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Old 14/01/2017, 02:45 PM   #1
Disaster97
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Default Server crashed (every day).

Кто может помочь с данной проблемой?
У меня есть пару предложений, но хотелось бы уточнить у людей, знающих streamer от Incognito хорошо.
У меня есть рекламные баннеры, 4 раза в минуту на них меняется информаиця. (SetDynamicObjectMaterialText)
Без сримера SetDynamicObjectMaterialText можно использовать раз 10 максимум, потом он перестает меняться. Нужно ли перед использованием SetDynamicObjectMaterialText пересоздавать объект? Но я думаю вряд ли причина в этом.
__________________________________________________ __________________________________
I use SetDynamicObjectMaterialTex in the timer (60000 ms) to write on the banners text.
And... also have to recreate the object? Do you need to re-create the banner-object?

Quote:
[12:48:03] [debug] Server crashed due to an unknown error
[12:48:03] [debug] Native backtrace:
[12:48:03] [debug] #0 f741eca0 in _Z13GetStackTraceRSt6vectorI10StackFrameSaIS0_EEPv () from plugins/crashdetect.so
[12:48:03] [debug] #1 f7417d22 in _ZN11CrashDetect20PrintNativeBacktraceERSoPv () from plugins/crashdetect.so
[12:48:03] [debug] #2 f7418314 in _ZN11CrashDetect20PrintNativeBacktraceEPv () from plugins/crashdetect.so
[12:48:03] [debug] #3 f741a964 in _ZN11CrashDetect11OnExceptionEPv () from plugins/crashdetect.so
[12:48:03] [debug] #4 f741e5cd in ?? () from plugins/crashdetect.so
[12:48:03] [debug] #5 f7775410 in ?? ()
[12:48:03] [debug] #6 f7775430 in ?? ()
[12:48:03] [debug] #7 f7475667 in gsignal () from /lib/libc.so.6
[12:48:03] [debug] #8 f7476ea3 in abort () from /lib/libc.so.6
[12:48:03] [debug] #9 f74b4a45 in ?? () from /lib/libc.so.6
[12:48:03] [debug] #10 f74bbd74 in ?? () from /lib/libc.so.6
[12:48:03] [debug] #11 f74bd478 in ?? () from /lib/libc.so.6
[12:48:03] [debug] #12 f74bf4da in __libc_malloc () from /lib/libc.so.6
[12:48:03] [debug] #13 f76acb27 in _Znwj () from /lib/libstdc++.so.6
[12:48:03] [debug] #14 f63a32ba in _ZN5boost9unordered6detail5tableINS1_3mapISaISt4pa irIKiNS_13intrusive_ptrIN4Item6ObjectEEEEEiS9_NS_4 hashIiEESt8equal_toIiEEEE14create_bucketsEj () from plugins/streamer.so
[12:48:03] [debug] #15 f63dbfee in _ZN8Streamer14processObjectsER6PlayerRKSt6vectorIN 5boost13intrusive_ptrI4CellEESaIS6_EE () from plugins/streamer.so
[12:48:03] [debug] #16 f63df197 in _ZN8Streamer19performPlayerUpdateER6Playerb () from plugins/streamer.so
[12:48:03] [debug] #17 f63df88a in _ZN8Streamer20startAutomaticUpdateEv () from plugins/streamer.so
[12:48:03] [debug] #18 f63a8415 in ProcessTick () from plugins/streamer.so
[12:48:03] [debug] #19 080d1ce2 in ?? () from ./samp03svr
[12:48:03] [debug] #20 080aef6c in ?? () from ./samp03svr
[12:48:03] [debug] #21 080aa13a in ?? () from ./samp03svr
[12:48:03] [debug] #22 f7460943 in __libc_start_main () from /lib/libc.so.6
[12:48:03] [debug] #23 0804b4e1 in ?? () from ./samp03svr
Console/Консоль
Quote:
*** Error in `./samp03svr': corrupted double-linked list: 0x09b2bed0 ***
======= Backtrace: =========
/lib/libc.so.6(+0x74d74)[0xf74bbd74]
/lib/libc.so.6(+0x7647[0xf74bd478]
/lib/libc.so.6(__libc_malloc+0x9a)[0xf74bf4da]
/lib/libstdc++.so.6(_Znwj+0x27)[0xf76acb27]
plugins/streamer.so(_ZN5boost9unordered6detail5tableINS1_3 mapISaISt4pairIKiNS_13intrusive_ptrIN4Item6ObjectE EEEEiS9_NS_4hashIiEESt8equal_toIiEEEE14create_buck etsEj+0x4a)[0xf63a32ba]
plugins/streamer.so(_ZN8Streamer14processObjectsER6PlayerR KSt6vectorIN5boost13intrusive_ptrI4CellEESaIS6_EE+ 0xdae)[0xf63dbfee]
plugins/streamer.so(_ZN8Streamer19performPlayerUpdateER6Pl ayerb+0x3b7)[0xf63df197]
plugins/streamer.so(_ZN8Streamer20startAutomaticUpdateEv+0 xca)[0xf63df88a]
plugins/streamer.so(ProcessTick+0x25)[0xf63a8415]
./samp03svr[0x80d1ce2]
./samp03svr[0x80aef6c]
./samp03svr[0x80aa13a]
/lib/libc.so.6(__libc_start_main+0xf3)[0xf7460943]
./samp03svr[0x804b4e1]

