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Old 26/11/2015, 11:00 AM   #11
Sew_Sumi
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Default Re: Anti SpawnKill System - My First FS

Quote:
Originally Posted by NightHell View Post
Nice
i cant +rep u coz my post too low,btw,nice

note:dont need to remove 20 player health.i suggest, 1 shot (on player antispawnkill) shooter will lose 1health only -1 health)
sorry for my bad english,i from malaysia :v
1 shot being 1 hp, won't do jack... If they shoot 3 times, they'll be well under 50% HP.

As for your reps, they come in after you reach so many posts. For now you can +rep, those people will be credited your +rep once you hit so many posts.
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Old 26/11/2015, 12:27 PM   #12
TitanZ
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Default Re: Anti SpawnKill System - My First FS

Quote:
Originally Posted by NightHell View Post
Nice
i cant +rep u coz my post too low,btw,nice

note:dont need to remove 20 player health.i suggest, 1 shot (on player antispawnkill) shooter will lose 1health only -1 health)
sorry for my bad english,i from malaysia :v
SetPlayerHealth(issuerid, Health - 20);

you want 1 shot lose 1 health? edit -20 to -1
It will make the player lose 1 health by 1 shot
BTW malaysia ?? Hai Malaysia
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Old 26/11/2015, 01:28 PM   #13
NightHell
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Default Re: Anti SpawnKill System - My First FS

Hai, Indonesia :v
See my signature then add meh :v
add my fb :v

@Sew_Sumi ,u right ...
If they shoot 3 time,they'll lose their health.
So,i suggest,u change it to -1 not -20
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Old 26/11/2015, 02:10 PM   #14
Sew_Sumi
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Default Re: Anti SpawnKill System - My First FS

Quote:
Originally Posted by TitanZ View Post
SetPlayerHealth(issuerid, Health - 20);

you want 1 shot lose 1 health? edit -20 to -1
It will make the player lose 1 health by 1 shot
BTW malaysia ?? Hai Malaysia
You should make it a variable in the top of the script that can be set maybe. Although with it how it is, it's good... Making it 1 HP will basically make it so you wouldn't even have any benefit messing with their HP, but yet, that's the good factor in this.

Quote:
Originally Posted by NightHell View Post
@Sew_Sumi ,u right ...
If they shoot 3 time,they'll lose their health.
So,i suggest,u change it to -1 not -20
You do realize that 1HP, is literally nothing on the HP bar, so they'd likely not see it... By making it 20 it STOPS them or THEY'LL DIE which is what the script is for...

They STOP, or, they DIE... Simple... It's about the only thing some noobs understand when they are playing a game "Oh damn, I just lost half my health" WTF?

Just saying, the REASON this script is good, is because it deals damage to those who are simply shooting fresh-spawns.
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Old 26/11/2015, 02:48 PM   #15
SecretBoss
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Default Re: Anti SpawnKill System - My First FS

Nice textdraws

About anti spawnkill very basic, all the correction I wanted to say have been already posted from other guys
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Old 26/11/2015, 02:59 PM   #16
Pottus
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Default Re: Anti SpawnKill System - My First FS

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Originally Posted by PawnHunter View Post
Lolwat? Would you explain what problems?
You are still going to fall through the map it takes a few moments for the objects to actually update.
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Old 26/11/2015, 03:14 PM   #17
Sew_Sumi
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Default Re: Anti SpawnKill System - My First FS

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Originally Posted by SecretBoss View Post
About anti spawnkill very basic, all the correction I wanted to say have been already posted from other guys
If you're talking of the HP issue, it's not an issue...
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Old 17/03/2018, 03:54 AM   #18
wicke087
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Default Re: Anti SpawnKill System - My First FS

Nice job!,
best for dm server. Thank You!!
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Old 17/03/2018, 12:41 PM   #19
Sew_Sumi
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Thumbs up

And somewhere along the lines in my travels tonight, there was a game of league against the 'titans' rofl...




A worthy bump.

Just bare in mind what was said regarding the script.
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