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Old 07/06/2013, 07:29 AM   #11
mineralo
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Default Re: Cathedral Of The Damned - Hellish DM Map

for future, if you continue won't use object but at start to set object material then use it
pawn Code:
SetDynamicObjectMaterial(CreateDynamicObjectEx(3494,1707.723,-2528.046,1027.546,-0.000,0.000,0.000,300.000,300.000), 0, 19400, "all_walls", "ab_clubloungewall", -65536);
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Old 07/06/2013, 05:53 PM   #12
Pottus
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Default Re: Cathedral Of The Damned - Hellish DM Map

Quote:
Originally Posted by mineralo View Post
for future, if you continue won't use object but at start to set object material then use it
pawn Code:
SetDynamicObjectMaterial(CreateDynamicObjectEx(3494,1707.723,-2528.046,1027.546,-0.000,0.000,0.000,300.000,300.000), 0, 19400, "all_walls", "ab_clubloungewall", -65536);
That is pointless as there might be multiple SetDynamicObjectMaterial() for any given object. Remember this code is auto-generated by the exporter so I could potentially do it this way if there is only one material slot used but it is completely pointless I think.
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Old 07/06/2013, 10:48 PM   #13
-CaRRoT
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Default Re: Cathedral Of The Damned - Hellish DM Map

Seems epic - Might find a use of it somehow.
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Old 07/06/2013, 10:56 PM   #14
Kantos
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Default Re: Cathedral Of The Damned - Hellish DM Map

Nice one .
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Old 25/11/2013, 12:31 PM   #15
BlueBaron
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Default Re: Cathedral Of The Damned - Hellish DM Map

Woah, bloody hellish amazing.
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Old 25/11/2013, 05:43 PM   #16
Cuhz
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Default Re: Cathedral Of The Damned - Hellish DM Map

Holy faaak that's cool as fuq
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Old 06/12/2013, 05:50 PM   #17
boomerboom
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Default Re: Cathedral Of The Damned - Hellish DM Map

Cordination for teleport?
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Old 25/02/2014, 11:41 PM   #18
Toxik
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Default Re: Cathedral Of The Damned - Hellish DM Map

lol Pottus i was here on ur editor
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Old 26/02/2014, 01:26 AM   #19
FrankLeQuebcois
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Default Re: Cathedral Of The Damned - Hellish DM Map

Good job ! Really nice
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Old 26/02/2014, 05:54 AM   #20
OnPlayerText
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Default Re: Cathedral Of The Damned - Hellish DM Map

wow nice!
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