SA-MP Forums

Go Back   SA-MP Forums > SA-MP Scripting and Plugins > Filterscripts > Includes

Reply
 
Thread Tools Display Modes
Old 05/01/2008, 07:47 AM   #11
jesse989898
Big Clucker
 
Join Date: Jul 2007
Posts: 61
Reputation: 0
Default Re: [INC] LGZ 1.2b | Let's capture the zone!

Thanks, nice script
jesse989898 is offline   Reply With Quote
Old 05/01/2008, 09:48 AM   #12
[LDT]LuxurY
Huge Clucker
 
[LDT]LuxurY's Avatar
 
Join Date: Feb 2007
Location: Russian Federation, Orekhovo-Zyevo
Posts: 219
Reputation: 1
Default Re: [INC] LGZ 1.2b | Let's capture the zone!

Quote:
Originally Posted by Alejandro
thanks now 4 mirrors :P
[LDT]LuxurY is offline   Reply With Quote
Old 05/01/2008, 06:34 PM   #13
Grove
Huge Clucker
 
Join Date: Jan 2007
Posts: 299
Reputation: 6
Default Re: [INC] LGZ 1.2b | Let's capture the zone!

Man this owns, Im working on a Hydra/Hunter Gang zone system, and so far not found any bugs
Grove is offline   Reply With Quote
Old 06/01/2008, 10:17 AM   #14
[LDT]LuxurY
Huge Clucker
 
[LDT]LuxurY's Avatar
 
Join Date: Feb 2007
Location: Russian Federation, Orekhovo-Zyevo
Posts: 219
Reputation: 1
Default Re: [INC] LGZ 1.2b | Let's capture the zone!

Quote:
Originally Posted by Grove
Man this owns, Im working on a Hydra/Hunter Gang zone system, and so far not found any bugs
cool
[LDT]LuxurY is offline   Reply With Quote
Old 08/01/2008, 02:09 PM   #15
[LDT]LuxurY
Huge Clucker
 
[LDT]LuxurY's Avatar
 
Join Date: Feb 2007
Location: Russian Federation, Orekhovo-Zyevo
Posts: 219
Reputation: 1
Default Re: [INC] LGZ 1.3b | Let's capture the zone!

Huge update!

Quote:
v.1.3
added:
GZ_AllowDebug(allow);
GZ_SetLockLevelForPlayer(playerid,zoneid,locklevel );
GZ_GetAllLockLevel(zoneid);
GZ_GetPlayerLockLevel(playerid,zoneid);
GZ_SetZoneName(zoneid,name[]);
GZ_GetZoneName(zoneid);
GZ_SetLockLevelForAll(zoneid,locklevel);
GZ_SetZoneColor(zoneid,color);
GZ_GetZoneColor(zoneid);
GZ_RefreshZoneColor(zoneid);
GZ_SetZonePos(zoneid,Float:minx,Float:miny,Float:m axx,Float:maxy);
GZ_GetZonePos(zoneid,&Float:minx,&Float:miny,&Floa t:maxx,&Float:maxy);

fixed: some bugs with saving info, destroying zone, added main()
See 1th post
[LDT]LuxurY is offline   Reply With Quote
Old 08/01/2008, 02:54 PM   #16
P1nd3r
Huge Clucker
 
Join Date: Oct 2007
Posts: 221
Reputation: 1
Default Re: [INC] LGZ 1.3b | Let's capture the zone!

nice
P1nd3r is offline   Reply With Quote
Old 08/01/2008, 04:10 PM   #17
[LDT]LuxurY
Huge Clucker
 
[LDT]LuxurY's Avatar
 
Join Date: Feb 2007
Location: Russian Federation, Orekhovo-Zyevo
Posts: 219
Reputation: 1
Default Re: [INC] LGZ 1.3b | Let's capture the zone!

What I must add?
Give ideas
[LDT]LuxurY is offline   Reply With Quote
Old 11/01/2008, 11:48 AM   #18
[LDT]LuxurY
Huge Clucker
 
[LDT]LuxurY's Avatar
 
Join Date: Feb 2007
Location: Russian Federation, Orekhovo-Zyevo
Posts: 219
Reputation: 1
Default Re: [INC] LGZ 1.3.2b | Let's capture the zone!

Update:
new version: 1.3.2
see 1th post

Changelog:
Quote:
v.1.3.2
fixed: lock level 2 zone status. Now it uses WorldBounds. Not killing.
added:
GZ_IsVehicleInGZ(vehicleid,zoneid);
GZ_IsVehicleInAnyGZ(vehicleid);
GZ_IsAnyVehicleInGZ(zoneid);
GZ_IsAnyPlayerInGZ(zoneid);
[LDT]LuxurY is offline   Reply With Quote
Old 17/01/2008, 12:53 PM   #19
dam
Little Clucker
 
Join Date: Nov 2007
Posts: 2
Reputation: 0
Default Re: [INC] LGZ 1.3.2b [REL: 11 Jan 2008] | Let's capture the zone!

Hmm..... I am glad that Russian too can to put forward the works abroad =)
dam is offline   Reply With Quote
Old 18/01/2008, 01:22 PM   #20
cerealnp
Little Clucker
 
Join Date: Jul 2007
Posts: 3
Reputation: 0
Default Re: [INC] LGZ 1.3.2b [REL: 11 Jan 2008] | Let's capture the zone!

Very nice =D

Thx
cerealnp is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
HELP! Capture the point! Flake. Help Archive 7 07/02/2010 02:20 AM
[HELP] Capture the point Flake. Help Archive 2 06/02/2010 11:47 PM
Capture The Car? DeltaAirlines12 Help Archive 3 10/09/2009 11:50 PM


All times are GMT. The time now is 08:25 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.