Last edited by Disaster97; 14/01/2017 at 05:13 PM.
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Old 14/01/2017, 02:46 PM   #2
SyS
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Default Re: Server crashed (every day).

This is english section man
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Old 14/01/2017, 05:14 PM   #3
Disaster97
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Default Re: Server crashed (every day).

Quote:
This is english section man
Quote:
[12:48:03] [debug] Server crashed due to an unknown error
Interesting... What's the problem?
Oh! Yes!! My server is down, dude.
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Old 14/01/2017, 07:17 PM   #4
BiosMarcel
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Default Re: Server crashed (every day).

Quote:
Originally Posted by Disaster97 View Post
Interesting... What's the problem?
Oh! Yes!! My server is down, dude.
You shouldn't expect help with that attitude
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Old 14/01/2017, 07:44 PM   #5
GTA:SA
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Default Re: Server crashed (every day).

Update your plugins( crashdetect.so and streamer.so ) and test it again.
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Old 14/01/2017, 09:49 PM   #6
Disaster97
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Default Re: Server crashed (every day).

Quote:
You shouldn't expect help with that attitude
I understand, but in the logs you can see everything! It's my problem.

Quote:
Update your plugins( crashdetect.so and streamer.so ) and test it again.
Streamer 2.8.2, crashdetect 4.17

This is exactly the problem in the streamer?
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Old 15/01/2017, 02:21 AM   #7
SyS
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Default Re: Server crashed (every day).

Quote:
Originally Posted by Disaster97 View Post
I understand, but in the logs you can see everything! It's my problem.


Streamer 2.8.2, crashdetect 4.17

This is exactly the problem in the streamer?
sorry I'm a human being not a robot and you didn't translated it first though.

......................................

your log have no enough details since the plugins name is higlighted we can assume the fix as updating them.(but it's not recommended).
compile the code in -d3 mode and try to run again and post the log
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Old 15/01/2017, 09:38 AM   #8
Disaster97
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Default Re: Server crashed (every day).

Quote:
sorry I'm a human being not a robot and you didn't translated it first though.
My mistake, I admit!)

Quote:
compile the code in -d3 mode and try to run again and post the log
This is a compilation with '-d3'.
I have 'pawn.cfg' with
Quote:
-d3
inside it.
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Old 15/01/2017, 12:25 PM   #9
DeitY
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Default Re: Server crashed (every day).

ProcessTick () from plugins/streamer.so

I've had this exact problem, and it was due to limit of createobject/Invalid ID object in map. However, did you include #crashdetect in your script and then compile?
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Old 15/01/2017, 03:04 PM   #10
Disaster97
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Default Re: Server crashed (every day).

Quote:
I've had this exact problem, and it was due to limit of createobject/Invalid ID object in map. However, did you include #crashdetect in your script and then compile?
Yes, of course! Please describe your problem in detail, and how have you solved it?
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