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Old 16/11/2017, 09:20 AM   #441
dugi
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Default Re: SA-MP 0.3.8 RC2

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Originally Posted by KodyL View Post
A huge request. Do protection from theft of objects from the server. Thank you)
If players can see them they can steal them, see: http://forum.sa-mp.com/showpost.php?...6&postcount=96 on why it's impossible.
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Old 16/11/2017, 09:45 AM   #442
HydraHumza
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Default Re: SA-MP 0.3.8 RC2

"- Fixes sniper hud was not drawing correctly." What was the issue with that?
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Old 16/11/2017, 09:45 AM   #443
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Default Re: SA-MP 0.3.8 RC2

This just ensured that nobody will ask the same question again in 5 years that "SA:MP is dead"
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Old 16/11/2017, 09:54 AM   #444
TheShoxy
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Default Re: SA-MP 0.3.8 RC2

Great news!
What exactly are those „timed objects“?
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Old 16/11/2017, 10:00 AM   #445
luiluiboy014
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Default Re: SA-MP 0.3.8 RC2

Why only 2000 and not more
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Old 16/11/2017, 10:04 AM   #446
AbyssMorgan
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Default Re: SA-MP 0.3.8 RC2

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Originally Posted by luiluiboy014 View Post
Why only 2000 and not more
2000 visible objects per player is better than 1000. Why you need more ?
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Old 16/11/2017, 10:12 AM   #447
wallee
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Default Re: SA-MP 0.3.8 RC2

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Originally Posted by luiluiboy014 View Post
Why only 2000 and not more
we had only 500 at some point so be grateful
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Old 16/11/2017, 10:20 AM   #448
NaS
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Default Re: SA-MP 0.3.8 RC2

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Originally Posted by luiluiboy014 View Post
Why only 2000 and not more
It's a GREAT number considering the original game crashes if you use 150 or even less.
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Old 16/11/2017, 10:26 AM   #449
SimonItaly
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Default Re: SA-MP 0.3.8 RC2

What does AddSimpleModelTimed do?
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Old 16/11/2017, 10:35 AM   #450
Garr
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Default Re: SA-MP 0.3.8 RC2

You set a range of time and the model will only appear visible within that range. Think of lights which only show at night time.
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