor (Version 2)

Totally great map editor!
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Old 15/11/2016, 02:08 PM   #15
SoFahim
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Default Re: Fusez's Map Editor (Version 2)

I love your first version SOOO much.
You have added lots of features in this version but still, I love the first version.
I would be really happy if you add the latest features in that version xD

<3
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Old 28/11/2016, 09:26 PM   #16
BlackbirdXd
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Default Re: Fusez's Map Editor (Version 2)

Anyone gonna' tell me how to use this, I setup everything FS Complied Script folder ready, Using it with Grand lency GM Which comes with Samp server windows package Any command nothing -.- Anyone?
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Old 08/12/2016, 03:22 AM   #17
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Default Re: Fusez's Map Editor (Version 2)

Someone Can tell me how tO Add this Filterscript in my server Please Help me I like This Map Editor too much My Skype: Hasaan.ali11 Plox plox help mee I want to Add this FS In my server
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Last edited by Hassyy; 08/12/2016 at 04:11 AM.
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Old 08/12/2016, 12:09 PM   #18
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Default Re: Fusez's Map Editor (Version 2)

Quote:
Originally Posted by Hassyy View Post
Someone Can tell me how tO Add this Filterscript in my server Please Help me I like This Map Editor too much My Skype: Hasaan.ali11 Plox plox help mee I want to Add this FS In my server
Bro Object Editor Link Is Expire Ploease Upadate it.
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Old 12/02/2017, 04:34 PM   #19
xogud807
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Default Re: Fusez's Map Editor (Version 2)

mapedit/variables/actor.pwn(13) : error 017: undefined symbol "MAX_ACTORS"
mapedit/hooks/object.pwn(2 : error 017: undefined symbol "GetPlayerPoolSize"
mapedit/hooks/vehicle.pwn(2) : warning 202: number of arguments does not match definition
mapedit/hooks/vehicle.pwn(1) : warning 203: symbol is never used: "addsiren"
mapedit/hooks/vehicle.pwn(25) : error 017: undefined symbol "GetPlayerPoolSize"
mapedit/hooks/actor.pwn(2) : error 017: undefined symbol "CreateActor"
mapedit/hooks/actor.pwn(3) : error 017: undefined symbol "INVALID_ACTOR_ID"
mapedit/hooks/actor.pwn(1) : warning 203: symbol is never used: "Rotation"
mapedit/hooks/actor.pwn(1) : warning 203: symbol is never used: "Z"
mapedit/hooks/actor.pwn(1) : warning 203: symbol is never used: "Y"
mapedit/hooks/actor.pwn(1) : warning 203: symbol is never used: "X"
mapedit/hooks/actor.pwn(23) : error 017: undefined symbol "DestroyActor"
mapedit/hooks/actor.pwn(25) : error 017: undefined symbol "GetPlayerPoolSize"
mapedit/hooks/actor.pwn(31) : error 017: undefined symbol "INVALID_ACTOR_ID"
mapedit/hooks/actor.pwn(36) : error 017: undefined symbol "INVALID_ACTOR_ID"
mapedit/hooks/pickup.pwn(26) : error 017: undefined symbol "GetPlayerPoolSize"
mapedit/functions/float.pwn(36) : error 017: undefined symbol "GetActorPos"
mapedit/functions/alignments.pwn(4) : error 017: undefined symbol "OBJECT_MATERIAL_TEXT_ALIGN_LEFT"
mapedit/functions/alignments.pwn(6) : warning 200: symbol "OBJECT_MATERIAL_TEXT_ALIGN_CENT" is truncated to 31 characters
mapedit/functions/alignments.pwn(6) : error 017: undefined symbol "OBJECT_MATERIAL_TEXT_ALIGN_CENT"
mapedit/functions/alignments.pwn( : warning 200: symbol "OBJECT_MATERIAL_TEXT_ALIGN_RIGH" is truncated to 31 characters
mapedit/functions/alignments.pwn( : error 017: undefined symbol "OBJECT_MATERIAL_TEXT_ALIGN_RIGH"
mapedit/functions/textures.pwn(11) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/textures.pwn(31) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/textures.pwn(55) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/fonts.pwn(33) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/objmodels.pwn(29) : error 017: undefined symbol "db_get_field_float"
mapedit/functions/objmodels.pwn(51) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/skins.pwn(33) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/vehmodels.pwn(33) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/objcolors.pwn(11) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/objcolors.pwn(34) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/vehcolors.pwn(11) : error 017: undefined symbol "db_get_field_int"
mapedit/functions/vehcolors.pwn(34) : error 017: undefined symbol "db_get_field_int"

Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.

Help Me..
include sscanf2 Useing..
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Old 14/02/2017, 12:25 PM   #20
organe.
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Default Re: Fusez's Map Editor (Version 2)

nice but for me doesn't work.. connect to server and dont work. what to open map editor ?
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