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#11 |
Little Clucker
![]() Join Date: May 2017
Location: Argentina
Posts: 23
Reputation: 1
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The idea is good, but the code has errors...
- In the first line the comment is missing a /. - In the line 73 you load the interior but it does not set the interior for the player. - In the /deleteteleport command you should verify if the teleport exists. Other things.. Code:
new enum { SIN_USO, DIALOG_TELESXD, } Why don't you define the dialog id with #define? Code:
stock Nombre(playerid){ new namek[24]; GetPlayerName(playerid,namek,sizeof(namek)); return namek;} And.. the identation.. ![]() Ame los nombres de las variables ![]() Last edited by Cothect; 22/10/2018 at 10:20 AM. |
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